Player Matchup

Sun Wukong
Sun Wukong
Cheezlover21
Sun Wukong
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 48L
1,393 Elo+
Party 1
Zeus
Zeus
DarkAngelofFire
Zeus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 23L
1,457 Elo+
Party 1
Jormungandr
Jormungandr
Supergoodra64
Jormungandr
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 8L
1,190 Elo+
Party 1
Team Averages
Level 41
1,500 SR
1,347 Elo+

VS

Team Averages
Level 52
1,322 SR
1,430 Elo+
Ah Muzen Cab
Ah Muzen Cab
Arordan_the_Torn
Ah Muzen Cab
Level 29
God Stats
14W - 12L
1,373 SR
Queue Stats
22W - 21L
1,434 Elo+
Solo
Mulan
Mulan
Fantasyangel54
Mulan
Level 102
God Stats
1W - 1L
1,148 SR
Queue Stats
16W - 9L
1,526 Elo+
Party 2
Yemoja
Yemoja
dimi1001468
Yemoja
Level 26
God Stats
40W - 44L
1,445 SR
Queue Stats
124W - 166L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cheezlover21
Sun Wukong
12
1 / 8 / 5
9,455
630
11,748
18,905
16,137
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

13
5 / 9 / 2
10,565
704
15,137
14,645
5,288
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Supergoodra64
Jormungandr
12
1 / 7 / 4
9,355
624
7,812
19,228
20,820
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Arordan_the_Torn
Ah Muzen Cab
13
2 / 3 / 10
10,160
677
14,810
11,150
4,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
16 / 3 / 8
12,566
838
22,608
19,280
17,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
15
6 / 1 / 16
12,090
806
6,281
15,010
14,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
58
7
Kills
24
24
Deaths
7
11
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Arordan_the_Torn
Ah Muzen Cab
2
3
10
2.33
L
Sun Wukong
Cheezlover21
Sun Wukong
1
8
5
0.44
L
5
9
2
0.67
W
16
3
8
6.67
L
Jormungandr
Supergoodra64
Jormungandr
1
7
4
0.43
W
Yemoja
6
1
16
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,697
Damage
43,699
52,778
Taken
45,440
42,245
Mitigated
36,348
3,097
Healing
16,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Arordan_the_Torn
Ah Muzen Cab
14,810
6,102
0
2,036
11,150
4,277
280
6,353
4,797
0
56,897
L
Sun Wukong
Cheezlover21
Sun Wukong
11,748
3,620
219
1,346
18,905
16,137
0
3,924
14,556
0
43,305
L
15,137
2,849
0
1,532
14,645
5,288
0
779
13,666
35,047
0
W
22,608
5,507
0
2,965
19,280
17,177
1,837
9,967
9,313
4,953
42,416
L
Jormungandr
Supergoodra64
Jormungandr
7,812
2,384
0
0
19,228
20,820
0
3,215
15,710
23,483
0
W
Yemoja
6,281
1,856
6,577
4,902
15,010
14,894
1,031
6,651
8,359
24,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,375
Gold Earned
34,816
130
Minions Killed
153
0
Camps Cleared
0
685,129
Distance Traveled
774,359
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,160
677
82
5
0
255,725
0
L
Sun Wukong
9,455
630
49
3
0
256,321
6
L
Zeus
10,565
704
47
3
0
193,364
2
W
Mulan
12,566
838
39
3
0
267,211
1
L
Jormungandr
9,355
624
34
2
0
235,444
0
W
Yemoja
12,090
806
32
2
0
251,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role