Player Matchup

Awilix
Awilix
Chenryo
Awilix
Level 14
God Stats
4W - 3L
1,706 SR
Queue Stats
38W - 37L
1,643 Elo+
Party 2
Heimdallr
Heimdallr
Jaayaj
Heimdallr
Level 19
God Stats
114W - 82L
1,668 SR
Queue Stats
390W - 287L
1,643 Elo+
Party 2
Athena
Athena
JadeDragginDeez
Athena
Level 14
God Stats
3W - 1L
1,784 SR
Queue Stats
41W - 34L
1,643 Elo+
Party 2
Baron Samedi
Baron Samedi
SoCheeks
Baron Samedi
Level 18
God Stats
41W - 18L
1,830 SR
Queue Stats
90W - 60L
1,636 Elo+
Party 2
Sobek
Sobek
dreadreath
Sobek
Level 23
God Stats
1W - 6L
1,377 SR
Queue Stats
39W - 44L
1,611 Elo+
Solo
Team Averages
Level 18
1,673 SR
1,635 Elo+

VS

Team Averages
Level 20
1,758 SR
1,844 Elo+
Hercules
Hercules
AddictedToGucci
Hercules
Level 15
God Stats
5W - 1L
1,884 SR
Queue Stats
28W - 8L
1,989 Elo+
Party 1
Sun Wukong
Sun Wukong
Ayayxta
Sun Wukong
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 6L
2,052 Elo+
Party 1
Kuzenbo
Kuzenbo
Go13
Kuzenbo
Level 26
God Stats
2W - 0L
1,609 SR
Queue Stats
17W - 21L
1,695 Elo+
Solo
Janus
Janus
LGBTQjosh
Janus
Level 16
God Stats
6W - 3L
1,964 SR
Queue Stats
24W - 9L
1,888 Elo+
Party 1
Heimdallr
Heimdallr
Xman233853
Heimdallr
Level 28
God Stats
7W - 2L
1,834 SR
Queue Stats
223W - 220L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Chenryo
Awilix
10
1 / 2 / 0
5,830
530
3,552
7,046
2,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Heimdallr
Jaayaj
Heimdallr
9
0 / 1 / 1
5,268
479
2,134
4,822
1,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

9
0 / 2 / 0
5,424
493
3,676
6,669
3,783
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
SoCheeks
Baron Samedi
9
0 / 5 / 1
5,195
472
3,027
5,514
2,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sobek
8
0 / 3 / 0
5,309
483
2,336
8,875
5,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
1 / 0 / 5
6,650
605
3,931
6,781
3,158
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sun Wukong
Ayayxta
Sun Wukong
13
9 / 0 / 1
7,606
691
5,081
6,154
4,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kuzenbo
Go13
Kuzenbo
9
0 / 1 / 5
5,862
533
2,965
5,443
3,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
LGBTQjosh
Janus
13
1 / 1 / 4
7,039
640
4,159
4,880
1,433
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
Xman233853
Heimdallr
11
2 / 0 / 2
6,121
556
4,182
4,083
1,385
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
1
Kills
13
13
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hercules
1
0
5
3.5
W
Sun Wukong
Ayayxta
Sun Wukong
9
0
1
9.5
L
Awilix
Chenryo
Awilix
1
2
0
0.5
W
Kuzenbo
Go13
Kuzenbo
0
1
5
2.5
L
Heimdallr
Jaayaj
Heimdallr
0
1
1
0.5
L
0
2
0
0
W
Janus
LGBTQjosh
Janus
1
1
4
3
L
Baron Samedi
SoCheeks
Baron Samedi
0
5
1
0.1
W
Heimdallr
Xman233853
Heimdallr
2
0
2
3
L
Sobek
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,725
Damage
20,318
32,926
Taken
27,341
16,018
Mitigated
13,676
9,891
Healing
12,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
3,931
1,191
0
3,557
6,781
3,158
0
3,159
3,604
0
35,559
W
Sun Wukong
Ayayxta
Sun Wukong
5,081
1,142
0
2,277
6,154
4,002
106
1,538
4,490
0
37,727
L
Awilix
Chenryo
Awilix
3,552
1,383
0
1,866
7,046
2,661
0
1,404
5,642
0
35,422
W
Kuzenbo
Go13
Kuzenbo
2,965
1,342
0
1,935
5,443
3,698
0
1,196
4,228
14,527
0
L
Heimdallr
Jaayaj
Heimdallr
2,134
1,297
0
1,816
4,822
1,441
0
1,226
3,596
0
27,604
L
3,676
1,470
0
1,658
6,669
3,783
0
397
6,272
27,311
0
W
Janus
LGBTQjosh
Janus
4,159
439
0
2,120
4,880
1,433
222
1,795
2,985
52,175
0
L
Baron Samedi
SoCheeks
Baron Samedi
3,027
384
52
674
5,514
2,653
0
2,871
2,643
26,427
0
W
Heimdallr
Xman233853
Heimdallr
4,182
2,286
0
2,476
4,083
1,385
49
1,088
2,995
0
32,037
L
Sobek
2,336
237
0
3,825
8,875
5,480
0
1,226
7,649
14,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,026
Gold Earned
33,278
271
Minions Killed
353
0
Camps Cleared
0
1,109,325
Distance Traveled
1,179,894
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,650
605
76
7
0
241,283
0
W
Sun Wukong
7,606
691
86
8
0
277,715
1
L
Awilix
5,830
530
72
7
0
244,893
2
W
Kuzenbo
5,862
533
13
1
0
251,373
5
L
Heimdallr
5,268
479
70
6
0
177,401
2
L
Athena
5,424
493
65
6
0
231,312
3
W
Janus
7,039
640
109
10
0
228,656
2
L
Baron Samedi
5,195
472
44
4
0
207,187
2
W
Heimdallr
6,121
556
69
6
0
180,867
2
L
Sobek
5,309
483
20
2
0
248,532
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role