Player Matchup

Artio
Artio
Shucsen
Artio
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
TheMazi
Bastet
Level 12
God Stats
19W - 9L
1,674 SR
Queue Stats
19W - 9L
1,598 Elo+
Party 2
Janus
Janus
TheOniiChan69
Janus
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 15L
1,604 Elo+
Party 2
Artemis
Artemis
Vichosaurio69
Artemis
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 5L
1,610 Elo+
Party 2
Bellona
Bellona
swadde
Bellona
Level 24
God Stats
2W - 3L
1,282 SR
Queue Stats
56W - 51L
1,511 Elo+
Solo
Team Averages
Level 22
1,491 SR
1,565 Elo+

VS

Team Averages
Level 14
1,545 SR
1,425 Elo+
Ra
Ra
Koda Recon
Ra
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,280 Elo+
Solo
Nemesis
Nemesis
LeandRocks
Nemesis
Level 13
God Stats
2W - 2L
1,709 SR
Queue Stats
30W - 40L
1,419 Elo+
Solo
King Arthur
King Arthur
LittleSyrup
King Arthur
Level 6
God Stats
2W - 4L
1,500 SR
Queue Stats
178W - 195L
1,465 Elo+
Solo
Bellona
Bellona
Mausi654
Bellona
Level 29
God Stats
4W - 5L
1,517 SR
Queue Stats
9W - 11L
1,461 Elo+
Party 1
Artemis
Artemis
Soap16
Artemis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Shucsen
Artio
19
3 / 4 / 32
12,651
1,054
8,263
21,124
24,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bastet
TheMazi
Bastet
20
13 / 2 / 27
12,771
1,064
22,066
17,200
9,946
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
15 / 2 / 25
13,864
1,155
22,425
10,511
5,030
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
20
8 / 2 / 33
12,692
1,058
29,426
10,610
5,768
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
swadde
Bellona
19
8 / 1 / 27
13,113
1,093
10,385
12,316
9,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Team 1 Tickets

210

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 16 / 10
10,935
911
19,845
19,925
8,022
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
LeandRocks
Nemesis
17
2 / 8 / 5
11,524
960
7,584
19,662
8,471
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
LittleSyrup
King Arthur
17
5 / 4 / 4
11,819
985
14,957
21,540
22,040
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Mausi654
Bellona
17
2 / 9 / 4
10,756
896
9,655
23,869
26,429
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
Soap16
Artemis
16
1 / 10 / 5
10,580
882
10,266
15,718
6,121
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

191
Kill Participation
38
47
Kills
10
11
Deaths
47
144
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
16
10
0.31
L
Nemesis
LeandRocks
Nemesis
2
8
5
0.56
L
King Arthur
LittleSyrup
King Arthur
5
4
4
1.75
L
Bellona
Mausi654
Bellona
2
9
4
0.44
W
Artio
Shucsen
Artio
3
4
32
4.75
L
Artemis
Soap16
Artemis
1
10
5
0.35
W
Bastet
TheMazi
Bastet
13
2
27
13.25
W
15
2
25
13.75
W
Artemis
8
2
33
12.25
W
Bellona
swadde
Bellona
8
1
27
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,565
Damage
62,307
71,761
Taken
100,714
54,580
Mitigated
71,083
12,010
Healing
6,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,845
1,911
1,933
831
19,925
8,022
0
7,320
12,605
52,819
0
L
Nemesis
LeandRocks
Nemesis
7,584
1,915
0
2,208
19,662
8,471
0
5,517
14,052
0
22,722
L
King Arthur
LittleSyrup
King Arthur
14,957
761
0
0
21,540
22,040
0
6,394
14,994
232
27,284
L
Bellona
Mausi654
Bellona
9,655
3,460
0
1,186
23,869
26,429
0
6,447
17,255
0
30,677
W
Artio
Shucsen
Artio
8,263
900
1,809
2,792
21,124
24,543
0
5,724
13,811
21,085
0
L
Artemis
Soap16
Artemis
10,266
3,767
0
366
15,718
6,121
0
4,598
11,120
0
33,592
W
Bastet
TheMazi
Bastet
22,066
6,567
0
3,728
17,200
9,946
0
4,679
11,165
0
38,264
W
22,425
2,267
0
183
10,511
5,030
0
3,413
7,098
50,441
0
W
Artemis
29,426
18,880
0
2,324
10,610
5,768
0
2,462
8,148
0
49,417
W
Bellona
swadde
Bellona
10,385
2,519
0
1,174
12,316
9,293
0
3,799
8,517
0
27,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,091
Gold Earned
55,614
226
Minions Killed
225
6
Camps Cleared
6
1,045,586
Distance Traveled
1,040,552
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,935
911
81
7
1
187,261
0
L
Nemesis
11,524
960
41
3
1
241,183
0
L
King Arthur
11,819
985
27
2
1
250,348
0
L
Bellona
10,756
896
33
3
3
204,354
0
W
Artio
12,651
1,054
27
2
1
181,715
0
L
Artemis
10,580
882
43
4
0
157,406
2
W
Bastet
12,771
1,064
36
3
1
246,754
1
W
Janus
13,864
1,155
83
7
0
200,562
0
W
Artemis
12,692
1,058
52
4
2
197,785
1
W
Bellona
13,113
1,093
28
2
2
218,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role