Player Matchup

Kukulkan
Kukulkan
Arke3397
Kukulkan
Level 30
God Stats
1W - 0L
1,639 SR
Queue Stats
2W - 3L
1,152 Elo+
Party 2
Cernunnos
Cernunnos
CAV The Titan
Cernunnos
Level 143
God Stats
4W - 0L
1,500 SR
Queue Stats
53W - 83L
1,418 Elo+
Party 3
Cthulhu
Cthulhu
Demuschev
Cthulhu
Level 16
God Stats
2W - 2L
1,566 SR
Queue Stats
3W - 4L
1,328 Elo+
Party 2
Fafnir
Fafnir
QDC258
Fafnir
Level 127
God Stats
2W - 9L
1,260 SR
Queue Stats
88W - 116L
1,435 Elo+
Party 3
Team Averages
Level 79
1,491 SR
1,333 Elo+

VS

Team Averages
Level 48
1,496 SR
1,216 Elo+
Hades
Hades
GulpGlarp
Hades
Level 29
God Stats
1W - 2L
1,692 SR
Queue Stats
24W - 34L
1,243 Elo+
Party 1
Gilgamesh
Gilgamesh
Tankgrp8
Gilgamesh
Level 89
God Stats
1W - 4L
1,351 SR
Queue Stats
28W - 32L
1,230 Elo+
Party 1
Terra
Terra
baaygle
Terra
Level 46
God Stats
1W - 4L
1,415 SR
Queue Stats
22W - 31L
1,204 Elo+
Party 1
Danzaburou
Danzaburou
shiddnfarded
Danzaburou
Level 29
God Stats
6W - 5L
1,524 SR
Queue Stats
12W - 26L
1,188 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Arke3397
Kukulkan
14
1 / 5 / 2
9,292
774
9,441
8,102
3,664
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cernunnos
CAV The Titan
Cernunnos
15
2 / 1 / 1
9,384
782
9,369
8,945
4,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Demuschev
Cthulhu
16
5 / 2 / 1
10,209
851
9,123
11,037
10,575
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fafnir
QDC258
Fafnir
15
0 / 2 / 2
10,232
853
6,594
9,701
10,920
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
GulpGlarp
Hades
13
3 / 3 / 2
8,613
718
5,826
10,322
4,918
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
Tankgrp8
Gilgamesh
16
6 / 3 / 3
9,502
792
13,798
15,477
7,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
baaygle
Terra
13
0 / 1 / 2
8,132
678
3,063
9,630
8,230
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
shiddnfarded
Danzaburou
13
0 / 1 / 3
7,809
651
4,031
9,404
3,591
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
19
8
Kills
9
10
Deaths
8
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Arke3397
Kukulkan
1
5
2
0.4
W
Cernunnos
CAV The Titan
Cernunnos
2
1
1
2.5
W
Cthulhu
Demuschev
Cthulhu
5
2
1
2.75
L
Hades
GulpGlarp
Hades
3
3
2
1.33
W
Fafnir
QDC258
Fafnir
0
2
2
0.5
L
Gilgamesh
Tankgrp8
Gilgamesh
6
3
3
2.5
L
Terra
baaygle
Terra
0
1
2
1
L
Danzaburou
shiddnfarded
Danzaburou
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,527
Damage
26,718
37,785
Taken
44,833
29,360
Mitigated
24,497
5,280
Healing
9,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Arke3397
Kukulkan
9,441
163
123
807
8,102
3,664
1,204
1,247
6,855
31,291
0
W
Cernunnos
CAV The Titan
Cernunnos
9,369
3,423
0
1,466
8,945
4,201
3,555
1,662
7,283
0
43,173
W
Cthulhu
Demuschev
Cthulhu
9,123
517
399
735
11,037
10,575
1,008
3,298
7,739
33,129
0
L
Hades
GulpGlarp
Hades
5,826
914
106
1,956
10,322
4,918
168
7,079
3,243
17,297
0
W
Fafnir
QDC258
Fafnir
6,594
1,857
0
1,750
9,701
10,920
873
3,221
6,480
17,047
0
L
Gilgamesh
Tankgrp8
Gilgamesh
13,798
4,920
0
3,683
15,477
7,758
0
9,887
5,590
0
42,929
L
Terra
baaygle
Terra
3,063
446
1,061
1,652
9,630
8,230
0
3,259
6,371
15,642
0
L
Danzaburou
shiddnfarded
Danzaburou
4,031
1,508
0
1,046
9,404
3,591
0
5,529
3,875
0
25,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,117
Gold Earned
34,056
191
Minions Killed
169
7
Camps Cleared
7
842,241
Distance Traveled
852,652
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,292
774
57
5
1
186,198
0
W
Cernunnos
9,384
782
55
5
3
183,984
1
W
Cthulhu
10,209
851
54
5
2
244,138
0
L
Hades
8,613
718
42
4
0
196,696
1
W
Fafnir
10,232
853
25
2
1
227,921
3
L
Gilgamesh
9,502
792
50
4
5
226,759
1
L
Terra
8,132
678
29
2
0
217,407
0
L
Danzaburou
7,809
651
48
4
2
211,790
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role