Player Matchup

Arachne
Arachne
Joel_gc3
Arachne
Level 7
God Stats
8W - 5L
1,508 SR
Queue Stats
15W - 11L
1,467 Elo+
Solo
Sobek
Sobek
LigmaToes55
Sobek
Level 17
God Stats
2W - 3L
1,226 SR
Queue Stats
37W - 28L
1,587 Elo+
Solo
Amaterasu
Amaterasu
RyukoSatu
Amaterasu
Level 26
God Stats
21W - 13L
1,349 SR
Queue Stats
405W - 364L
1,636 Elo+
Solo
Poseidon
Poseidon
aManNowDead
Poseidon
Level 28
God Stats
22W - 5L
1,972 SR
Queue Stats
808W - 755L
1,514 Elo+
Solo
Izanami
Izanami
alcooligan
Izanami
Level 24
God Stats
6W - 3L
1,654 SR
Queue Stats
51W - 62L
1,511 Elo+
Solo
Team Averages
Level 20
1,542 SR
1,543 Elo+

VS

Team Averages
Level 20
1,474 SR
1,609 Elo+
Vamana
Vamana
DiggingPlot4221
Vamana
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 2L
1,923 Elo+
Party 1
Fenrir
Fenrir
HD COLT
Fenrir
Level 29
God Stats
0W - 1L
1,291 SR
Queue Stats
163W - 152L
1,625 Elo+
Party 1
Apollo
Apollo
fartsuckerberg
Apollo
Level 21
God Stats
0W - 2L
1,574 SR
Queue Stats
145W - 137L
1,553 Elo+
Party 1
Nu Wa
Nu Wa
xXGHOTHICGHOSTXx
Nu Wa
Level 15
God Stats
11W - 12L
1,507 SR
Queue Stats
75W - 59L
1,469 Elo+
Solo
Mercury
Mercury
zlspdsls
Mercury
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Joel_gc3
Arachne
9
3 / 0 / 2
5,539
554
2,314
3,978
1,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
3 / 2 / 5
5,383
538
3,540
7,400
3,172
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Amaterasu
RyukoSatu
Amaterasu
10
2 / 0 / 1
5,789
579
3,215
5,141
3,004
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poseidon
aManNowDead
Poseidon
10
2 / 2 / 3
5,653
565
2,882
4,370
907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
alcooligan
Izanami
11
5 / 1 / 0
6,686
669
4,590
5,386
1,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 1
4,658
466
1,578
4,988
2,382
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
HD COLT
Fenrir
8
2 / 5 / 1
5,162
516
3,468
7,836
2,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 3 / 1
4,925
493
2,686
6,154
1,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 3 / 0
4,561
456
4,346
4,849
1,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
zlspdsls
Mercury
7
0 / 2 / 0
4,242
424
1,493
3,817
771
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
15
Kills
5
5
Deaths
15
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
Fenrir
HD COLT
Fenrir
2
5
1
0.5
W
Arachne
Joel_gc3
Arachne
3
0
2
4
W
3
2
5
2.75
W
Amaterasu
RyukoSatu
Amaterasu
2
0
1
2.5
W
Poseidon
aManNowDead
Poseidon
2
2
3
1.75
W
Izanami
alcooligan
Izanami
5
1
0
5
L
1
3
1
0.5
L
1
3
0
0.33
L
Mercury
zlspdsls
Mercury
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,541
Damage
13,571
26,275
Taken
27,644
9,626
Mitigated
8,525
12,456
Healing
5,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,578
96
0
74
4,988
2,382
0
2,504
2,484
0
9,656
L
Fenrir
HD COLT
Fenrir
3,468
1,628
0
2,061
7,836
2,371
0
908
6,928
0
20,241
W
Arachne
Joel_gc3
Arachne
2,314
1,319
0
2,602
3,978
1,133
720
305
3,597
0
19,616
W
3,540
230
516
3,177
7,400
3,172
385
849
6,433
12,924
0
W
Amaterasu
RyukoSatu
Amaterasu
3,215
1,451
0
2,056
5,141
3,004
78
272
4,793
0
24,663
W
Poseidon
aManNowDead
Poseidon
2,882
516
0
1,306
4,370
907
0
306
3,988
31,737
0
W
Izanami
alcooligan
Izanami
4,590
2,971
0
2,799
5,386
1,410
1,318
1,994
3,118
0
39,596
L
2,686
1,776
0
2,299
6,154
1,830
0
1,852
4,302
0
22,553
L
4,346
697
0
554
4,849
1,171
0
738
4,111
18,491
0
L
Mercury
zlspdsls
Mercury
1,493
734
0
240
3,817
771
0
420
3,397
0
9,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,050
Gold Earned
23,548
280
Minions Killed
150
0
Camps Cleared
0
916,698
Distance Traveled
858,571
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
4,658
466
22
2
0
190,119
0
L
Fenrir
5,162
516
48
5
0
183,309
0
W
Arachne
5,539
554
48
5
0
213,677
2
W
Sobek
5,383
538
18
2
0
189,167
2
W
Amaterasu
5,789
579
63
6
0
176,775
0
W
Poseidon
5,653
565
60
6
0
175,658
0
W
Izanami
6,686
669
91
9
0
161,421
1
L
Apollo
4,925
493
35
4
0
151,499
2
L
Nu Wa
4,561
456
29
3
0
138,908
1
L
Mercury
4,242
424
16
2
0
194,736
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role