Player Matchup

Janus
Janus
G0GO1231
Janus
Level 28
God Stats
1W - 3L
1,404 SR
Queue Stats
1W - 5L
1,052 Elo+
Solo
Ganesha
Ganesha
Jrodkillen35
Ganesha
Level 42
God Stats
19W - 19L
1,526 SR
Queue Stats
245W - 252L
1,495 Elo+
Party 1
Kukulkan
Kukulkan
MrTwinkie76
Kukulkan
Level 28
God Stats
5W - 2L
1,867 SR
Queue Stats
128W - 85L
1,589 Elo+
Party 1
Neith
Neith
MrTwinkie78
Neith
Level 3
God Stats
1W - 3L
1,281 SR
Queue Stats
4W - 7L
1,224 Elo+
Party 1
Gilgamesh
Gilgamesh
YoDatsToxic
Gilgamesh
Level 24
God Stats
35W - 35L
1,484 SR
Queue Stats
72W - 80L
1,465 Elo+
Party 1
Team Averages
Level 25
1,513 SR
1,365 Elo+

VS

Team Averages
Level 16
1,506 SR
1,660 Elo+
Kukulkan
Kukulkan
AGENTdaSNIPEman
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,861 Elo+
Solo
Cerberus
Cerberus
GothBoy966
Cerberus
Level 5
God Stats
3W - 4L
1,299 SR
Queue Stats
11W - 11L
1,406 Elo+
Solo
Skadi
Skadi
Heatsink2
Skadi
Level 3
God Stats
3W - 3L
1,732 SR
Queue Stats
5W - 5L
1,678 Elo+
Party 2
Gilgamesh
Gilgamesh
JonnyHexx
Gilgamesh
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,678 Elo+
Party 2
Set
Set
SkadiIsACutie
Set
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,678 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
G0GO1231
Janus
15
2 / 3 / 0
10,855
775
1,820
2,616
588
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ganesha
Jrodkillen35
Ganesha
20
0 / 7 / 23
15,056
1,075
15,058
26,619
33,371
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
MrTwinkie76
Kukulkan
20
15 / 6 / 5
16,012
1,144
34,786
19,392
9,294
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
1 / 7 / 16
13,118
937
8,878
17,913
8,564
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
YoDatsToxic
Gilgamesh
20
9 / 9 / 11
15,031
1,074
16,044
33,335
23,525
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

118

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
3 / 2 / 15
13,690
978
24,744
7,783
3,359
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
GothBoy966
Cerberus
20
2 / 6 / 20
12,859
919
11,458
22,825
23,411
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Skadi
Heatsink2
Skadi
20
5 / 3 / 15
13,215
944
11,859
14,300
4,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
JonnyHexx
Gilgamesh
19
3 / 9 / 15
12,547
896
17,355
18,468
11,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
19 / 7 / 12
16,704
1,193
30,399
19,034
13,129
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
109
27
Kills
32
32
Deaths
27
55
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
3
2
15
5.25
L
Janus
G0GO1231
Janus
2
3
0
0.67
W
Cerberus
GothBoy966
Cerberus
2
6
20
2
W
Skadi
Heatsink2
Skadi
5
3
15
4.17
W
Gilgamesh
JonnyHexx
Gilgamesh
3
9
15
1.17
L
Ganesha
Jrodkillen35
Ganesha
0
7
23
1.64
L
Kukulkan
MrTwinkie76
Kukulkan
15
6
5
2.92
L
1
7
16
1.29
W
19
7
12
3.57
L
Gilgamesh
YoDatsToxic
Gilgamesh
9
9
11
1.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,586
Damage
95,815
99,875
Taken
82,410
75,342
Mitigated
56,445
5,114
Healing
11,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
24,744
931
0
0
7,783
3,359
0
4,512
3,211
61,894
0
L
Janus
G0GO1231
Janus
1,820
41
0
56
2,616
588
0
429
2,187
7,517
0
W
Cerberus
GothBoy966
Cerberus
11,458
1,480
0
4,727
22,825
23,411
0
13,352
9,101
37,908
0
W
Skadi
Heatsink2
Skadi
11,859
9,320
0
1,024
14,300
4,656
0
10,470
3,632
0
39,878
W
Gilgamesh
JonnyHexx
Gilgamesh
17,355
4,196
0
839
18,468
11,890
0
12,568
5,543
0
31,647
L
Ganesha
Jrodkillen35
Ganesha
15,058
932
1,248
1,410
26,619
33,371
0
11,089
15,530
30,098
0
L
Kukulkan
MrTwinkie76
Kukulkan
34,786
5,655
0
920
19,392
9,294
0
6,666
12,726
68,352
0
L
8,878
5,481
0
740
17,913
8,564
0
5,933
11,980
0
33,835
W
30,399
13,333
0
4,800
19,034
13,129
0
9,624
9,187
0
46,142
L
Gilgamesh
YoDatsToxic
Gilgamesh
16,044
5,740
0
740
33,335
23,525
0
12,085
21,250
0
26,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,072
Gold Earned
69,015
206
Minions Killed
327
4
Camps Cleared
7
1,047,576
Distance Traveled
1,155,000
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,690
978
79
6
2
238,199
0
L
Janus
10,855
775
24
2
1
50,182
0
W
Cerberus
12,859
919
93
7
2
242,954
5
W
Skadi
13,215
944
88
6
1
214,036
0
W
Gilgamesh
12,547
896
31
2
0
214,713
0
L
Ganesha
15,056
1,075
1
0
0
278,508
0
L
Kukulkan
16,012
1,144
91
7
0
250,479
0
L
Neith
13,118
937
75
5
0
231,513
0
W
Set
16,704
1,193
36
3
2
245,098
0
L
Gilgamesh
15,031
1,074
15
1
3
236,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role