Player Matchup

Hera
Hera
Antoroh
Hera
Level 27
God Stats
0W - 4L
1,500 SR
Queue Stats
27W - 35L
1,490 Elo+
Party 3
Ares
Ares
Goldenprophet00
Ares
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,501 Elo+
Party 1
Vamana
Vamana
KoroI29
Vamana
Level 47
God Stats
30W - 18L
1,615 SR
Queue Stats
158W - 189L
1,446 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Pain_and_Fire117
Ah Muzen Cab
Level 132
God Stats
6W - 8L
1,536 SR
Queue Stats
206W - 214L
1,539 Elo+
Party 1
Thor
Thor
SirChucklez0071
Thor
Level 126
God Stats
13W - 11L
1,500 SR
Queue Stats
176W - 181L
1,527 Elo+
Party 1
Team Averages
Level 68
1,530 SR
1,501 Elo+

VS

Team Averages
Level 99
1,633 SR
1,657 Elo+
Hades
Hades
A Sobek Pluck
Hades
Level 160
God Stats
4W - 2L
1,842 SR
Queue Stats
317W - 186L
1,752 Elo+
Party 4
Baron Samedi
Baron Samedi
KaotikTruth
Baron Samedi
Level 86
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 4L
1,364 Elo+
Party 2
Jing Wei
Jing Wei
Neyme
Jing Wei
Level 45
God Stats
29W - 15L
1,558 SR
Queue Stats
312W - 129L
1,796 Elo+
Party 4
Arachne
Arachne
SmiteSolo
Arachne
Level 42
God Stats
11W - 6L
1,671 SR
Queue Stats
57W - 45L
1,623 Elo+
Party 2
Tyr
Tyr
SnappleTheApples
Tyr
Level 160
God Stats
7W - 5L
1,595 SR
Queue Stats
785W - 442L
1,753 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Antoroh
Hera
8
0 / 3 / 0
5,200
433
4,529
6,237
1,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 3 / 0
5,100
425
2,078
8,578
4,296
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vamana
KoroI29
Vamana
10
0 / 2 / 0
6,068
506
740
7,835
2,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ah Muzen Cab
Pain_and_Fire117
Ah Muzen Cab
10
0 / 4 / 1
5,914
493
4,188
9,286
2,616
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 5 / 0
5,837
486
3,520
8,741
2,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 4
6,231
519
6,037
6,129
2,534
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
KaotikTruth
Baron Samedi
10
1 / 0 / 2
5,381
448
1,550
1,915
692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Neyme
Jing Wei
11
5 / 2 / 2
7,350
613
7,756
8,448
2,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
SmiteSolo
Arachne
9
1 / 0 / 6
5,866
489
4,982
4,102
1,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
5 / 0 / 1
7,796
650
6,010
9,413
6,526
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
2
Kills
17
17
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
0
4
7
L
Hera
Antoroh
Hera
0
3
0
0
L
0
3
0
0
W
Baron Samedi
KaotikTruth
Baron Samedi
1
0
2
2
L
Vamana
KoroI29
Vamana
0
2
0
0
W
Jing Wei
Neyme
Jing Wei
5
2
2
3
L
Ah Muzen Cab
Pain_and_Fire117
Ah Muzen Cab
0
4
1
0.13
L
2
5
0
0.4
W
Arachne
SmiteSolo
Arachne
1
0
6
4
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,055
Damage
26,335
40,677
Taken
30,007
14,242
Mitigated
13,788
13,366
Healing
14,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,037
912
459
3,574
6,129
2,534
0
2,206
3,813
25,317
0
L
Hera
Antoroh
Hera
4,529
1,573
159
1,154
6,237
1,890
0
1,505
4,692
23,466
0
L
2,078
338
0
2,508
8,578
4,296
0
2,664
5,802
9,510
0
W
Baron Samedi
KaotikTruth
Baron Samedi
1,550
82
199
239
1,915
692
93
754
1,127
19,771
0
L
Vamana
KoroI29
Vamana
740
114
0
2,543
7,835
2,922
0
0
7,835
0
36,280
W
Jing Wei
Neyme
Jing Wei
7,756
5,836
0
3,715
8,448
2,541
0
1,126
7,322
0
36,099
L
Ah Muzen Cab
Pain_and_Fire117
Ah Muzen Cab
4,188
2,369
0
4,617
9,286
2,616
0
2,083
7,203
0
35,830
L
3,520
1,204
0
2,385
8,741
2,518
0
1,129
7,558
0
24,743
W
Arachne
SmiteSolo
Arachne
4,982
3,584
0
1,534
4,102
1,495
0
642
3,344
0
26,183
W
6,010
863
0
5,032
9,413
6,526
0
1,511
7,794
0
54,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,119
Gold Earned
32,624
290
Minions Killed
320
0
Camps Cleared
0
1,095,903
Distance Traveled
1,093,080
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,231
519
33
3
0
222,860
5
L
Hera
5,200
433
50
4
0
232,937
2
L
Ares
5,100
425
21
2
0
220,693
0
W
Baron Samedi
5,381
448
33
3
0
171,865
2
L
Vamana
6,068
506
97
8
0
214,777
0
W
Jing Wei
7,350
613
85
7
0
184,300
2
L
Ah Muzen Cab
5,914
493
75
6
0
211,536
0
L
Thor
5,837
486
47
4
0
215,960
0
W
Arachne
5,866
489
53
4
0
258,626
0
W
Tyr
7,796
650
116
10
0
255,429
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role