Player Matchup

Nox
Nox
Hachendis
Nox
Level 39
God Stats
1W - 1L
1,221 SR
Queue Stats
2W - 4L
1,291 Elo+
Party 2
Fenrir
Fenrir
HiItsMeSans
Fenrir
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 4L
1,291 Elo+
Party 2
Ne Zha
Ne Zha
Xinder1
Ne Zha
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,291 Elo+
Party 2
Team Averages
Level 30
1,407 SR
1,291 Elo+

VS

Team Averages
Level 44
1,487 SR
1,502 Elo+
Kukulkan
Kukulkan
Doslle
Kukulkan
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,398 Elo+
Party 1
Neith
Neith
Felixx24k
Neith
Level 4
God Stats
1W - 1L
1,461 SR
Queue Stats
1W - 1L
1,710 Elo+
Party 1
Kuzenbo
Kuzenbo
Scufyy
Kuzenbo
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 18
16,094
732
23,049
10,441
3,998
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
19
16 / 10 / 12
16,688
759
21,685
20,625
8,795
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ne Zha
Xinder1
Ne Zha
18
5 / 5 / 17
15,454
702
13,450
17,709
14,413
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Doslle
Kukulkan
16
3 / 11 / 6
13,566
617
7,134
19,000
5,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Felixx24k
Neith
16
4 / 10 / 4
13,305
605
7,990
19,161
6,333
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
Scufyy
Kuzenbo
17
9 / 10 / 6
15,584
708
17,549
28,414
43,063
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
32
31
Kills
16
19
Deaths
31
47
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Doslle
Kukulkan
3
11
6
0.55
L
Neith
Felixx24k
Neith
4
10
4
0.6
W
10
4
18
4.75
W
Fenrir
16
10
12
2.2
L
Kuzenbo
Scufyy
Kuzenbo
9
10
6
1.2
W
Ne Zha
Xinder1
Ne Zha
5
5
17
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,184
Damage
32,673
48,775
Taken
66,575
27,206
Mitigated
54,862
8,959
Healing
1,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Doslle
Kukulkan
7,134
1,021
0
859
19,000
5,466
367
7,288
11,712
43,824
0
L
Neith
Felixx24k
Neith
7,990
3,775
0
551
19,161
6,333
1,068
7,273
11,888
0
39,722
W
23,049
1,648
0
2,189
10,441
3,998
1,424
6,209
4,040
78,859
0
W
Fenrir
21,685
4,862
0
2,747
20,625
8,795
333
9,357
11,079
187
66,578
L
Kuzenbo
Scufyy
Kuzenbo
17,549
4,516
0
250
28,414
43,063
0
8,770
19,644
63,024
0
W
Ne Zha
Xinder1
Ne Zha
13,450
5,027
0
4,023
17,709
14,413
0
9,645
7,942
0
100,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,236
Gold Earned
42,455
259
Minions Killed
185
0
Camps Cleared
0
1,103,328
Distance Traveled
940,331
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
13,566
617
78
4
0
300,001
0
L
Neith
13,305
605
61
3
0
322,807
0
W
Nox
16,094
732
105
5
0
373,528
2
W
Fenrir
16,688
759
57
3
0
366,816
1
L
Kuzenbo
15,584
708
46
2
0
317,523
0
W
Ne Zha
15,454
702
97
4
0
362,984
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role