Player Matchup

Vulcan
Vulcan
GirxaffeGuy
Vulcan
Level 17
God Stats
8W - 8L
1,464 SR
Queue Stats
18W - 21L
1,453 Elo+
Party 1
Cthulhu
Cthulhu
MrStuntington
Cthulhu
Level 14
God Stats
6W - 8L
1,434 SR
Queue Stats
10W - 11L
1,357 Elo+
Solo
Hun Batz
Hun Batz
Sexy Hearts
Hun Batz
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,513 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Son_Gouken20
Cu Chulainn
Level 26
God Stats
23W - 32L
1,486 SR
Queue Stats
57W - 67L
1,446 Elo+
Solo
Izanami
Izanami
Soooobek
Izanami
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,549 Elo+
Party 1
Team Averages
Level 26
1,477 SR
1,463 Elo+

VS

Team Averages
Level 26
1,364 SR
1,267 Elo+
Jing Wei
Jing Wei
ANIMAMESTA
Jing Wei
Level 26
God Stats
24W - 29L
1,381 SR
Queue Stats
38W - 65L
1,234 Elo+
Party 2
Bacchus
Bacchus
Jaggerlvl
Bacchus
Level 29
God Stats
6W - 4L
1,211 SR
Queue Stats
47W - 110L
1,214 Elo+
Party 2
Thanatos
Thanatos
Saito Hiraga X
Thanatos
Level 21
God Stats
20W - 23L
1,475 SR
Queue Stats
31W - 41L
1,236 Elo+
Party 2
Xbalanque
Xbalanque
SanitaryProduct
Xbalanque
Level 25
God Stats
15W - 19L
1,444 SR
Queue Stats
27W - 57L
1,231 Elo+
Party 2
Loki
Loki
liltabarek11
Loki
Level 28
God Stats
17W - 19L
1,310 SR
Queue Stats
521W - 548L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
19
16 / 3 / 6
13,554
542
24,040
12,804
5,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
16
2 / 3 / 6
11,521
461
6,592
21,073
19,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
Sexy Hearts
Hun Batz
15
2 / 4 / 8
11,068
443
3,367
15,624
5,916
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cu Chulainn
Son_Gouken20
Cu Chulainn
19
3 / 2 / 9
13,163
527
14,151
16,338
18,461
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Soooobek
Izanami
20
13 / 0 / 6
14,340
574
15,421
18,182
7,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ANIMAMESTA
Jing Wei
17
3 / 8 / 1
10,609
424
7,773
16,931
6,236
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Jaggerlvl
Bacchus
14
1 / 9 / 2
8,842
354
8,211
20,525
11,495
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thanatos
15
2 / 8 / 3
9,533
381
5,914
21,895
10,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
SanitaryProduct
Xbalanque
17
0 / 4 / 2
10,054
402
5,137
12,494
4,797
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
2 / 7 / 2
10,171
407
6,132
16,220
6,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
18
36
Kills
8
12
Deaths
36
35
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
ANIMAMESTA
Jing Wei
3
8
1
0.44
W
Vulcan
16
3
6
6.33
L
Bacchus
Jaggerlvl
Bacchus
1
9
2
0.22
W
Cthulhu
2
3
6
1.67
L
Thanatos
2
8
3
0.44
L
Xbalanque
SanitaryProduct
Xbalanque
0
4
2
0.25
W
Hun Batz
Sexy Hearts
Hun Batz
2
4
8
1.5
W
Cu Chulainn
Son_Gouken20
Cu Chulainn
3
2
9
3.75
W
Izanami
Soooobek
Izanami
13
0
6
16
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,571
Damage
33,167
84,021
Taken
88,065
56,976
Mitigated
38,859
22,206
Healing
15,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
ANIMAMESTA
Jing Wei
7,773
6,744
755
1,233
16,931
6,236
296
10,055
6,676
0
63,050
W
Vulcan
24,040
4,991
0
2,458
12,804
5,724
2,421
3,903
8,901
90,339
0
L
Bacchus
Jaggerlvl
Bacchus
8,211
574
624
1,755
20,525
11,495
29
7,983
12,473
37,521
0
W
Cthulhu
6,592
141
184
5,253
21,073
19,642
1,204
4,912
16,161
55,221
0
L
Thanatos
5,914
1,313
0
6,910
21,895
10,064
0
7,786
13,938
0
58,997
L
Xbalanque
SanitaryProduct
Xbalanque
5,137
2,223
66
1,146
12,494
4,797
2,216
820
11,674
0
49,332
W
Hun Batz
Sexy Hearts
Hun Batz
3,367
567
0
5,038
15,624
5,916
2,293
1,987
13,637
0
50,956
W
Cu Chulainn
Son_Gouken20
Cu Chulainn
14,151
4,298
0
3,382
16,338
18,461
806
3,873
12,465
0
77,776
W
Izanami
Soooobek
Izanami
15,421
9,324
0
5,891
18,182
7,233
8,263
3,701
14,481
0
130,486
L
6,132
864
0
3,482
16,220
6,267
0
3,528
12,672
0
67,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,646
Gold Earned
49,209
608
Minions Killed
446
0
Camps Cleared
0
2,237,987
Distance Traveled
2,137,511
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,609
424
115
5
0
421,653
0
W
Vulcan
13,554
542
118
5
0
449,833
0
L
Bacchus
8,842
354
50
2
0
461,358
3
W
Cthulhu
11,521
461
89
4
0
424,563
3
L
Thanatos
9,533
381
87
3
0
431,140
6
L
Xbalanque
10,054
402
104
4
0
372,844
1
W
Hun Batz
11,068
443
86
3
0
426,202
0
W
Cu Chulainn
13,163
527
145
6
0
474,162
7
W
Izanami
14,340
574
170
7
0
463,227
1
L
Loki
10,171
407
90
4
0
450,516
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role