Player Matchup

Tsukuyomi
Tsukuyomi
BigStinkyHog
Tsukuyomi
Level 108
God Stats
4W - 3L
1,578 SR
Queue Stats
212W - 195L
1,523 Elo+
Party 1
Danzaburou
Danzaburou
Fishe Flaps
Danzaburou
Level 128
God Stats
10W - 7L
1,729 SR
Queue Stats
282W - 276L
1,479 Elo+
Party 1
Athena
Athena
FriendlyUncle14
Athena
Level 27
God Stats
24W - 19L
1,579 SR
Queue Stats
245W - 251L
1,495 Elo+
Party 1
Ra
Ra
Glendenning9222
Ra
Level 109
God Stats
7W - 14L
1,383 SR
Queue Stats
326W - 326L
1,502 Elo+
Party 1
Tyr
Tyr
Skinnedlamb
Tyr
Level 40
God Stats
3W - 1L
1,796 SR
Queue Stats
39W - 32L
1,568 Elo+
Solo
Team Averages
Level 82
1,613 SR
1,513 Elo+

VS

Team Averages
Level 42
1,520 SR
1,541 Elo+
Hun Batz
Hun Batz
BrockSamson1717
Hun Batz
Level 41
God Stats
2W - 3L
1,476 SR
Queue Stats
129W - 147L
1,504 Elo+
Solo
King Arthur
King Arthur
ClaspedMedusa0
King Arthur
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 21L
1,517 Elo+
Party 2
Hera
Hera
Horsechow
Hera
Level 87
God Stats
0W - 1L
1,751 SR
Queue Stats
46W - 34L
1,570 Elo+
Party 2
Chernobog
Chernobog
Nohatak
Chernobog
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 69L
1,572 Elo+
Party 2
Cabrakan
Cabrakan
hobotirithius
Cabrakan
Level 27
God Stats
2W - 6L
1,371 SR
Queue Stats
26W - 21L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BigStinkyHog
Tsukuyomi
12
8 / 1 / 1
6,890
626
3,835
5,959
1,907
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Fishe Flaps
Danzaburou
9
0 / 1 / 3
5,381
489
3,398
5,491
1,365
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 1 / 4
5,209
474
2,205
6,529
2,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
4 / 1 / 3
6,881
626
5,089
6,745
2,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
4 / 2 / 1
6,825
620
5,339
7,790
4,386
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
8
0 / 4 / 1
4,909
446
2,721
6,273
1,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

King Arthur
ClaspedMedusa0
King Arthur
8
0 / 3 / 1
4,733
430
3,385
6,612
2,441
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hera
10
2 / 3 / 0
6,107
555
3,135
4,672
1,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chernobog
Nohatak
Chernobog
10
4 / 3 / 1
5,766
524
7,792
6,308
1,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
hobotirithius
Cabrakan
9
0 / 3 / 3
5,598
509
3,538
7,059
5,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
16
Kills
6
6
Deaths
16
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BigStinkyHog
Tsukuyomi
8
1
1
8.5
L
Hun Batz
0
4
1
0.13
L
King Arthur
ClaspedMedusa0
King Arthur
0
3
1
0.17
W
Danzaburou
Fishe Flaps
Danzaburou
0
1
3
1.5
W
0
1
4
2
W
4
1
3
5.5
L
Hera
2
3
0
0.67
L
Chernobog
Nohatak
Chernobog
4
3
1
1.5
W
4
2
1
2.25
L
Cabrakan
hobotirithius
Cabrakan
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,866
Damage
20,571
32,514
Taken
30,924
12,354
Mitigated
13,039
10,187
Healing
6,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BigStinkyHog
Tsukuyomi
3,835
1,166
0
2,801
5,959
1,907
0
823
5,114
0
33,144
L
Hun Batz
2,721
485
0
1,480
6,273
1,896
248
1,865
4,322
0
17,721
L
King Arthur
ClaspedMedusa0
King Arthur
3,385
843
0
1,030
6,612
2,441
0
0
6,612
0
16,488
W
Danzaburou
Fishe Flaps
Danzaburou
3,398
1,234
0
1,633
5,491
1,365
0
1,342
4,149
0
32,851
W
2,205
497
0
1,004
6,529
2,651
0
1,133
5,396
9,920
0
W
5,089
365
0
2,889
6,745
2,045
70
3,003
3,478
39,532
0
L
Hera
3,135
529
0
325
4,672
1,362
47
2,219
2,231
32,796
0
L
Chernobog
Nohatak
Chernobog
7,792
5,965
0
1,687
6,308
1,976
0
1,241
5,017
0
29,334
W
5,339
1,438
0
1,860
7,790
4,386
0
86
7,704
0
29,795
L
Cabrakan
hobotirithius
Cabrakan
3,538
733
0
2,321
7,059
5,364
0
1,573
5,448
12,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,186
Gold Earned
27,113
301
Minions Killed
224
0
Camps Cleared
0
1,097,264
Distance Traveled
966,981
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,890
626
74
7
0
260,386
0
L
Hun Batz
4,909
446
45
4
0
193,232
2
L
King Arthur
4,733
430
31
3
0
188,099
3
W
Danzaburou
5,381
489
48
4
0
185,877
1
W
Athena
5,209
474
23
2
0
208,677
1
W
Ra
6,881
626
89
8
0
239,148
1
L
Hera
6,107
555
72
7
0
195,149
2
L
Chernobog
5,766
524
59
5
0
188,943
0
W
Tyr
6,825
620
67
6
0
203,176
4
L
Cabrakan
5,598
509
17
2
0
201,558
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role