Player Matchup

King Arthur
King Arthur
Bronze III
AGN Vade V4
King Arthur
Bronze III
Level 92
God Stats
0W - 3L
1,412 SR
Queue Stats
1W - 4L
1,458 MMR
Party 3
Thanatos
Thanatos
Silver V
Dr ZoDi
Thanatos
Silver V
Level 129
God Stats
2W - 3L
1,505 SR
Queue Stats
9W - 21L
1,191 MMR
Party 3
Chiron
Chiron
Silver II
Excrta
Chiron
Silver II
Level 112
God Stats
0W - 3L
1,390 SR
Queue Stats
26W - 40L
1,122 MMR
Party 1
Scylla
Scylla
Gold II
FatBrandonn
Scylla
Gold II
Level 129
God Stats
2W - 4L
1,931 SR
Queue Stats
234W - 236L
1,597 MMR
Party 1
Ymir
Ymir
Bronze III
MK KINZ
Ymir
Bronze III
Level 65
God Stats
1W - 1L
1,692 SR
Queue Stats
1W - 5L
1,347 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 105
1,586 SR
1,343 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 131
1,640 SR
1,405 MMR
Neith
Neith
Silver IV
 
Neith
Silver IV
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Artio
Artio
Gold V
Exterieur
Artio
Gold V
Level 125
God Stats
15W - 12L
1,685 SR
Queue Stats
351W - 358L
1,361 MMR
Solo
Cabrakan
Cabrakan
Gold IV
FearlessGhost16
Cabrakan
Gold IV
Level 125
God Stats
10W - 9L
1,549 SR
Queue Stats
154W - 151L
1,367 MMR
Solo
Athena
Athena
Silver I
Maesunn
Athena
Silver I
Level 128
God Stats
2W - 1L
1,765 SR
Queue Stats
23W - 28L
1,457 MMR
Party 2
Discordia
Discordia
Silver II
Ryansanity
Discordia
Silver II
Level 157
God Stats
14W - 10L
1,700 SR
Queue Stats
92W - 93L
1,340 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AGN Vade V4
King Arthur
15
0 / 7 / 1
9,031
452
6,419
13,501
9,504
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Dr ZoDi
Thanatos
14
4 / 7 / 4
9,289
464
6,996
16,137
6,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chiron
Excrta
Chiron
14
1 / 4 / 3
8,694
435
7,956
11,153
5,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
16
3 / 4 / 1
9,533
477
6,556
10,070
3,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
MK KINZ
Ymir
13
1 / 6 / 3
8,468
423
6,215
16,810
7,687
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
Cu ChulainnJanusTsukuyomiSetHera

VS

Bans
DanzaburouTiamatZeusArachneNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
11 / 2 / 5
11,241
562
14,370
7,658
3,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
Exterieur
Artio
17
5 / 0 / 9
11,384
569
6,577
13,783
16,297
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cabrakan
15
3 / 3 / 10
10,054
503
9,735
13,829
9,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Athena
Maesunn
Athena
15
3 / 3 / 14
10,414
521
7,317
19,133
14,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Discordia
Ryansanity
Discordia
18
5 / 1 / 5
11,502
575
6,705
6,342
2,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
70
9
Kills
27
28
Deaths
9
12
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
11
2
5
6.75
L
King Arthur
AGN Vade V4
King Arthur
0
7
1
0.07
L
Thanatos
Dr ZoDi
Thanatos
4
7
4
0.86
L
Chiron
Excrta
Chiron
1
4
3
0.63
W
Artio
Exterieur
Artio
5
0
9
9.5
L
Scylla
3
4
1
0.88
W
Cabrakan
3
3
10
2.67
L
Ymir
MK KINZ
Ymir
1
6
3
0.42
W
Athena
Maesunn
Athena
3
3
14
3.33
W
Discordia
Ryansanity
Discordia
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,142
Damage
44,704
67,671
Taken
60,745
32,169
Mitigated
46,317
17,013
Healing
21,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
14,370
6,033
864
3,610
7,658
3,518
3,769
2,287
5,371
0
80,911
L
King Arthur
AGN Vade V4
King Arthur
6,419
1,081
0
260
13,501
9,504
0
6,880
6,618
0
55,759
L
Thanatos
Dr ZoDi
Thanatos
6,996
2,255
0
10,371
16,137
6,406
0
7,006
9,025
0
51,547
L
Chiron
Excrta
Chiron
7,956
3,714
933
2,592
11,153
5,216
0
5,230
5,860
0
58,511
W
Artio
Exterieur
Artio
6,577
653
270
8,109
13,783
16,297
581
1,258
12,475
61,649
0
L
Scylla
6,556
612
0
1,375
10,070
3,356
685
6,432
3,316
58,359
0
W
Cabrakan
9,735
2,055
0
2,024
13,829
9,782
820
2,203
11,459
64,897
0
L
Ymir
MK KINZ
Ymir
6,215
1,005
64
1,418
16,810
7,687
0
4,250
12,518
35,589
0
W
Athena
Maesunn
Athena
7,317
1,937
0
5,171
19,133
14,368
215
4,704
14,395
29,536
0
W
Discordia
Ryansanity
Discordia
6,705
20
0
1,854
6,342
2,352
1,492
1,872
4,274
76,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,015
Gold Earned
54,595
519
Minions Killed
548
0
Camps Cleared
0
1,677,686
Distance Traveled
1,916,591
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,241
562
144
7
0
326,198
1
L
King Arthur
9,031
452
131
7
0
332,818
2
L
Thanatos
9,289
464
89
4
0
358,374
1
L
Chiron
8,694
435
117
6
0
315,698
2
W
Artio
11,384
569
114
6
0
408,204
2
L
Scylla
9,533
477
123
6
0
350,175
6
W
Cabrakan
10,054
503
101
5
0
377,173
7
L
Ymir
8,468
423
59
3
0
320,621
6
W
Athena
10,414
521
39
2
0
404,298
7
W
Discordia
11,502
575
150
8
0
400,718
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role