Player Matchup

Gilgamesh
Gilgamesh
Acountgotbnd
Gilgamesh
Level 19
God Stats
0W - 2L
1,453 SR
Queue Stats
28W - 15L
1,688 Elo+
Party 1
Tiamat
Tiamat
Lvl 100 Luxray
Tiamat
Level 26
God Stats
3W - 1L
1,720 SR
Queue Stats
4W - 2L
1,677 Elo+
Solo
Zeus
Zeus
Nackel
Zeus
Level 9
God Stats
11W - 7L
1,566 SR
Queue Stats
17W - 13L
1,601 Elo+
Party 1
Medusa
Medusa
TheOnlyMarathon
Medusa
Level 23
God Stats
2W - 2L
1,452 SR
Queue Stats
83W - 44L
1,566 Elo+
Solo
Ares
Ares
johnboyisawesome
Ares
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 16L
1,740 Elo+
Solo
Team Averages
Level 17
1,538 SR
1,654 Elo+

VS

Team Averages
Level 23
1,580 SR
1,606 Elo+
Merlin
Merlin
ChannMan40
Merlin
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 9L
1,588 Elo+
Solo
Gilgamesh
Gilgamesh
Jaxtothemax27
Gilgamesh
Level 13
God Stats
20W - 5L
1,841 SR
Queue Stats
21W - 7L
1,804 Elo+
Solo
Ao Kuang
Ao Kuang
LángSenkotsu7
Ao Kuang
Level 23
God Stats
27W - 24L
1,483 SR
Queue Stats
59W - 60L
1,422 Elo+
Party 2
Amaterasu
Amaterasu
Miku2693
Amaterasu
Level 37
God Stats
3W - 5L
1,308 SR
Queue Stats
228W - 205L
1,546 Elo+
Party 2
Anubis
Anubis
Rompetotojr
Anubis
Level 30
God Stats
12W - 4L
1,771 SR
Queue Stats
94W - 67L
1,672 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Acountgotbnd
Gilgamesh
17
2 / 6 / 10
11,173
1,016
11,383
17,844
14,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 8 / 8
11,176
1,016
12,591
20,751
15,737
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zeus
Nackel
Zeus
17
3 / 12 / 8
11,173
1,016
12,464
15,992
7,207
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
4 / 10 / 6
12,046
1,095
18,356
22,119
10,565
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
3 / 7 / 7
11,468
1,043
8,310
20,460
21,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

0

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ChannMan40
Merlin
19
2 / 0 / 22
12,407
1,128
15,086
4,845
1,936
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
Jaxtothemax27
Gilgamesh
19
11 / 3 / 18
13,613
1,238
24,820
15,380
18,977
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ao Kuang
17
6 / 6 / 14
11,642
1,058
12,033
19,041
8,357
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Amaterasu
Miku2693
Amaterasu
19
9 / 2 / 19
13,084
1,189
16,132
17,604
16,191
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
20
15 / 4 / 12
14,680
1,335
21,972
12,869
7,062
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
128
14
Kills
43
43
Deaths
15
39
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Acountgotbnd
Gilgamesh
2
6
10
1.17
W
Merlin
ChannMan40
Merlin
2
0
22
13
W
Gilgamesh
Jaxtothemax27
Gilgamesh
11
3
18
6.67
L
2
8
8
0.75
W
Ao Kuang
6
6
14
2.17
W
Amaterasu
Miku2693
Amaterasu
9
2
19
9.25
L
Zeus
Nackel
Zeus
3
12
8
0.58
W
Anubis
15
4
12
5.25
L
4
10
6
0.7
L
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,104
Damage
90,043
97,166
Taken
69,739
69,212
Mitigated
52,523
13,449
Healing
13,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Acountgotbnd
Gilgamesh
11,383
3,314
342
1,763
17,844
14,314
0
11,380
6,464
0
30,084
W
Merlin
ChannMan40
Merlin
15,086
71
0
37
4,845
1,936
0
2,412
2,408
61,285
0
W
Gilgamesh
Jaxtothemax27
Gilgamesh
24,820
5,907
0
1,786
15,380
18,977
0
5,448
9,832
0
33,926
L
12,591
1,697
980
4,064
20,751
15,737
0
11,399
9,352
38,729
0
W
Ao Kuang
12,033
2,914
20
3,657
19,041
8,357
0
9,353
9,638
16,734
0
W
Amaterasu
Miku2693
Amaterasu
16,132
5,515
0
3,239
17,604
16,191
0
9,961
7,383
0
29,402
L
Zeus
Nackel
Zeus
12,464
2,592
0
418
15,992
7,207
0
4,655
11,337
23,118
0
W
Anubis
21,972
913
0
4,725
12,869
7,062
0
5,681
7,113
49,373
0
L
18,356
8,064
0
3,193
22,119
10,565
0
9,389
12,730
0
55,982
L
8,310
532
716
1,973
20,460
21,389
0
12,268
8,192
16,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,036
Gold Earned
65,426
214
Minions Killed
241
11
Camps Cleared
6
995,287
Distance Traveled
1,071,225
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,173
1,016
28
3
1
228,157
0
W
Merlin
12,407
1,128
97
9
3
218,623
1
W
Gilgamesh
13,613
1,238
23
2
1
204,557
0
L
Tiamat
11,176
1,016
51
5
5
215,303
0
W
Ao Kuang
11,642
1,058
10
1
0
192,471
1
W
Amaterasu
13,084
1,189
25
2
2
259,662
0
L
Zeus
11,173
1,016
30
3
3
164,703
1
W
Anubis
14,680
1,335
86
8
0
195,912
0
L
Medusa
12,046
1,095
97
9
2
209,075
0
L
Ares
11,468
1,043
8
1
0
178,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role