Player Matchup

Artio
Artio
Platinum IV
Almasa
Artio
Platinum IV
Level 149
God Stats
10W - 11L
1,547 SR
Queue Stats
381W - 363L
1,651 MMR
Solo
Serqet
Serqet
Platinum V
ILLIDANSTORM96
Serqet
Platinum V
Level 160
God Stats
1W - 1L
1,332 SR
Queue Stats
420W - 406L
1,713 MMR
Party 1
Medusa
Medusa
Gold III
RAMSESFROG
Medusa
Gold III
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
49W - 45L
1,530 MMR
Party 1
Kukulkan
Kukulkan
Bronze III
bigpeepee2008
Kukulkan
Bronze III
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 13L
1,679 MMR
Solo
Nike
Nike
Gold V
iÐontLoseMuch
Nike
Gold V
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,476 SR
1,614 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 70
1,562 SR
1,609 MMR
Anhur
Anhur
Gold I
Dąddy
Anhur
Gold I
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold V
Koyomiikari
Bellona
Gold V
Level 38
God Stats
0W - 3L
1,724 SR
Queue Stats
26W - 13L
1,646 MMR
Solo
Chronos
Chronos
Silver I
NonpolarBond
Chronos
Silver I
Level 34
God Stats
2W - 2L
1,542 SR
Queue Stats
6W - 5L
1,646 MMR
Solo
Awilix
Awilix
Gold I
TTVAkiroHz
Awilix
Gold I
Level 109
God Stats
18W - 18L
1,543 SR
Queue Stats
383W - 378L
1,646 MMR
Solo
Yemoja
Yemoja
Gold III
orcust38
Yemoja
Gold III
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
213W - 214L
1,605 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Almasa
Artio
14
3 / 1 / 9
9,657
537
6,889
11,612
8,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
7 / 4 / 4
9,544
530
7,638
11,268
3,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Medusa
RAMSESFROG
Medusa
15
1 / 3 / 7
9,409
523
7,317
12,082
3,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
bigpeepee2008
Kukulkan
19
9 / 1 / 6
11,911
662
16,616
7,816
3,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
3 / 3 / 3
11,674
649
12,870
16,192
11,036
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
TsukuyomiApolloSetTiamatAthena

VS

Bans
Guan YuDanzaburouGebTyrCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Dąddy
Anhur
15
3 / 5 / 2
9,442
525
9,238
14,647
4,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
Koyomiikari
Bellona
17
2 / 3 / 4
10,174
565
11,149
18,418
13,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
NonpolarBond
Chronos
14
1 / 6 / 1
8,345
464
3,099
9,536
3,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Awilix
TTVAkiroHz
Awilix
16
4 / 3 / 4
9,542
530
9,528
13,142
9,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Yemoja
orcust38
Yemoja
13
2 / 6 / 1
8,334
463
2,561
16,000
9,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
24
23
Kills
12
12
Deaths
23
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Artio
Almasa
Artio
3
1
9
7.5
L
Anhur
Dąddy
Anhur
3
5
2
0.8
W
7
4
4
2.25
L
Bellona
Koyomiikari
Bellona
2
3
4
1.33
L
Chronos
NonpolarBond
Chronos
1
6
1
0.25
W
Medusa
RAMSESFROG
Medusa
1
3
7
1.5
L
Awilix
TTVAkiroHz
Awilix
4
3
4
2
W
Kukulkan
bigpeepee2008
Kukulkan
9
1
6
12
W
3
3
3
1.5
L
Yemoja
orcust38
Yemoja
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,330
Damage
35,575
58,970
Taken
71,743
30,905
Mitigated
40,539
19,218
Healing
17,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Almasa
Artio
6,889
544
821
4,658
11,612
8,467
0
1,313
10,299
25,142
0
L
Anhur
Dąddy
Anhur
9,238
4,314
0
5,362
14,647
4,700
1,049
5,624
8,803
0
62,302
W
7,638
1,782
0
3,516
11,268
3,988
0
730
10,538
0
44,764
L
Bellona
Koyomiikari
Bellona
11,149
5,820
0
7,307
18,418
13,125
1,930
3,769
14,319
0
73,148
L
Chronos
NonpolarBond
Chronos
3,099
650
0
292
9,536
3,307
649
5,651
3,835
40,155
0
W
Medusa
RAMSESFROG
Medusa
7,317
3,696
0
3,238
12,082
3,657
774
1,160
10,922
0
74,617
L
Awilix
TTVAkiroHz
Awilix
9,528
4,485
0
2,405
13,142
9,708
0
4,001
8,847
0
60,528
W
Kukulkan
bigpeepee2008
Kukulkan
16,616
2,351
0
1,340
7,816
3,757
274
962
6,854
111,171
0
W
12,870
2,644
0
5,645
16,192
11,036
377
1,495
14,697
9,412
85,693
L
Yemoja
orcust38
Yemoja
2,561
855
450
1,643
16,000
9,699
128
6,169
9,678
22,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,195
Gold Earned
45,837
618
Minions Killed
498
0
Camps Cleared
0
1,856,815
Distance Traveled
1,726,312
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,657
537
27
2
0
387,300
3
L
Anhur
9,442
525
114
6
0
308,975
3
W
Serqet
9,544
530
72
4
0
413,147
0
L
Bellona
10,174
565
148
8
0
369,757
3
L
Chronos
8,345
464
95
5
0
319,121
1
W
Medusa
9,409
523
131
7
0
338,622
2
L
Awilix
9,542
530
110
6
0
406,546
4
W
Kukulkan
11,911
662
195
11
0
363,066
7
W
Nike
11,674
649
193
11
0
354,680
4
L
Yemoja
8,334
463
31
2
0
321,913
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role