Player Matchup

Anubis
Anubis
EddyAMI
Anubis
Level 24
God Stats
8W - 1L
1,839 SR
Queue Stats
103W - 107L
1,428 Elo+
Party 1
Ares
Ares
IBrokenwinnGZ
Ares
Level 7
God Stats
15W - 3L
1,779 SR
Queue Stats
19W - 16L
1,478 Elo+
Party 1
Chang'e
Chang'e
Mattiep22
Chang'e
Level 17
God Stats
20W - 10L
1,744 SR
Queue Stats
64W - 68L
1,424 Elo+
Party 3
Fenrir
Fenrir
PREDSTAxMUTANT
Fenrir
Level 14
God Stats
8W - 6L
1,514 SR
Queue Stats
15W - 14L
1,447 Elo+
Solo
Zeus
Zeus
dirtteejelly44
Zeus
Level 25
God Stats
14W - 14L
1,228 SR
Queue Stats
51W - 46L
1,405 Elo+
Party 3
Team Averages
Level 17
1,621 SR
1,437 Elo+

VS

Team Averages
Level 11
1,505 SR
1,302 Elo+
Gilgamesh
Gilgamesh
ConcreteDhck
Gilgamesh
Level 23
God Stats
15W - 9L
1,525 SR
Queue Stats
193W - 132L
1,545 Elo+
Solo
Thor
Thor
Cxmp Soul
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,272 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ET Capalot
Tsukuyomi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,058 Elo+
Party 2
Nemesis
Nemesis
L0STB0T
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,167 Elo+
Party 2
King Arthur
King Arthur
ViaticOregon530
King Arthur
Level 18
God Stats
18W - 20L
1,500 SR
Queue Stats
94W - 76L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
EddyAMI
Anubis
20
4 / 5 / 27
12,881
991
14,986
13,456
7,780
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
14 / 4 / 21
14,074
1,083
21,237
19,813
31,645
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
Mattiep22
Chang'e
20
8 / 3 / 23
13,548
1,042
17,675
14,322
5,589
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
10 / 5 / 26
13,809
1,062
20,399
15,945
10,509
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
11 / 4 / 21
13,279
1,021
22,284
7,992
3,707
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

165

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ConcreteDhck
Gilgamesh
20
12 / 0 / 6
16,294
1,253
23,484
20,107
14,767
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thor
18
3 / 11 / 5
11,914
916
6,779
18,838
6,765
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Tsukuyomi
ET Capalot
Tsukuyomi
19
6 / 14 / 5
13,352
1,027
20,752
24,758
10,243
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Nemesis
L0STB0T
Nemesis
19
0 / 14 / 8
11,987
922
9,051
25,143
11,301
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

King Arthur
ViaticOregon530
King Arthur
19
0 / 8 / 9
12,348
950
6,483
21,130
18,217
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
54
47
Kills
21
21
Deaths
47
118
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ConcreteDhck
Gilgamesh
12
0
6
15
L
Thor
3
11
5
0.5
L
Tsukuyomi
ET Capalot
Tsukuyomi
6
14
5
0.61
W
Anubis
EddyAMI
Anubis
4
5
27
3.5
W
14
4
21
6.13
L
Nemesis
L0STB0T
Nemesis
0
14
8
0.29
W
Chang'e
Mattiep22
Chang'e
8
3
23
6.5
W
10
5
26
4.6
L
King Arthur
ViaticOregon530
King Arthur
0
8
9
0.56
W
11
4
21
5.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,581
Damage
66,549
71,528
Taken
109,976
59,230
Mitigated
61,293
11,799
Healing
7,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ConcreteDhck
Gilgamesh
23,484
7,516
0
2,712
20,107
14,767
0
15,342
4,765
0
36,330
L
Thor
6,779
2,704
0
136
18,838
6,765
0
14,494
4,344
0
10,826
L
Tsukuyomi
ET Capalot
Tsukuyomi
20,752
9,253
0
491
24,758
10,243
0
17,368
7,296
0
37,594
W
Anubis
EddyAMI
Anubis
14,986
329
0
2,159
13,456
7,780
0
92
13,364
21,933
0
W
21,237
875
0
0
19,813
31,645
0
0
19,813
31,126
0
L
Nemesis
L0STB0T
Nemesis
9,051
5,134
0
2,006
25,143
11,301
0
14,355
10,788
0
32,738
W
Chang'e
Mattiep22
Chang'e
17,675
1,856
3,366
5,577
14,322
5,589
0
0
14,322
38,095
0
W
20,399
7,994
0
697
15,945
10,509
0
277
15,668
0
37,827
L
King Arthur
ViaticOregon530
King Arthur
6,483
504
0
1,911
21,130
18,217
0
14,623
6,507
369
33,736
W
22,284
3,796
0
0
7,992
3,707
0
0
7,992
42,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,591
Gold Earned
65,895
188
Minions Killed
144
6
Camps Cleared
5
1,023,983
Distance Traveled
1,224,909
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
16,294
1,253
15
1
3
274,307
1
L
Thor
11,914
916
14
1
0
237,354
0
L
Tsukuyomi
13,352
1,027
22
2
0
258,589
0
W
Anubis
12,881
991
14
1
1
180,816
1
W
Ares
14,074
1,083
19
1
1
212,359
2
L
Nemesis
11,987
922
34
3
1
234,262
0
W
Chang'e
13,548
1,042
53
4
3
224,263
0
W
Fenrir
13,809
1,062
50
4
1
195,468
1
L
King Arthur
12,348
950
59
5
1
220,397
1
W
Zeus
13,279
1,021
52
4
0
211,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role