Player Matchup

Sun Wukong
Sun Wukong
MexiWarchi
Sun Wukong
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
THANOZ1998
Cabrakan
Level 122
God Stats
31W - 19L
1,537 SR
Queue Stats
783W - 763L
1,408 Elo+
Party 1
Scylla
Scylla
TheKa3l
Scylla
Level 116
God Stats
29W - 27L
1,443 SR
Queue Stats
582W - 566L
1,394 Elo+
Party 1
Apollo
Apollo
TheWhiter29
Apollo
Level 134
God Stats
4W - 1L
1,278 SR
Queue Stats
90W - 82L
1,489 Elo+
Party 1
Set
Set
Xpartan0mega
Set
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 105
1,451 SR
1,458 Elo+

VS

Team Averages
Level 82
1,421 SR
1,537 Elo+
Heimdallr
Heimdallr
BrandonFandom
Heimdallr
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
Scaggidy
Fafnir
Level 89
God Stats
0W - 2L
1,238 SR
Queue Stats
46W - 31L
1,644 Elo+
Party 2
Cthulhu
Cthulhu
ShadowKillerj99
Cthulhu
Level 143
God Stats
8W - 8L
1,564 SR
Queue Stats
320W - 330L
1,531 Elo+
Solo
Fenrir
Fenrir
ThinkTwiceYO
Fenrir
Level 46
God Stats
0W - 3L
1,088 SR
Queue Stats
2W - 4L
1,588 Elo+
Solo
Chang'e
Chang'e
gaby khaleesi
Chang'e
Level 86
God Stats
3W - 3L
1,717 SR
Queue Stats
61W - 71L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MexiWarchi
Sun Wukong
15
2 / 1 / 3
8,432
602
5,539
11,526
7,024
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cabrakan
THANOZ1998
Cabrakan
11
0 / 1 / 4
6,568
469
3,821
8,714
7,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Scylla
TheKa3l
Scylla
13
1 / 0 / 4
7,239
517
2,802
4,421
1,966
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
10
1 / 3 / 3
6,445
460
4,034
8,482
3,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
8 / 0 / 2
8,595
614
6,378
9,249
3,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BrandonFandom
Heimdallr
11
0 / 1 / 2
6,216
444
6,354
5,284
1,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fafnir
Scaggidy
Fafnir
10
3 / 3 / 0
6,303
450
5,136
8,063
4,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 3 / 0
8,035
574
6,672
9,454
4,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
8
1 / 4 / 0
5,658
404
2,398
6,856
2,008
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
12
0 / 1 / 1
7,116
508
3,929
7,088
2,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
12
Kills
5
5
Deaths
12
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BrandonFandom
Heimdallr
0
1
2
1
W
Sun Wukong
MexiWarchi
Sun Wukong
2
1
3
3.5
L
Fafnir
Scaggidy
Fafnir
3
3
0
1
L
1
3
0
0.33
W
Cabrakan
THANOZ1998
Cabrakan
0
1
4
2
W
Scylla
TheKa3l
Scylla
1
0
4
3
W
Apollo
1
3
3
0.83
L
Fenrir
1
4
0
0.25
W
8
0
2
9
L
Chang'e
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,574
Damage
24,489
42,392
Taken
36,745
22,753
Mitigated
15,037
13,462
Healing
11,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BrandonFandom
Heimdallr
6,354
2,917
0
2,166
5,284
1,684
0
1,637
3,647
0
38,213
W
Sun Wukong
MexiWarchi
Sun Wukong
5,539
767
0
3,466
11,526
7,024
0
5,941
4,967
0
57,074
L
Fafnir
Scaggidy
Fafnir
5,136
601
0
2,911
8,063
4,459
0
2,284
5,779
17,506
0
L
6,672
674
0
3,560
9,454
4,789
196
70
9,384
53,209
0
W
Cabrakan
THANOZ1998
Cabrakan
3,821
621
0
2,249
8,714
7,111
0
2,297
6,417
12,362
0
W
Scylla
TheKa3l
Scylla
2,802
453
0
1,522
4,421
1,966
448
1,272
2,999
40,081
0
W
Apollo
4,034
1,765
0
2,236
8,482
3,028
0
2,792
5,646
0
45,137
L
Fenrir
2,398
550
0
356
6,856
2,008
0
2,286
4,570
0
17,924
W
6,378
3,238
0
3,989
9,249
3,624
0
2,491
6,626
0
59,383
L
Chang'e
3,929
252
56
2,916
7,088
2,097
484
346
6,742
46,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,279
Gold Earned
33,328
420
Minions Killed
375
0
Camps Cleared
0
1,437,282
Distance Traveled
1,255,051
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,216
444
88
6
0
249,225
2
W
Sun Wukong
8,432
602
127
9
0
311,963
2
L
Fafnir
6,303
450
13
1
0
254,068
3
L
Cthulhu
8,035
574
129
9
0
261,792
2
W
Cabrakan
6,568
469
18
1
0
264,349
3
W
Scylla
7,239
517
82
6
0
283,326
3
W
Apollo
6,445
460
84
6
0
270,554
0
L
Fenrir
5,658
404
41
3
0
255,179
6
W
Set
8,595
614
109
8
0
307,090
0
L
Chang'e
7,116
508
104
7
0
234,787
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role