Player Matchup

Set
Set
Christofonz
Set
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
401W - 368L
1,601 Elo+
Party 1
Chang'e
Chang'e
M4tty1ce
Chang'e
Level 72
God Stats
5W - 0L
1,909 SR
Queue Stats
271W - 221L
1,588 Elo+
Party 1
Hera
Hera
ShadowWolf2901
Hera
Level 63
God Stats
1W - 0L
1,417 SR
Queue Stats
61W - 74L
1,499 Elo+
Party 1
Medusa
Medusa
tookwithboos
Medusa
Level 125
God Stats
16W - 13L
1,586 SR
Queue Stats
232W - 248L
1,445 Elo+
Party 1
Ares
Ares
zombieshadow321
Ares
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 64L
1,566 Elo+
Party 1
Team Averages
Level 75
1,583 SR
1,540 Elo+

VS

Team Averages
Level 95
1,602 SR
1,445 Elo+
Thoth
Thoth
 
Thoth
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
CalebWillett
Sylvanus
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Dink77
Gilgamesh
Level 128
God Stats
0W - 1L
1,725 SR
Queue Stats
0W - 2L
1,226 Elo+
Party 2
Thor
Thor
Goon Goonsly
Thor
Level 25
God Stats
0W - 1L
1,782 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ravana
Ravana
Xshadow scout
Ravana
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 11
10,724
894
8,875
9,056
5,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
M4tty1ce
Chang'e
17
10 / 3 / 15
12,326
1,027
20,663
14,779
8,301
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 5 / 19
10,221
852
13,449
8,938
3,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
18
10 / 2 / 14
11,970
998
13,800
11,855
6,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

16
8 / 3 / 22
11,607
967
12,964
14,052
14,358
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
0 / 10 / 5
8,104
675
5,237
12,147
4,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
CalebWillett
Sylvanus
14
4 / 8 / 5
8,467
706
7,244
17,406
18,085
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
Dink77
Gilgamesh
15
5 / 8 / 5
9,862
822
17,791
21,748
14,442
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 5 / 2
8,797
733
6,413
11,770
4,539
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
3 / 7 / 4
8,632
719
4,855
13,377
6,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
37
38
Kills
16
16
Deaths
38
81
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
10
5
0.25
L
Sylvanus
CalebWillett
Sylvanus
4
8
5
0.81
W
6
3
11
3.83
L
Gilgamesh
Dink77
Gilgamesh
5
8
5
0.94
L
4
5
2
1
W
Chang'e
M4tty1ce
Chang'e
10
3
15
5.83
W
4
5
19
2.7
L
3
7
4
0.71
W
Medusa
10
2
14
8.5
W
8
3
22
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,751
Damage
41,540
58,680
Taken
76,448
38,250
Mitigated
48,192
18,309
Healing
4,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
5,237
323
0
678
12,147
4,296
0
7,502
4,561
26,146
0
L
Sylvanus
CalebWillett
Sylvanus
7,244
1,340
895
2,175
17,406
18,085
0
8,343
8,841
14,137
0
W
8,875
2,925
0
971
9,056
5,392
919
1,997
7,015
0
32,202
L
Gilgamesh
Dink77
Gilgamesh
17,791
3,936
0
292
21,748
14,442
1
13,841
7,777
2,649
26,568
L
6,413
700
0
3
11,770
4,539
0
8,221
3,313
0
15,783
W
Chang'e
M4tty1ce
Chang'e
20,663
1,692
4,266
7,603
14,779
8,301
447
3,734
10,883
38,480
0
W
13,449
3,523
0
694
8,938
3,534
1,527
1,768
7,150
27,255
0
L
4,855
1,524
0
640
13,377
6,830
0
8,389
4,878
0
17,044
W
Medusa
13,800
6,153
0
4,285
11,855
6,665
2,474
3,290
8,409
0
58,229
W
12,964
317
0
490
14,052
14,358
0
3,424
10,432
16,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,848
Gold Earned
43,862
252
Minions Killed
160
12
Camps Cleared
4
1,162,358
Distance Traveled
959,445
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,104
675
66
6
1
174,985
0
L
Sylvanus
8,467
706
17
1
0
180,984
0
W
Set
10,724
894
54
5
5
232,772
1
L
Gilgamesh
9,862
822
26
2
0
208,891
3
L
Thor
8,797
733
26
2
1
202,914
0
W
Chang'e
12,326
1,027
56
5
1
243,486
0
W
Hera
10,221
852
44
4
1
215,463
1
L
Ravana
8,632
719
25
2
2
191,671
0
W
Medusa
11,970
998
92
8
5
224,007
4
W
Ares
11,607
967
6
1
0
246,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role