Player Matchup

Sol
Sol
ApauxZ
Sol
Level 25
God Stats
43W - 20L
1,781 SR
Queue Stats
99W - 89L
1,457 Elo+
Solo
Artio
Artio
DirtyNynja
Artio
Level 33
God Stats
1W - 2L
1,500 SR
Queue Stats
110W - 133L
1,357 Elo+
Party 2
Gilgamesh
Gilgamesh
PhantomPylot
Gilgamesh
Level 26
God Stats
7W - 7L
1,626 SR
Queue Stats
29W - 36L
1,365 Elo+
Party 2
Danzaburou
Danzaburou
PhilmoreJohnson
Danzaburou
Level 16
God Stats
2W - 6L
1,204 SR
Queue Stats
14W - 25L
1,332 Elo+
Solo
Fenrir
Fenrir
faz2jz
Fenrir
Level 26
God Stats
72W - 63L
1,505 SR
Queue Stats
235W - 212L
1,427 Elo+
Solo
Team Averages
Level 25
1,523 SR
1,388 Elo+

VS

Team Averages
Level 23
1,564 SR
1,385 Elo+
Arachne
Arachne
Ark Tz
Arachne
Level 16
God Stats
7W - 3L
1,760 SR
Queue Stats
26W - 29L
1,342 Elo+
Party 1
Agni
Agni
MousOne06
Agni
Level 20
God Stats
8W - 4L
1,743 SR
Queue Stats
113W - 101L
1,418 Elo+
Solo
Cerberus
Cerberus
Num Tz
Cerberus
Level 26
God Stats
6W - 7L
1,433 SR
Queue Stats
47W - 55L
1,400 Elo+
Party 1
Izanami
Izanami
Sole 2D
Izanami
Level 37
God Stats
42W - 31L
1,570 SR
Queue Stats
490W - 452L
1,477 Elo+
Party 1
Tyr
Tyr
revan11111
Tyr
Level 18
God Stats
0W - 2L
1,315 SR
Queue Stats
30W - 68L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
ApauxZ
Sol
20
11 / 10 / 8
23,299
518
39,424
33,805
13,327
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Artio
20
2 / 8 / 7
18,376
408
8,213
39,591
25,221
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
PhantomPylot
Gilgamesh
20
4 / 12 / 8
22,304
496
30,972
45,616
43,876
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
PhilmoreJohnson
Danzaburou
20
2 / 9 / 10
20,139
448
19,485
31,477
15,906
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fenrir
faz2jz
Fenrir
20
15 / 11 / 5
24,243
539
32,711
40,163
28,002
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ark Tz
Arachne
20
4 / 7 / 7
18,384
409
11,615
38,890
22,447
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Agni
20
8 / 5 / 18
21,920
487
32,425
38,352
21,939
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cerberus
Num Tz
Cerberus
20
8 / 5 / 24
20,798
462
22,633
43,528
75,408
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Sole 2D
Izanami
20
29 / 7 / 11
26,534
590
65,662
47,164
25,458
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 11 / 6
13,115
291
42
14,558
7,035

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
115
34
Kills
49
50
Deaths
35
38
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Sol
ApauxZ
Sol
11
10
8
1.5
L
Arachne
Ark Tz
Arachne
4
7
7
1.07
W
Artio
2
8
7
0.69
L
Agni
8
5
18
3.4
L
Cerberus
Num Tz
Cerberus
8
5
24
4
W
Gilgamesh
PhantomPylot
Gilgamesh
4
12
8
0.67
W
Danzaburou
PhilmoreJohnson
Danzaburou
2
9
10
0.78
L
Izanami
Sole 2D
Izanami
29
7
11
4.93
W
Fenrir
faz2jz
Fenrir
15
11
5
1.59
L
0
11
6
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,805
Damage
132,377
190,652
Taken
182,492
126,332
Mitigated
152,287
54,846
Healing
59,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
ApauxZ
Sol
39,424
12,256
0
13,207
33,805
13,327
11,022
10,366
23,439
216,919
0
L
Arachne
Ark Tz
Arachne
11,615
7,964
0
13,267
38,890
22,447
0
6,909
31,981
0
139,089
W
Artio
8,213
379
195
9,721
39,591
25,221
2,490
10,322
29,269
74,354
0
L
Agni
32,425
1,664
596
12,969
38,352
21,939
2,373
12,850
25,502
150,762
0
L
Cerberus
Num Tz
Cerberus
22,633
926
0
9,536
43,528
75,408
1,015
9,666
33,862
100,977
0
W
Gilgamesh
PhantomPylot
Gilgamesh
30,972
5,738
0
9,169
45,616
43,876
2,036
21,374
24,242
0
142,138
W
Danzaburou
PhilmoreJohnson
Danzaburou
19,485
6,133
0
10,217
31,477
15,906
430
8,080
23,397
0
143,428
L
Izanami
Sole 2D
Izanami
65,662
52,244
0
22,745
47,164
25,458
8,333
12,566
34,598
0
224,851
W
Fenrir
faz2jz
Fenrir
32,711
20,228
315
12,022
40,163
28,002
600
8,529
31,634
0
171,629
L
42
42
0
14
14,558
7,035
184
5,646
8,912
0
5,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

108,361
Gold Earned
100,751
983
Minions Killed
856
0
Camps Cleared
0
3,539,436
Distance Traveled
3,491,616
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
23,299
518
291
6
0
733,774
4
L
Arachne
18,384
409
198
4
0
811,927
0
W
Artio
18,376
408
100
2
0
756,937
2
L
Agni
21,920
487
218
5
0
797,482
3
L
Cerberus
20,798
462
120
3
0
777,992
0
W
Gilgamesh
22,304
496
212
5
0
640,129
0
W
Danzaburou
20,139
448
201
4
0
695,852
1
L
Izanami
26,534
590
308
7
0
688,269
0
W
Fenrir
24,243
539
179
4
0
712,744
2
L
Tyr
13,115
291
12
0
0
415,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role