Player Matchup

Da Ji
Da Ji
Ariiha
Da Ji
Level 107
God Stats
5W - 2L
1,731 SR
Queue Stats
447W - 464L
1,501 Elo+
Solo
Medusa
Medusa
BjornnOfWinter
Medusa
Level 57
God Stats
2W - 3L
1,769 SR
Queue Stats
128W - 135L
1,365 Elo+
Solo
Amaterasu
Amaterasu
JuicyisOfficial
Amaterasu
Level 22
God Stats
4W - 16L
1,327 SR
Queue Stats
6W - 20L
1,217 Elo+
Solo
Ymir
Ymir
Uptown1012
Ymir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Scylla
Scylla
Xirik
Scylla
Level 105
God Stats
0W - 1L
1,353 SR
Queue Stats
14W - 8L
1,505 Elo+
Solo
Team Averages
Level 63
1,536 SR
1,418 Elo+

VS

Team Averages
Level 61
1,526 SR
1,461 Elo+
Cthulhu
Cthulhu
ArcTurus0789
Cthulhu
Level 87
God Stats
3W - 1L
1,350 SR
Queue Stats
203W - 244L
1,245 Elo+
Solo
Nox
Nox
Dantes031
Nox
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Zagbok1
Gilgamesh
Level 35
God Stats
2W - 0L
1,689 SR
Queue Stats
8W - 3L
1,681 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
lokend74s2
Ah Muzen Cab
Level 67
God Stats
14W - 12L
1,544 SR
Queue Stats
93W - 105L
1,457 Elo+
Solo
Nu Wa
Nu Wa
szully28
Nu Wa
Level 49
God Stats
194W - 161L
1,545 SR
Queue Stats
295W - 296L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Ariiha
Da Ji
16
3 / 9 / 1
10,702
669
4,715
18,778
8,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

16
1 / 4 / 2
9,658
604
7,904
15,033
6,468
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
JuicyisOfficial
Amaterasu
14
1 / 11 / 2
9,420
589
4,325
19,019
11,332
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

14
0 / 10 / 2
8,512
532
3,312
17,693
15,100
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Scylla
Xirik
Scylla
20
4 / 3 / 2
12,597
787
16,738
12,086
5,061
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ArcTurus0789
Cthulhu
18
6 / 3 / 12
11,716
732
9,382
15,333
17,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
9 / 2 / 7
13,327
833
11,890
8,863
4,052
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Zagbok1
Gilgamesh
19
11 / 1 / 13
14,325
895
18,508
18,954
17,413
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Muzen Cab
lokend74s2
Ah Muzen Cab
20
8 / 1 / 15
13,037
815
18,863
10,400
4,545
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
szully28
Nu Wa
18
3 / 2 / 14
11,536
721
13,126
6,801
2,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
98
9
Kills
37
37
Deaths
9
9
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ArcTurus0789
Cthulhu
6
3
12
4
L
Da Ji
Ariiha
Da Ji
3
9
1
0.39
L
1
4
2
0.5
W
9
2
7
6.25
L
Amaterasu
JuicyisOfficial
Amaterasu
1
11
2
0.18
L
0
10
2
0.1
L
Scylla
Xirik
Scylla
4
3
2
1.67
W
Gilgamesh
Zagbok1
Gilgamesh
11
1
13
17.5
W
Ah Muzen Cab
lokend74s2
Ah Muzen Cab
8
1
15
15.5
W
Nu Wa
szully28
Nu Wa
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,994
Damage
71,769
82,609
Taken
60,351
46,826
Mitigated
46,074
7,309
Healing
11,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ArcTurus0789
Cthulhu
9,382
336
287
1,877
15,333
17,714
1
6,630
8,651
27,786
0
L
Da Ji
Ariiha
Da Ji
4,715
587
0
1,895
18,778
8,865
0
8,787
9,643
0
15,157
L
7,904
1,998
0
1,010
15,033
6,468
0
5,880
8,869
0
41,551
W
11,890
827
0
1,222
8,863
4,052
431
2,236
6,591
41,063
0
L
Amaterasu
JuicyisOfficial
Amaterasu
4,325
1,816
0
2,258
19,019
11,332
0
7,948
10,838
0
15,621
L
3,312
679
388
790
17,693
15,100
0
5,666
11,496
9,006
0
L
Scylla
Xirik
Scylla
16,738
1,699
0
968
12,086
5,061
0
5,179
6,625
72,748
0
W
Gilgamesh
Zagbok1
Gilgamesh
18,508
4,127
0
4,264
18,954
17,413
143
6,126
12,663
165
50,238
W
Ah Muzen Cab
lokend74s2
Ah Muzen Cab
18,863
13,651
0
3,390
10,400
4,545
4,858
4,060
6,340
0
59,705
W
Nu Wa
szully28
Nu Wa
13,126
3,183
0
238
6,801
2,350
2,412
2,124
4,677
43,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,889
Gold Earned
63,941
303
Minions Killed
371
7
Camps Cleared
8
1,260,465
Distance Traveled
1,540,941
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,716
732
45
3
1
302,428
1
L
Da Ji
10,702
669
29
2
2
230,567
0
L
Medusa
9,658
604
83
5
2
295,909
1
W
Nox
13,327
833
73
5
4
297,021
5
L
Amaterasu
9,420
589
26
2
1
238,782
0
L
Ymir
8,512
532
15
1
0
215,660
0
L
Scylla
12,597
787
150
9
2
279,547
2
W
Gilgamesh
14,325
895
69
4
2
327,197
2
W
Ah Muzen Cab
13,037
815
115
7
1
345,891
4
W
Nu Wa
11,536
721
69
4
0
268,404
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role