Player Matchup

Danzaburou
Danzaburou
CitedHorizon11
Danzaburou
Level 38
God Stats
6W - 5L
1,527 SR
Queue Stats
143W - 151L
1,420 Elo+
Solo
Gilgamesh
Gilgamesh
JugJr
Gilgamesh
Level 60
God Stats
14W - 4L
1,693 SR
Queue Stats
120W - 85L
1,440 Elo+
Party 1
Izanami
Izanami
LlunaJoon
Izanami
Level 8
God Stats
96W - 55L
1,477 SR
Queue Stats
112W - 68L
1,452 Elo+
Party 1
Cthulhu
Cthulhu
Stabow
Cthulhu
Level 42
God Stats
14W - 16L
1,443 SR
Queue Stats
21W - 18L
1,357 Elo+
Party 1
Olorun
Olorun
WoofBowow
Olorun
Level 69
God Stats
61W - 37L
1,548 SR
Queue Stats
299W - 220L
1,476 Elo+
Party 1
Team Averages
Level 43
1,538 SR
1,429 Elo+

VS

Team Averages
Level 86
1,473 SR
1,401 Elo+
Izanami
Izanami
Blue04516
Izanami
Level 21
God Stats
23W - 20L
1,496 SR
Queue Stats
40W - 40L
1,424 Elo+
Party 2
Nu Wa
Nu Wa
CoolRancher
Nu Wa
Level 41
God Stats
1W - 8L
1,374 SR
Queue Stats
49W - 60L
1,447 Elo+
Solo
Discordia
Discordia
KATSURAGI11
Discordia
Level 106
God Stats
0W - 2L
1,311 SR
Queue Stats
12W - 16L
1,425 Elo+
Party 2
Apollo
Apollo
Mighty_Tiki_poop
Apollo
Level 100
God Stats
18W - 14L
1,689 SR
Queue Stats
560W - 617L
1,525 Elo+
Solo
Gilgamesh
Gilgamesh
TooAteWon
Gilgamesh
Level 160
God Stats
0W - 1L
1,494 SR
Queue Stats
1W - 8L
1,183 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CitedHorizon11
Danzaburou
20
1 / 3 / 21
12,260
1,115
6,859
14,007
6,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
JugJr
Gilgamesh
20
9 / 8 / 19
13,841
1,258
17,442
22,132
17,153
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
LlunaJoon
Izanami
19
3 / 3 / 19
11,458
1,042
7,406
10,791
3,700
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Stabow
Cthulhu
20
7 / 3 / 21
13,427
1,221
13,536
19,073
17,886
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
WoofBowow
Olorun
20
23 / 9 / 14
16,170
1,470
39,000
35,724
16,065
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

139

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Blue04516
Izanami
19
7 / 7 / 13
13,840
1,258
19,179
20,230
9,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
2 / 11 / 12
11,227
1,021
16,641
17,003
7,272
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Discordia
KATSURAGI11
Discordia
19
11 / 6 / 11
14,289
1,299
36,790
14,836
6,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
5 / 14 / 13
12,001
1,091
15,047
23,418
10,403
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
TooAteWon
Gilgamesh
17
1 / 5 / 11
10,826
984
7,447
16,013
8,758
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
86
43
Kills
26
26
Deaths
43
94
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Izanami
Blue04516
Izanami
7
7
13
1.93
W
Danzaburou
CitedHorizon11
Danzaburou
1
3
21
3.83
L
2
11
12
0.73
W
Gilgamesh
JugJr
Gilgamesh
9
8
19
2.31
L
Discordia
KATSURAGI11
Discordia
11
6
11
2.75
W
Izanami
LlunaJoon
Izanami
3
3
19
4.17
L
5
14
13
0.82
W
Cthulhu
Stabow
Cthulhu
7
3
21
5.83
L
Gilgamesh
TooAteWon
Gilgamesh
1
5
11
1.3
W
Olorun
WoofBowow
Olorun
23
9
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,243
Damage
95,104
101,727
Taken
91,500
60,828
Mitigated
41,823
27,420
Healing
4,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Blue04516
Izanami
19,179
15,546
0
1,506
20,230
9,197
0
9,338
10,892
0
60,508
W
Danzaburou
CitedHorizon11
Danzaburou
6,859
3,249
0
1,298
14,007
6,024
0
7,264
6,523
0
23,896
L
16,641
3,619
123
723
17,003
7,272
0
10,423
6,580
36,568
0
W
Gilgamesh
JugJr
Gilgamesh
17,442
6,324
0
537
22,132
17,153
0
10,321
11,528
0
49,514
L
Discordia
KATSURAGI11
Discordia
36,790
2,479
307
1,211
14,836
6,193
0
8,957
5,879
48,038
0
W
Izanami
LlunaJoon
Izanami
7,406
6,051
0
848
10,791
3,700
0
6,296
4,325
0
26,888
L
15,047
10,143
0
26
23,418
10,403
0
14,906
8,512
0
29,477
W
Cthulhu
Stabow
Cthulhu
13,536
632
889
2,178
19,073
17,886
0
10,040
8,751
42,893
0
L
Gilgamesh
TooAteWon
Gilgamesh
7,447
1,156
0
116
16,013
8,758
0
8,912
7,101
0
24,362
W
Olorun
WoofBowow
Olorun
39,000
25,291
2,311
19,359
35,724
16,065
0
18,119
17,169
70,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,156
Gold Earned
62,183
269
Minions Killed
226
10
Camps Cleared
7
1,058,548
Distance Traveled
922,101
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
13,840
1,258
85
8
4
209,521
2
W
Danzaburou
12,260
1,115
54
5
1
210,590
0
L
Nu Wa
11,227
1,021
35
3
0
151,206
0
W
Gilgamesh
13,841
1,258
45
4
6
199,625
1
L
Discordia
14,289
1,299
37
3
2
227,801
0
W
Izanami
11,458
1,042
59
5
1
225,078
3
L
Apollo
12,001
1,091
31
3
0
158,745
0
W
Cthulhu
13,427
1,221
55
5
2
240,818
0
L
Gilgamesh
10,826
984
38
3
1
174,828
0
W
Olorun
16,170
1,470
56
5
0
182,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role