Player Matchup

Cabrakan
Cabrakan
BansoDaRuler
Cabrakan
Level 89
God Stats
11W - 3L
1,852 SR
Queue Stats
37W - 41L
1,492 Elo+
Party 2
Thor
Thor
BigBackThor
Thor
Level 4
God Stats
6W - 1L
1,723 SR
Queue Stats
12W - 2L
1,762 Elo+
Party 2
Kukulkan
Kukulkan
MajLraep
Kukulkan
Level 149
God Stats
2W - 2L
1,403 SR
Queue Stats
86W - 84L
1,538 Elo+
Party 2
Fenrir
Fenrir
OrionIsAGod
Fenrir
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
34W - 34L
1,568 Elo+
Party 2
Neith
Neith
PveWarlock
Neith
Level 119
God Stats
2W - 2L
1,500 SR
Queue Stats
94W - 76L
1,559 Elo+
Party 2
Team Averages
Level 98
1,596 SR
1,584 Elo+

VS

Team Averages
Level 62
1,491 SR
1,440 Elo+
King Arthur
King Arthur
Diego112223
King Arthur
Level 121
God Stats
1W - 2L
1,363 SR
Queue Stats
385W - 393L
1,537 Elo+
Party 1
Zeus
Zeus
Master Wolf 395
Zeus
Level 40
God Stats
1W - 1L
1,674 SR
Queue Stats
48W - 80L
1,325 Elo+
Party 1
Athena
Athena
SuperAngelMYR
Athena
Level 65
God Stats
5W - 8L
1,368 SR
Queue Stats
78W - 97L
1,431 Elo+
Party 1
Anhur
Anhur
josed680
Anhur
Level 63
God Stats
1W - 2L
1,356 SR
Queue Stats
56W - 93L
1,401 Elo+
Party 1
Set
Set
juanca1474
Set
Level 23
God Stats
3W - 5L
1,692 SR
Queue Stats
208W - 226L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BansoDaRuler
Cabrakan
15
3 / 3 / 10
9,410
523
7,409
13,166
8,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
8 / 4 / 4
11,078
615
18,171
17,009
13,759
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
MajLraep
Kukulkan
16
6 / 2 / 7
10,199
567
9,026
8,284
3,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
14
8 / 0 / 13
10,183
566
10,269
11,696
9,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Neith
17
4 / 0 / 7
10,755
598
9,366
10,476
4,185
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Diego112223
King Arthur
14
4 / 5 / 3
9,074
504
11,091
21,851
16,534
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 7 / 0
7,299
406
5,785
11,384
3,803
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 5 / 2
6,294
350
3,188
12,656
10,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Anhur
josed680
Anhur
11
0 / 5 / 1
7,215
401
2,501
10,314
3,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 7 / 1
8,620
479
10,388
14,806
8,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
16
29
Kills
9
9
Deaths
29
41
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
BansoDaRuler
Cabrakan
3
3
10
2.67
W
8
4
4
2.5
L
King Arthur
Diego112223
King Arthur
4
5
3
1.1
W
Kukulkan
MajLraep
Kukulkan
6
2
7
4.75
L
1
7
0
0.14
W
Fenrir
8
0
13
14.5
W
Neith
4
0
7
7.5
L
0
5
2
0.2
L
Anhur
josed680
Anhur
0
5
1
0.1
L
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,241
Damage
32,953
60,631
Taken
71,011
39,804
Mitigated
42,738
17,936
Healing
15,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
BansoDaRuler
Cabrakan
7,409
1,307
0
4,340
13,166
8,974
76
1,281
11,734
41,499
0
W
18,171
8,619
0
3,450
17,009
13,759
518
1,647
15,259
0
66,864
L
King Arthur
Diego112223
King Arthur
11,091
904
0
5,778
21,851
16,534
256
4,225
17,626
158
49,309
W
Kukulkan
MajLraep
Kukulkan
9,026
1,213
0
1,271
8,284
3,273
365
1,774
6,259
69,150
0
L
5,785
860
0
2,017
11,384
3,803
180
5,158
6,226
36,613
0
W
Fenrir
10,269
2,925
0
2,446
11,696
9,613
313
2,775
8,610
0
33,514
W
Neith
9,366
6,131
0
6,429
10,476
4,185
3,234
725
9,638
0
86,806
L
3,188
509
99
1,804
12,656
10,411
0
2,044
10,612
18,048
0
L
Anhur
josed680
Anhur
2,501
956
0
1,538
10,314
3,393
930
1,483
8,831
0
31,008
L
10,388
4,594
0
3,778
14,806
8,597
212
3,876
10,930
0
45,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,625
Gold Earned
38,502
510
Minions Killed
339
0
Camps Cleared
0
1,568,594
Distance Traveled
1,544,607
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,410
523
89
5
0
310,445
0
W
Thor
11,078
615
118
7
0
276,380
2
L
King Arthur
9,074
504
92
5
0
319,158
2
W
Kukulkan
10,199
567
120
7
0
314,202
0
L
Zeus
7,299
406
70
4
0
298,609
1
W
Fenrir
10,183
566
36
2
0
364,812
6
W
Neith
10,755
598
147
8
0
302,755
0
L
Athena
6,294
350
30
2
0
324,853
0
L
Anhur
7,215
401
65
4
0
289,965
4
L
Set
8,620
479
82
5
0
312,022
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role