Player Matchup

Izanami
Izanami
CRUZEROS
Izanami
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Talis
Anubis
Level 101
God Stats
1W - 2L
1,686 SR
Queue Stats
390W - 369L
1,518 Elo+
Party 1
Tyr
Tyr
elsmay
Tyr
Level 122
God Stats
49W - 56L
1,499 SR
Queue Stats
338W - 320L
1,518 Elo+
Solo
Arachne
Arachne
greenforesthero
Arachne
Level 160
God Stats
317W - 241L
1,543 SR
Queue Stats
1,000W - 979L
1,507 Elo+
Solo
Artio
Artio
komodai
Artio
Level 101
God Stats
4W - 4L
1,287 SR
Queue Stats
585W - 575L
1,472 Elo+
Party 1
Team Averages
Level 113
1,503 SR
1,503 Elo+

VS

Team Averages
Level 93
1,489 SR
1,452 Elo+
Loki
Loki
OscarMarquezm75
Loki
Level 89
God Stats
42W - 36L
1,467 SR
Queue Stats
472W - 577L
1,395 Elo+
Party 2
Horus
Horus
Recoilcontrol
Horus
Level 126
God Stats
2W - 6L
1,480 SR
Queue Stats
125W - 174L
1,377 Elo+
Party 2
Gilgamesh
Gilgamesh
iTzKingSolomon
Gilgamesh
Level 85
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 11L
1,575 Elo+
Solo
Neith
Neith
jerryscreed
Neith
Level 85
God Stats
65W - 71L
1,471 SR
Queue Stats
213W - 206L
1,525 Elo+
Solo
Baron Samedi
Baron Samedi
reneroblesm
Baron Samedi
Level 82
God Stats
19W - 17L
1,525 SR
Queue Stats
473W - 585L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CRUZEROS
Izanami
20
8 / 4 / 11
13,499
587
19,901
15,083
8,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Talis
Anubis
20
17 / 4 / 4
14,385
625
16,851
17,053
9,830
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyr
elsmay
Tyr
20
5 / 2 / 10
14,250
620
16,391
19,003
23,997
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
8 / 0 / 17
14,626
636
12,305
19,716
11,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
komodai
Artio
17
1 / 4 / 15
11,914
518
5,102
22,779
25,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 10 / 4
10,334
449
7,608
18,846
7,523
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 6 / 1
10,673
464
10,572
22,062
18,430
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
iTzKingSolomon
Gilgamesh
15
3 / 6 / 5
9,575
416
10,813
19,646
8,443
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
2 / 7 / 6
10,697
465
10,809
15,274
5,369
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
reneroblesm
Baron Samedi
18
5 / 10 / 0
11,625
505
12,492
16,414
7,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
30
39
Kills
14
14
Deaths
39
57
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Izanami
CRUZEROS
Izanami
8
4
11
3.38
L
2
10
4
0.4
L
2
6
1
0.42
W
Anubis
Talis
Anubis
17
4
4
4.75
W
Tyr
elsmay
Tyr
5
2
10
5
W
8
0
17
16.5
L
Gilgamesh
iTzKingSolomon
Gilgamesh
3
6
5
0.92
L
2
7
6
0.71
W
Artio
komodai
Artio
1
4
15
2.13
L
Baron Samedi
reneroblesm
Baron Samedi
5
10
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,550
Damage
52,294
93,634
Taken
92,242
79,456
Mitigated
46,887
36,388
Healing
14,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CRUZEROS
Izanami
19,901
12,790
0
3,504
15,083
8,959
2,350
863
14,150
0
107,014
L
7,608
1,275
0
2,723
18,846
7,523
0
7,455
11,391
0
81,330
L
10,572
4,752
106
3,835
22,062
18,430
574
1,707
20,355
0
64,576
W
Anubis
Talis
Anubis
16,851
1,284
0
9,010
17,053
9,830
3,073
5,619
10,972
91,664
0
W
Tyr
elsmay
Tyr
16,391
3,519
0
6,647
19,003
23,997
2,332
1,949
16,914
0
95,840
W
12,305
8,577
972
10,172
19,716
11,638
2,886
2,371
17,211
0
98,154
L
Gilgamesh
iTzKingSolomon
Gilgamesh
10,813
2,187
0
2,227
19,646
8,443
0
7,476
12,170
0
38,136
L
10,809
3,532
562
2,101
15,274
5,369
120
1,958
13,316
0
71,872
W
Artio
komodai
Artio
5,102
1,348
306
5,777
22,779
25,032
180
816
21,895
35,404
0
L
Baron Samedi
reneroblesm
Baron Samedi
12,492
1,057
595
2,333
16,414
7,122
240
3,357
13,057
64,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,674
Gold Earned
52,904
700
Minions Killed
562
0
Camps Cleared
0
2,116,267
Distance Traveled
1,941,113
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,499
587
170
7
0
376,422
4
L
Loki
10,334
449
135
6
0
406,484
3
L
Horus
10,673
464
131
6
0
407,278
3
W
Anubis
14,385
625
142
6
0
371,984
1
W
Tyr
14,250
620
183
8
0
428,714
3
W
Arachne
14,626
636
155
7
0
496,736
0
L
Gilgamesh
9,575
416
47
2
0
418,841
5
L
Neith
10,697
465
130
6
0
360,822
5
W
Artio
11,914
518
50
2
0
442,411
3
L
Baron Samedi
11,625
505
119
5
0
347,688
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role