Player Matchup

Cu Chulainn
Cu Chulainn
AlxndrSC
Cu Chulainn
Level 103
God Stats
195W - 192L
1,516 SR
Queue Stats
607W - 706L
1,428 Elo+
Solo
Ymir
Ymir
Flockar
Ymir
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
SadDoug Duke
Izanami
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,158 Elo+
Party 2
The Morrigan
The Morrigan
SirEndel
The Morrigan
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 15L
1,158 Elo+
Party 2
Fenrir
Fenrir
TainaDeivid
Fenrir
Level 53
God Stats
2W - 1L
1,493 SR
Queue Stats
122W - 138L
1,408 Elo+
Solo
Team Averages
Level 72
1,502 SR
1,331 Elo+

VS

Team Averages
Level 66
1,424 SR
1,387 Elo+
Heimdallr
Heimdallr
KonamiBolota
Heimdallr
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 39L
1,308 Elo+
Party 1
Fafnir
Fafnir
XxMochilaxX1584
Fafnir
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
408W - 465L
1,447 Elo+
Solo
Nu Wa
Nu Wa
artemis19981
Nu Wa
Level 65
God Stats
26W - 36L
1,406 SR
Queue Stats
249W - 330L
1,372 Elo+
Party 1
Tyr
Tyr
bluuehot
Tyr
Level 45
God Stats
2W - 5L
1,114 SR
Queue Stats
277W - 377L
1,358 Elo+
Party 1
Ne Zha
Ne Zha
matiasalaniz1998
Ne Zha
Level 72
God Stats
2W - 4L
1,601 SR
Queue Stats
466W - 550L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AlxndrSC
Cu Chulainn
14
2 / 1 / 6
8,211
547
8,424
10,688
5,595
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ymir
Flockar
Ymir
12
4 / 0 / 8
7,993
533
5,656
10,276
6,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
SadDoug Duke
Izanami
13
2 / 2 / 0
7,675
512
2,354
6,057
2,065
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

The Morrigan
SirEndel
The Morrigan
13
4 / 1 / 5
7,779
519
7,001
5,678
1,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
14
8 / 1 / 7
8,514
568
9,601
9,510
3,494
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
KonamiBolota
Heimdallr
12
2 / 3 / 1
7,454
497
4,126
6,736
2,208
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
1 / 4 / 2
6,839
456
4,675
10,445
8,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 3 / 3
7,156
477
6,655
7,061
2,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 4 / 0
8,647
576
7,625
13,716
6,483
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 6 / 2
6,782
452
5,371
10,916
3,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
20
Kills
5
5
Deaths
20
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
AlxndrSC
Cu Chulainn
2
1
6
5
W
Ymir
Flockar
Ymir
4
0
8
8
L
Heimdallr
KonamiBolota
Heimdallr
2
3
1
0.83
W
Izanami
SadDoug Duke
Izanami
2
2
0
1
W
The Morrigan
SirEndel
The Morrigan
4
1
5
6.5
W
Fenrir
8
1
7
11.5
L
1
4
2
0.5
L
0
3
3
0.5
L
1
4
0
0.25
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,036
Damage
28,452
42,209
Taken
48,874
19,368
Mitigated
23,588
10,273
Healing
10,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
AlxndrSC
Cu Chulainn
8,424
1,204
0
3,635
10,688
5,595
199
497
10,141
2,570
45,873
W
Ymir
Flockar
Ymir
5,656
827
0
1,996
10,276
6,353
0
5,531
4,565
27,574
0
L
Heimdallr
KonamiBolota
Heimdallr
4,126
1,101
0
2,300
6,736
2,208
154
1,251
5,485
0
34,946
W
Izanami
SadDoug Duke
Izanami
2,354
1,672
0
1,553
6,057
2,065
0
1,364
4,643
0
45,702
W
The Morrigan
SirEndel
The Morrigan
7,001
1,741
0
1,106
5,678
1,861
272
2,133
3,425
38,721
659
W
Fenrir
9,601
3,164
0
1,983
9,510
3,494
1,746
1,247
8,105
0
43,355
L
4,675
661
0
1,966
10,445
8,793
0
3,926
6,519
23,047
0
L
6,655
1,444
0
1,191
7,061
2,274
634
3,851
3,210
45,134
0
L
7,625
1,144
0
4,630
13,716
6,483
0
1,347
12,369
0
56,368
L
5,371
1,409
0
549
10,916
3,830
0
2,293
8,623
0
40,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,172
Gold Earned
36,878
391
Minions Killed
391
0
Camps Cleared
0
1,452,030
Distance Traveled
1,340,208
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,211
547
90
6
0
306,541
4
W
Ymir
7,993
533
40
3
0
320,840
5
L
Heimdallr
7,454
497
84
6
0
278,064
4
W
Izanami
7,675
512
109
7
0
321,524
0
W
The Morrigan
7,779
519
71
5
0
252,856
2
W
Fenrir
8,514
568
81
5
0
250,269
3
L
Fafnir
6,839
456
26
2
0
258,158
3
L
Nu Wa
7,156
477
79
5
0
242,470
6
L
Tyr
8,647
576
128
9
0
275,333
5
L
Ne Zha
6,782
452
74
5
0
286,183
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role