Player Matchup

Hel
Hel
 
Hel
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
DROD100100100
Ymir
Level 35
God Stats
104W - 107L
1,485 SR
Queue Stats
117W - 123L
1,425 Elo+
Party 3
Hun Batz
Hun Batz
Soup Can Colin
Hun Batz
Level 47
God Stats
10W - 11L
1,571 SR
Queue Stats
93W - 119L
1,481 Elo+
Party 2
Kukulkan
Kukulkan
Supreme Eddy
Kukulkan
Level 28
God Stats
39W - 31L
1,583 SR
Queue Stats
92W - 89L
1,439 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
l Faces v2 l
Ah Muzen Cab
Level 126
God Stats
0W - 1L
1,737 SR
Queue Stats
68W - 65L
1,551 Elo+
Party 2
Team Averages
Level 69
1,575 SR
1,479 Elo+

VS

Team Averages
Level 47
1,697 SR
1,541 Elo+
Tiamat
Tiamat
Infected_Flare
Tiamat
Level 46
God Stats
42W - 46L
1,630 SR
Queue Stats
97W - 87L
1,537 Elo+
Party 1
Mulan
Mulan
Seamann22
Mulan
Level 38
God Stats
4W - 1L
1,698 SR
Queue Stats
150W - 127L
1,701 Elo+
Solo
Cernunnos
Cernunnos
SunTanSuperMan90
Cernunnos
Level 39
God Stats
4W - 1L
1,643 SR
Queue Stats
28W - 32L
1,417 Elo+
Solo
Ra
Ra
THE_GIGACHAD_
Ra
Level 25
God Stats
14W - 6L
1,615 SR
Queue Stats
112W - 88L
1,517 Elo+
Party 1
Set
Set
W__Monster
Set
Level 87
God Stats
7W - 2L
1,900 SR
Queue Stats
215W - 183L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
9
0 / 5 / 0
6,244
446
2,514
8,972
7,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

7
0 / 6 / 1
5,346
382
4,081
12,059
5,224
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
10
2 / 5 / 0
6,806
486
4,355
9,115
2,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
Supreme Eddy
Kukulkan
10
0 / 10 / 2
6,557
468
4,567
9,878
2,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
l Faces v2 l
Ah Muzen Cab
12
0 / 2 / 0
7,279
520
3,792
4,749
1,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 2 / 12
8,874
634
11,848
7,305
4,884
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
Seamann22
Mulan
15
9 / 1 / 5
9,382
670
8,484
9,082
4,278
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cernunnos
13
0 / 0 / 4
7,751
554
1,690
5,244
1,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 0 / 11
7,079
506
2,629
5,743
3,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
10 / 0 / 6
8,923
637
8,413
8,814
3,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
66
2
Kills
28
28
Deaths
3
3
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
5
0
0
L
0
6
1
0.08
W
8
2
12
7
W
Mulan
Seamann22
Mulan
9
1
5
11.5
L
Hun Batz
2
5
0
0.4
W
Cernunnos
0
0
4
2
L
Kukulkan
Supreme Eddy
Kukulkan
0
10
2
0.1
W
1
0
11
6.5
W
10
0
6
13
L
Ah Muzen Cab
l Faces v2 l
Ah Muzen Cab
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,309
Damage
33,064
44,773
Taken
36,188
19,311
Mitigated
17,468
9,478
Healing
15,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
2,514
46
1,318
2,526
8,972
7,018
0
2,790
6,022
26,120
0
L
4,081
947
0
2,099
12,059
5,224
0
4,332
7,510
17,675
0
W
11,848
1,558
0
2,498
7,305
4,884
708
2,642
4,663
45,470
0
W
Mulan
Seamann22
Mulan
8,484
1,385
0
2,134
9,082
4,278
546
3,366
5,716
0
59,336
L
Hun Batz
4,355
1,059
0
1,298
9,115
2,552
0
2,977
6,001
0
23,140
W
Cernunnos
1,690
746
0
2,804
5,244
1,514
1,759
329
4,915
0
41,177
L
Kukulkan
Supreme Eddy
Kukulkan
4,567
1,217
159
540
9,878
2,963
0
2,149
7,606
34,763
0
W
2,629
840
994
1,819
5,743
3,209
136
2,217
3,526
18,401
0
W
8,413
3,621
0
5,538
8,814
3,583
400
2,608
6,206
0
57,853
L
Ah Muzen Cab
l Faces v2 l
Ah Muzen Cab
3,792
1,336
0
1,538
4,749
1,554
796
1,496
3,157
0
44,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,232
Gold Earned
42,009
296
Minions Killed
432
0
Camps Cleared
0
1,279,710
Distance Traveled
1,418,773
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,244
446
55
4
0
251,586
0
L
Ymir
5,346
382
23
2
0
267,666
0
W
Tiamat
8,874
634
91
7
0
284,308
2
W
Mulan
9,382
670
125
9
0
271,866
2
L
Hun Batz
6,806
486
47
3
0
264,767
0
W
Cernunnos
7,751
554
102
7
0
258,159
2
L
Kukulkan
6,557
468
71
5
0
214,936
1
W
Ra
7,079
506
24
2
0
285,942
1
W
Set
8,923
637
90
6
0
318,498
7
L
Ah Muzen Cab
7,279
520
100
7
0
280,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role