Player Matchup

Athena
Athena
DekuRath
Athena
Level 80
God Stats
25W - 20L
1,545 SR
Queue Stats
88W - 97L
1,476 Elo+
Party 1
Set
Set
Reidiculous618
Set
Level 87
God Stats
2W - 6L
1,548 SR
Queue Stats
310W - 427L
1,438 Elo+
Party 1
Xbalanque
Xbalanque
SPONGEMONKEY10
Xbalanque
Level 80
God Stats
2W - 4L
1,447 SR
Queue Stats
234W - 288L
1,455 Elo+
Party 1
Scylla
Scylla
Schwanee
Scylla
Level 65
God Stats
3W - 8L
1,505 SR
Queue Stats
38W - 68L
1,350 Elo+
Party 1
Ne Zha
Ne Zha
WhyteBoyFresh00
Ne Zha
Level 88
God Stats
4W - 3L
1,500 SR
Queue Stats
481W - 535L
1,445 Elo+
Party 1
Team Averages
Level 80
1,509 SR
1,433 Elo+

VS

Team Averages
Level 106
1,362 SR
1,405 Elo+
Hades
Hades
Galaxy Sukiru
Hades
Level 86
God Stats
19W - 16L
1,091 SR
Queue Stats
216W - 248L
1,406 Elo+
Party 2
Chaac
Chaac
JSilver4308
Chaac
Level 138
God Stats
11W - 11L
1,553 SR
Queue Stats
79W - 131L
1,325 Elo+
Party 2
Terra
Terra
Lady Teero
Terra
Level 92
God Stats
3W - 7L
1,413 SR
Queue Stats
168W - 201L
1,403 Elo+
Party 2
Da Ji
Da Ji
LordDuck14
Da Ji
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
127W - 164L
1,405 Elo+
Party 2
Neith
Neith
l VipeeR
Neith
Level 88
God Stats
8W - 6L
1,253 SR
Queue Stats
351W - 383L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DekuRath
Athena
13
6 / 7 / 6
9,498
452
17,663
20,855
11,895
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
0 / 9 / 4
8,855
422
5,457
14,848
9,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
SPONGEMONKEY10
Xbalanque
15
3 / 7 / 7
10,270
489
10,991
15,434
5,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
Schwanee
Scylla
15
1 / 5 / 4
9,597
457
9,944
10,661
3,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 6 / 1
10,511
501
9,902
18,651
10,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 11
11,211
534
12,974
18,889
10,267
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
7 / 1 / 11
12,281
585
15,976
16,978
15,737
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Terra
17
5 / 3 / 18
12,638
602
8,730
16,005
15,665
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Da Ji
18
12 / 4 / 10
12,318
587
12,470
15,746
9,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
l VipeeR
Neith
18
5 / 3 / 8
11,614
553
10,971
13,325
4,738
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
92
16
Kills
34
34
Deaths
16
22
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Athena
DekuRath
Athena
6
7
6
1.29
W
5
5
11
2.1
W
7
1
11
12.5
W
Terra
5
3
18
4.67
W
Da Ji
12
4
10
4.25
L
0
9
4
0.22
L
Xbalanque
SPONGEMONKEY10
Xbalanque
3
7
7
0.93
L
Scylla
Schwanee
Scylla
1
5
4
0.6
L
6
6
1
1.08
W
Neith
l VipeeR
Neith
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,957
Damage
61,121
80,449
Taken
80,943
40,262
Mitigated
56,167
11,946
Healing
29,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
DekuRath
Athena
17,663
3,529
110
3,108
20,855
11,895
0
9,555
11,300
41,039
0
W
12,974
910
1,783
9,024
18,889
10,267
838
9,230
9,279
54,006
0
W
15,976
1,121
0
6,061
16,978
15,737
2,880
5,072
11,878
0
68,023
W
Terra
8,730
1,121
1,702
2,929
16,005
15,665
843
6,961
8,882
32,388
0
W
Da Ji
12,470
2,972
0
1,129
15,746
9,760
1,308
4,076
11,526
0
58,861
L
5,457
1,802
0
680
14,848
9,919
0
2,326
12,522
0
45,480
L
Xbalanque
SPONGEMONKEY10
Xbalanque
10,991
5,822
0
450
15,434
5,370
1,579
4,726
10,708
0
58,499
L
Scylla
Schwanee
Scylla
9,944
659
0
616
10,661
3,044
685
2,596
8,065
54,099
0
L
9,902
2,919
0
6,982
18,651
10,034
0
2,501
16,150
0
76,149
W
Neith
l VipeeR
Neith
10,971
4,699
0
6,579
13,325
4,738
4,665
1,548
11,771
0
92,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,731
Gold Earned
60,062
490
Minions Killed
478
0
Camps Cleared
0
1,937,873
Distance Traveled
1,921,866
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,498
452
43
2
0
420,100
1
W
Hades
11,211
534
93
4
0
353,349
6
W
Chaac
12,281
585
128
6
0
409,269
1
W
Terra
12,638
602
55
3
0
421,572
0
W
Da Ji
12,318
587
69
3
0
390,499
2
L
Set
8,855
422
100
5
0
381,713
0
L
Xbalanque
10,270
489
113
5
0
361,554
4
L
Scylla
9,597
457
115
5
0
369,292
2
L
Ne Zha
10,511
501
119
6
0
405,214
8
W
Neith
11,614
553
133
6
0
347,177
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role