Player Matchup

Danzaburou
Danzaburou
Silver I
Arimaseth
Danzaburou
Silver I
Level 149
God Stats
20W - 15L
1,591 SR
Queue Stats
415W - 418L
1,293 MMR
Solo
Nu Wa
Nu Wa
Silver I
AverageGoth913
Nu Wa
Silver I
Level 66
God Stats
0W - 4L
1,390 SR
Queue Stats
21W - 27L
1,265 MMR
Solo
Guan Yu
Guan Yu
Silver I
PrinceOfZen
Guan Yu
Silver I
Level 109
God Stats
0W - 1L
1,776 SR
Queue Stats
59W - 66L
1,172 MMR
Solo
Yemoja
Yemoja
Silver I
Wansu
Yemoja
Silver I
Level 143
God Stats
0W - 6L
1,317 SR
Queue Stats
678W - 687L
1,188 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver V
jefferysolo
Tsukuyomi
Silver V
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 115
1,515 SR
1,284 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 124
1,498 SR
1,362 MMR
Fafnir
Fafnir
Silver I
AceVandalz
Fafnir
Silver I
Level 154
God Stats
9W - 10L
1,433 SR
Queue Stats
186W - 186L
1,100 MMR
Party 1
Scylla
Scylla
Gold IV
ChrissRivers
Scylla
Gold IV
Level 124
God Stats
17W - 16L
1,430 SR
Queue Stats
108W - 106L
1,345 MMR
Solo
Anhur
Anhur
Gold IV
KingGammbit
Anhur
Gold IV
Level 69
God Stats
32W - 27L
1,628 SR
Queue Stats
281W - 315L
1,367 MMR
Solo
Zhong Kui
Zhong Kui
Silver IV
PiIIows
Zhong Kui
Silver IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Arachne
Arachne
Gold V
coolocoolo
Arachne
Gold V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Arimaseth
Danzaburou
17
2 / 2 / 0
10,059
559
5,992
9,783
3,417
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 7 / 0
7,473
415
11,023
9,397
3,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
PrinceOfZen
Guan Yu
16
2 / 2 / 1
9,343
519
7,591
14,946
12,166
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yemoja
Wansu
Yemoja
10
0 / 4 / 2
7,130
396
3,111
9,134
5,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
jefferysolo
Tsukuyomi
14
2 / 6 / 0
8,273
460
8,961
14,151
5,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
TiamatApolloLokiSet

VS

Bans
ChernobogAthenaCu ChulainnKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
AceVandalz
Fafnir
12
1 / 2 / 11
8,289
461
5,813
12,936
9,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
17
10 / 0 / 4
10,579
588
8,500
8,713
2,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 1 / 2
10,625
590
6,345
10,008
3,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
PiIIows
Zhong Kui
16
2 / 2 / 4
8,961
498
8,264
13,108
9,879
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
coolocoolo
Arachne
17
7 / 1 / 7
10,616
590
11,589
15,307
7,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
49
6
Kills
21
21
Deaths
6
3
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Fafnir
AceVandalz
Fafnir
1
2
11
3.25
L
Danzaburou
Arimaseth
Danzaburou
2
2
0
1
L
0
7
0
0
W
Scylla
10
0
4
12
W
1
1
2
2
W
Zhong Kui
PiIIows
Zhong Kui
2
2
4
2
L
Guan Yu
PrinceOfZen
Guan Yu
2
2
1
1.25
L
Yemoja
Wansu
Yemoja
0
4
2
0.25
W
Arachne
coolocoolo
Arachne
7
1
7
10.5
L
Tsukuyomi
jefferysolo
Tsukuyomi
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,678
Damage
40,511
57,411
Taken
60,072
30,178
Mitigated
33,171
14,011
Healing
28,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
AceVandalz
Fafnir
5,813
1,375
0
5,939
12,936
9,923
0
3,328
9,296
17,553
0
L
Danzaburou
Arimaseth
Danzaburou
5,992
3,214
0
3,265
9,783
3,417
0
752
9,031
0
78,259
L
11,023
1,640
0
729
9,397
3,429
0
5,797
3,428
54,162
0
W
Scylla
8,500
745
0
3,602
8,713
2,801
166
4,272
4,119
77,147
0
W
6,345
2,360
0
1,730
10,008
3,439
0
1,479
8,411
0
83,197
W
Zhong Kui
PiIIows
Zhong Kui
8,264
188
0
8,006
13,108
9,879
2,107
1,827
11,131
59,588
0
L
Guan Yu
PrinceOfZen
Guan Yu
7,591
1,614
0
5,544
14,946
12,166
0
5,886
8,980
0
54,119
L
Yemoja
Wansu
Yemoja
3,111
464
881
951
9,134
5,545
0
4,034
5,056
17,911
0
W
Arachne
coolocoolo
Arachne
11,589
7,717
0
8,750
15,307
7,129
0
2,172
12,981
0
64,692
L
Tsukuyomi
jefferysolo
Tsukuyomi
8,961
1,768
0
2,641
14,151
5,621
0
5,750
8,339
0
61,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,278
Gold Earned
49,070
504
Minions Killed
571
0
Camps Cleared
0
1,552,570
Distance Traveled
1,744,737
16
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,289
461
15
1
0
371,861
9
L
Danzaburou
10,059
559
145
8
0
298,178
4
L
Nu Wa
7,473
415
96
5
0
284,960
1
W
Scylla
10,579
588
162
9
0
353,206
7
W
Anhur
10,625
590
177
10
0
311,788
7
W
Zhong Kui
8,961
498
103
6
0
331,961
7
L
Guan Yu
9,343
519
121
7
0
341,461
3
L
Yemoja
7,130
396
31
2
0
251,917
3
W
Arachne
10,616
590
114
6
0
375,921
2
L
Tsukuyomi
8,273
460
111
6
0
376,054
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role