Player Matchup

Thanatos
Thanatos
GettaJobKid
Thanatos
Level 20
God Stats
4W - 3L
1,390 SR
Queue Stats
33W - 45L
1,260 Elo+
Party 1
Sobek
Sobek
Tatots
Sobek
Level 23
God Stats
17W - 24L
1,359 SR
Queue Stats
25W - 36L
1,260 Elo+
Party 1
Freya
Freya
minionrevenge
Freya
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 7L
1,513 Elo+
Solo
Cu Chulainn
Cu Chulainn
omjdshf
Cu Chulainn
Level 4
God Stats
2W - 7L
1,581 SR
Queue Stats
6W - 17L
1,400 Elo+
Solo
Zeus
Zeus
第零张牌
Zeus
Level 4
God Stats
0W - 2L
1,336 SR
Queue Stats
1W - 4L
984 Elo+
Solo
Team Averages
Level 12
1,433 SR
1,283 Elo+

VS

Team Averages
Level 16
1,473 SR
1,481 Elo+
Apollo
Apollo
E36T
Apollo
Level 14
God Stats
2W - 2L
1,527 SR
Queue Stats
76W - 71L
1,377 Elo+
Party 2
Artio
Artio
Sixrra_258
Artio
Level 15
God Stats
2W - 2L
1,434 SR
Queue Stats
88W - 93L
1,290 Elo+
Party 2
Poseidon
Poseidon
TacoBell42069
Poseidon
Level 4
God Stats
1W - 1L
1,496 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Vamana
Vamana
iBotixz05
Vamana
Level 17
God Stats
3W - 2L
1,237 SR
Queue Stats
30W - 17L
1,689 Elo+
Solo
Hun Batz
Hun Batz
laredodios52
Hun Batz
Level 29
God Stats
3W - 0L
1,671 SR
Queue Stats
120W - 135L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GettaJobKid
Thanatos
14
5 / 5 / 2
8,745
437
2,855
13,786
5,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Tatots
Sobek
12
3 / 1 / 5
8,596
430
4,654
8,055
9,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
8 / 2 / 4
10,014
501
18,802
18,623
7,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
omjdshf
Cu Chulainn
13
0 / 8 / 1
8,014
401
3,307
13,667
9,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
3 / 9 / 5
8,417
421
7,580
14,118
5,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
E36T
Apollo
13
3 / 6 / 3
8,780
439
5,510
7,765
2,508
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artio
13
1 / 4 / 1
8,598
430
2,338
13,620
10,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
TacoBell42069
Poseidon
15
1 / 8 / 2
9,313
466
8,536
9,878
3,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
iBotixz05
Vamana
20
13 / 0 / 6
12,379
619
18,195
19,883
21,704
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
laredodios52
Hun Batz
18
7 / 1 / 6
10,894
545
10,193
14,793
8,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
43
19
Kills
25
25
Deaths
19
17
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Apollo
E36T
Apollo
3
6
3
0.75
L
Thanatos
GettaJobKid
Thanatos
5
5
2
1.2
W
Artio
1
4
1
0.38
W
Poseidon
TacoBell42069
Poseidon
1
8
2
0.25
L
Sobek
Tatots
Sobek
3
1
5
5.5
W
Vamana
iBotixz05
Vamana
13
0
6
16
W
Hun Batz
laredodios52
Hun Batz
7
1
6
10
L
8
2
4
5
L
Cu Chulainn
omjdshf
Cu Chulainn
0
8
1
0.06
L
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,198
Damage
44,772
68,249
Taken
65,939
36,677
Mitigated
47,395
29,412
Healing
16,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
E36T
Apollo
5,510
2,037
0
304
7,765
2,508
1,248
3,604
4,161
0
30,875
L
Thanatos
GettaJobKid
Thanatos
2,855
735
0
10,418
13,786
5,372
0
1,533
12,175
0
40,676
W
Artio
2,338
383
0
3,226
13,620
10,670
0
9,442
4,178
23,478
0
W
Poseidon
TacoBell42069
Poseidon
8,536
2,224
0
0
9,878
3,693
1,722
6,635
3,243
54,460
0
L
Sobek
Tatots
Sobek
4,654
567
0
1,992
8,055
9,024
13
1,284
6,757
11,202
0
W
Vamana
iBotixz05
Vamana
18,195
6,687
0
7,266
19,883
21,704
703
8,287
11,596
7,380
81,533
W
Hun Batz
laredodios52
Hun Batz
10,193
1,996
0
5,517
14,793
8,820
737
3,930
10,863
0
75,532
L
18,802
6,369
0
13,691
18,623
7,756
271
3,486
15,055
81,369
0
L
Cu Chulainn
omjdshf
Cu Chulainn
3,307
1,410
0
907
13,667
9,447
358
919
12,724
8,570
28,627
L
7,580
2,086
0
2,404
14,118
5,078
0
4,944
8,836
32,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,786
Gold Earned
49,964
346
Minions Killed
478
0
Camps Cleared
0
1,738,981
Distance Traveled
1,878,581
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,780
439
71
4
0
353,972
5
L
Thanatos
8,745
437
80
4
0
347,784
0
W
Artio
8,598
430
26
1
0
363,562
0
W
Poseidon
9,313
466
103
5
0
332,380
0
L
Sobek
8,596
430
16
1
0
416,425
6
W
Vamana
12,379
619
160
8
0
398,973
2
W
Hun Batz
10,894
545
118
6
0
429,694
8
L
Freya
10,014
501
124
6
0
362,188
5
L
Cu Chulainn
8,014
401
75
4
0
342,259
0
L
Zeus
8,417
421
51
3
0
270,325
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role