Player Matchup

Artemis
Artemis
FreshnCreamy
Artemis
Level 6
God Stats
2W - 1L
1,699 SR
Queue Stats
4W - 2L
1,740 Elo+
Party 1
Nox
Nox
PorkChops777
Nox
Level 28
God Stats
2W - 1L
1,791 SR
Queue Stats
13W - 8L
1,617 Elo+
Party 1
Aphrodite
Aphrodite
RickRokner
Aphrodite
Level 79
God Stats
12W - 7L
1,543 SR
Queue Stats
16W - 9L
1,569 Elo+
Party 1
Chaac
Chaac
ShadowInTheSnow
Chaac
Level 15
God Stats
11W - 5L
1,589 SR
Queue Stats
13W - 9L
1,617 Elo+
Party 1
Amaterasu
Amaterasu
batlinskii
Amaterasu
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Team Averages
Level 30
1,624 SR
1,609 Elo+

VS

Team Averages
Level 13
1,458 SR
1,407 Elo+
Horus
Horus
DollaDame
Horus
Level 26
God Stats
1W - 4L
1,385 SR
Queue Stats
64W - 60L
1,490 Elo+
Solo
Thanatos
Thanatos
JoeBlazey
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,189 Elo+
Solo
Neith
Neith
Reverret
Neith
Level 12
God Stats
3W - 4L
1,315 SR
Queue Stats
121W - 120L
1,406 Elo+
Solo
Merlin
Merlin
SharkyCat22
Merlin
Level 13
God Stats
2W - 10L
1,367 SR
Queue Stats
29W - 48L
1,424 Elo+
Solo
Bellona
Bellona
jipu666
Bellona
Level 8
God Stats
10W - 17L
1,724 SR
Queue Stats
27W - 36L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FreshnCreamy
Artemis
16
7 / 2 / 2
9,666
537
12,840
9,726
3,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 1 / 6
8,390
466
6,669
7,865
2,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
RickRokner
Aphrodite
12
1 / 5 / 7
7,661
426
6,694
12,878
7,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
8 / 1 / 8
10,343
575
16,089
19,483
24,503
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Amaterasu
batlinskii
Amaterasu
13
4 / 2 / 4
8,642
480
3,953
12,485
6,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DollaDame
Horus
12
3 / 3 / 5
7,484
416
5,192
15,835
7,269
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
JoeBlazey
Thanatos
12
1 / 8 / 4
7,569
421
6,917
13,853
5,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Reverret
Neith
15
4 / 3 / 2
9,008
500
8,683
12,070
4,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
12
1 / 5 / 2
7,870
437
6,995
8,561
2,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
jipu666
Bellona
13
1 / 5 / 0
8,241
458
6,386
13,508
9,274
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
23
23
Kills
10
11
Deaths
24
27
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Horus
DollaDame
Horus
3
3
5
1.83
W
Artemis
FreshnCreamy
Artemis
7
2
2
4
L
Thanatos
JoeBlazey
Thanatos
1
8
4
0.38
W
3
1
6
6
L
Neith
Reverret
Neith
4
3
2
1.67
W
Aphrodite
RickRokner
Aphrodite
1
5
7
0.9
W
8
1
8
12
L
Merlin
1
5
2
0.4
W
Amaterasu
batlinskii
Amaterasu
4
2
4
3
L
Bellona
jipu666
Bellona
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,245
Damage
34,173
62,437
Taken
63,827
45,790
Mitigated
29,330
28,909
Healing
19,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
DollaDame
Horus
5,192
2,135
2,445
4,657
15,835
7,269
0
4,688
11,051
0
18,558
W
Artemis
FreshnCreamy
Artemis
12,840
6,493
0
594
9,726
3,999
1,735
655
8,935
0
61,925
L
Thanatos
JoeBlazey
Thanatos
6,917
1,907
0
6,595
13,853
5,015
0
1,922
11,861
0
35,583
W
6,669
602
0
2,330
7,865
2,931
334
1,862
5,782
31,436
0
L
Neith
Reverret
Neith
8,683
3,810
0
4,470
12,070
4,789
1,072
3,201
8,797
0
65,447
W
Aphrodite
RickRokner
Aphrodite
6,694
1,110
6,200
7,196
12,878
7,827
516
1,461
11,255
34,952
0
W
16,089
5,065
0
9,308
19,483
24,503
0
904
18,493
0
69,946
L
Merlin
6,995
494
0
0
8,561
2,983
0
2,799
5,538
38,734
0
W
Amaterasu
batlinskii
Amaterasu
3,953
1,902
0
3,281
12,485
6,530
208
1,336
10,977
0
45,156
L
Bellona
jipu666
Bellona
6,386
2,296
0
1,688
13,508
9,274
272
279
13,217
0
37,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,702
Gold Earned
40,172
430
Minions Killed
368
0
Camps Cleared
0
1,804,648
Distance Traveled
1,622,836
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,484
416
29
2
0
337,570
5
W
Artemis
9,666
537
107
6
0
340,081
2
L
Thanatos
7,569
421
64
4
0
353,475
4
W
Nox
8,390
466
74
4
0
380,079
0
L
Neith
9,008
500
115
6
0
282,056
5
W
Aphrodite
7,661
426
58
3
0
344,507
2
W
Chaac
10,343
575
114
6
0
352,423
1
L
Merlin
7,870
437
75
4
0
333,811
3
W
Amaterasu
8,642
480
77
4
0
387,558
1
L
Bellona
8,241
458
85
5
0
315,924
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role