Player Matchup

Gilgamesh
Gilgamesh
DrClimaximus
Gilgamesh
Level 13
God Stats
3W - 2L
1,500 SR
Queue Stats
11W - 6L
1,860 Elo+
Party 1
Ymir
Ymir
EyeOfTheChew
Ymir
Level 72
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 5L
1,500 Elo+
Party 1
Chaac
Chaac
Garshnoof
Chaac
Level 17
God Stats
0W - 2L
1,720 SR
Queue Stats
37W - 25L
1,782 Elo+
Party 1
Freya
Freya
Lawrencx
Freya
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
teppi117
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,500 Elo+
Party 1
Team Averages
Level 26
1,544 SR
1,628 Elo+

VS

Team Averages
Level 26
1,553 SR
1,638 Elo+
Ah Muzen Cab
Ah Muzen Cab
ERICKJWHBPM
Ah Muzen Cab
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 24L
1,490 Elo+
Solo
Sun Wukong
Sun Wukong
Hibikikuraii
Sun Wukong
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 90L
1,673 Elo+
Party 2
Kukulkan
Kukulkan
WhippitWednesday
Kukulkan
Level 29
God Stats
59W - 50L
1,543 SR
Queue Stats
364W - 290L
1,496 Elo+
Solo
Xing Tian
Xing Tian
Zankoku6
Xing Tian
Level 15
God Stats
30W - 16L
1,720 SR
Queue Stats
41W - 24L
1,676 Elo+
Party 2
Hun Batz
Hun Batz
mase485
Hun Batz
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,857 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DrClimaximus
Gilgamesh
20
3 / 7 / 17
15,087
1,006
15,519
25,673
15,248
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
7 / 10 / 8
15,082
1,005
18,031
31,856
14,786
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Garshnoof
Chaac
20
3 / 9 / 22
15,177
1,012
21,570
31,083
27,968
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Freya
Lawrencx
Freya
20
17 / 8 / 11
18,149
1,210
44,306
26,178
12,320
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Medusa
teppi117
Medusa
20
5 / 10 / 13
14,121
941
15,836
25,154
9,387
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

7

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ERICKJWHBPM
Ah Muzen Cab
20
17 / 10 / 21
17,785
1,186
42,050
24,311
10,632
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Hibikikuraii
Sun Wukong
20
9 / 2 / 26
15,572
1,038
20,184
24,115
19,782
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
9 / 5 / 23
16,735
1,116
30,878
18,805
7,797
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
Zankoku6
Xing Tian
20
1 / 3 / 36
14,015
934
18,798
25,755
30,499
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hun Batz
mase485
Hun Batz
20
8 / 15 / 24
15,164
1,011
19,182
27,899
12,013
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
174
35
Kills
44
44
Deaths
35
71
Assists
130
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DrClimaximus
Gilgamesh
3
7
17
1.64
W
Ah Muzen Cab
ERICKJWHBPM
Ah Muzen Cab
17
10
21
2.75
L
7
10
8
1.1
L
Chaac
Garshnoof
Chaac
3
9
22
1.56
W
Sun Wukong
Hibikikuraii
Sun Wukong
9
2
26
11
L
Freya
Lawrencx
Freya
17
8
11
2.81
W
9
5
23
4.1
W
Xing Tian
Zankoku6
Xing Tian
1
3
36
6.33
W
Hun Batz
mase485
Hun Batz
8
15
24
1.33
L
Medusa
teppi117
Medusa
5
10
13
1.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,262
Damage
131,092
139,944
Taken
120,885
79,709
Mitigated
80,723
31,828
Healing
5,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DrClimaximus
Gilgamesh
15,519
2,200
1,655
1,699
25,673
15,248
0
9,251
16,422
0
52,439
W
Ah Muzen Cab
ERICKJWHBPM
Ah Muzen Cab
42,050
18,706
0
3,792
24,311
10,632
0
13,175
10,848
0
67,716
L
18,031
1,470
1,093
5,853
31,856
14,786
0
12,863
18,993
50,640
0
L
Chaac
Garshnoof
Chaac
21,570
5,779
1,162
8,758
31,083
27,968
0
12,586
18,497
0
54,653
W
Sun Wukong
Hibikikuraii
Sun Wukong
20,184
3,265
0
930
24,115
19,782
0
10,680
13,225
0
39,015
L
Freya
Lawrencx
Freya
44,306
12,072
0
7,683
26,178
12,320
0
5,482
20,696
65,490
0
W
30,878
1,867
0
0
18,805
7,797
0
11,759
6,768
87,565
0
W
Xing Tian
Zankoku6
Xing Tian
18,798
1,293
0
0
25,755
30,499
0
12,567
12,912
25,660
0
W
Hun Batz
mase485
Hun Batz
19,182
10,105
0
291
27,899
12,013
0
12,936
14,795
0
25,914
L
Medusa
teppi117
Medusa
15,836
8,222
305
3,620
25,154
9,387
0
9,494
15,660
0
32,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,616
Gold Earned
79,271
322
Minions Killed
257
13
Camps Cleared
5
1,382,788
Distance Traveled
1,380,881
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
15,087
1,006
66
4
0
293,433
0
W
Ah Muzen Cab
17,785
1,186
66
4
2
246,133
3
L
Ymir
15,082
1,005
74
5
2
256,890
1
L
Chaac
15,177
1,012
99
7
2
290,991
3
W
Sun Wukong
15,572
1,038
32
2
1
313,278
0
L
Freya
18,149
1,210
43
3
8
304,417
0
W
Kukulkan
16,735
1,116
131
9
1
260,999
0
W
Xing Tian
14,015
934
15
1
0
301,630
0
W
Hun Batz
15,164
1,011
13
1
1
258,841
0
L
Medusa
14,121
941
40
3
1
237,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role