Player Matchup

Susano
Susano
 
Susano
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
N0IAH
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 29L
1,444 Elo+
Party 1
Sun Wukong
Sun Wukong
TRP Lochie
Sun Wukong
Level 67
God Stats
1W - 4L
1,566 SR
Queue Stats
191W - 240L
1,393 Elo+
Party 1
Sol
Sol
TRP Sinr
Sol
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 214L
1,323 Elo+
Party 1
Scylla
Scylla
lnsinq
Scylla
Level 15
God Stats
9W - 13L
1,598 SR
Queue Stats
22W - 46L
1,465 Elo+
Party 1
Team Averages
Level 30
1,533 SR
1,425 Elo+

VS

Team Averages
Level 25
1,588 SR
1,454 Elo+
Hel
Hel
Doctorike55
Hel
Level 15
God Stats
1W - 2L
1,344 SR
Queue Stats
14W - 23L
1,421 Elo+
Solo
Terra
Terra
HAPAchance
Terra
Level 29
God Stats
28W - 24L
1,554 SR
Queue Stats
140W - 144L
1,439 Elo+
Solo
Set
Set
L2K PR0DIGY
Set
Level 23
God Stats
43W - 34L
1,525 SR
Queue Stats
99W - 99L
1,413 Elo+
Party 2
Anubis
Anubis
Sagitare
Anubis
Level 27
God Stats
18W - 15L
1,809 SR
Queue Stats
129W - 138L
1,472 Elo+
Solo
Danzaburou
Danzaburou
fast pistols2
Danzaburou
Level 29
God Stats
33W - 18L
1,708 SR
Queue Stats
128W - 99L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
14
1 / 2 / 5
9,000
429
7,534
14,382
5,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
N0IAH
Ymir
11
0 / 10 / 1
7,687
366
3,284
17,133
12,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
TRP Lochie
Sun Wukong
18
7 / 2 / 3
11,711
558
15,335
19,186
9,467
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 10 / 1
7,344
350
7,895
16,221
3,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
lnsinq
Scylla
17
7 / 4 / 1
10,484
499
13,519
12,051
5,151
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 4
10,548
502
3,657
13,339
4,465
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Terra
15
3 / 0 / 15
11,664
555
6,580
15,208
12,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
1 / 4 / 5
9,283
442
6,397
17,603
7,408
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
Sagitare
Anubis
18
1 / 6 / 1
11,577
551
9,378
14,021
6,510
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
fast pistols2
Danzaburou
19
20 / 2 / 3
14,206
676
28,536
14,082
5,655
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
56
15
Kills
28
28
Deaths
15
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
1
2
5
1.75
W
3
3
4
1.67
W
Terra
3
0
15
10.5
W
1
4
5
0.88
L
Ymir
N0IAH
Ymir
0
10
1
0.05
W
Anubis
Sagitare
Anubis
1
6
1
0.25
L
Sun Wukong
TRP Lochie
Sun Wukong
7
2
3
4.25
L
0
10
1
0.05
W
Danzaburou
fast pistols2
Danzaburou
20
2
3
10.75
L
Scylla
lnsinq
Scylla
7
4
1
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,567
Damage
54,548
78,973
Taken
74,253
36,205
Mitigated
36,262
17,589
Healing
33,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
7,534
947
0
4,639
14,382
5,218
0
1,647
12,735
0
50,504
W
3,657
217
5,603
5,941
13,339
4,465
3,323
5,394
7,945
36,844
0
W
Terra
6,580
955
1,226
6,092
15,208
12,224
1,109
6,366
8,842
34,060
0
W
6,397
3,033
0
3,980
17,603
7,408
1,998
6,703
10,900
0
43,521
L
Ymir
N0IAH
Ymir
3,284
791
0
969
17,133
12,508
279
4,707
12,426
19,659
0
W
Anubis
Sagitare
Anubis
9,378
339
0
6,352
14,021
6,510
1,750
619
13,402
85,811
0
L
Sun Wukong
TRP Lochie
Sun Wukong
15,335
2,593
0
6,745
19,186
9,467
346
8,794
10,392
0
74,782
L
7,895
1,763
0
2,445
16,221
3,861
485
2,240
13,981
39,567
0
W
Danzaburou
fast pistols2
Danzaburou
28,536
15,655
0
4,599
14,082
5,655
8,373
5,616
8,466
0
91,356
L
Scylla
lnsinq
Scylla
13,519
834
0
2,791
12,051
5,151
84
2,227
9,824
72,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,226
Gold Earned
57,278
440
Minions Killed
487
0
Camps Cleared
0
1,792,111
Distance Traveled
1,852,563
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,000
429
98
5
0
440,648
8
W
Hel
10,548
502
71
3
0
377,753
1
W
Terra
11,664
555
60
3
0
414,767
3
W
Set
9,283
442
73
3
0
372,983
3
L
Ymir
7,687
366
39
2
0
308,349
3
W
Anubis
11,577
551
158
8
0
291,775
0
L
Sun Wukong
11,711
558
147
7
0
372,976
2
L
Sol
7,344
350
57
3
0
341,458
2
W
Danzaburou
14,206
676
125
6
0
395,285
0
L
Scylla
10,484
499
99
5
0
328,680
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role