Player Matchup

Da Ji
Da Ji
SoBisMe
Da Ji
Level 44
God Stats
5W - 2L
1,598 SR
Queue Stats
155W - 116L
1,661 Elo+
Party 2
Gilgamesh
Gilgamesh
TheRealValust
Gilgamesh
Level 65
God Stats
7W - 1L
1,794 SR
Queue Stats
221W - 174L
1,640 Elo+
Party 2
Cthulhu
Cthulhu
ThyMyst
Cthulhu
Level 60
God Stats
1W - 0L
1,324 SR
Queue Stats
7W - 9L
1,332 Elo+
Party 3
Janus
Janus
Zulvs
Janus
Level 63
God Stats
9W - 12L
1,523 SR
Queue Stats
93W - 87L
1,580 Elo+
Party 2
Danzaburou
Danzaburou
ssuunnyD
Danzaburou
Level 26
God Stats
21W - 20L
1,363 SR
Queue Stats
123W - 114L
1,395 Elo+
Party 3
Team Averages
Level 52
1,520 SR
1,521 Elo+

VS

Team Averages
Level 74
1,560 SR
1,426 Elo+
Gilgamesh
Gilgamesh
Biomechanicaltoy
Gilgamesh
Level 107
God Stats
19W - 12L
1,741 SR
Queue Stats
388W - 387L
1,530 Elo+
Solo
Terra
Terra
BoodyHolla69
Terra
Level 68
God Stats
148W - 160L
1,558 SR
Queue Stats
618W - 649L
1,407 Elo+
Party 1
Izanami
Izanami
NeighbourlyRat
Izanami
Level 43
God Stats
26W - 21L
1,550 SR
Queue Stats
58W - 73L
1,359 Elo+
Party 1
Tiamat
Tiamat
SaintBelve
Tiamat
Level 49
God Stats
11W - 6L
1,583 SR
Queue Stats
61W - 73L
1,399 Elo+
Party 1
Ao Kuang
Ao Kuang
faze_thotbot
Ao Kuang
Level 103
God Stats
5W - 6L
1,371 SR
Queue Stats
653W - 698L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
SoBisMe
Da Ji
20
7 / 2 / 4
12,813
582
13,629
17,578
8,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
TheRealValust
Gilgamesh
20
2 / 3 / 5
12,740
579
11,587
18,746
13,812
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
ThyMyst
Cthulhu
17
6 / 2 / 10
11,704
532
11,113
18,851
14,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Janus
Zulvs
Janus
20
4 / 1 / 5
12,563
571
11,944
12,087
4,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
ssuunnyD
Danzaburou
18
6 / 6 / 7
12,091
550
18,375
18,614
7,269
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
17
4 / 3 / 2
10,701
486
11,644
17,394
7,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 4 / 6
10,059
457
5,838
19,065
8,564
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
5 / 10 / 2
10,424
474
18,441
23,312
8,708
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
SaintBelve
Tiamat
17
4 / 4 / 2
10,809
491
12,120
13,557
7,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
faze_thotbot
Ao Kuang
15
0 / 4 / 1
8,980
408
6,518
19,040
18,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
27
25
Kills
14
14
Deaths
25
31
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
4
3
2
1.67
L
1
4
6
1
L
5
10
2
0.6
L
Tiamat
SaintBelve
Tiamat
4
4
2
1.25
W
Da Ji
SoBisMe
Da Ji
7
2
4
4.5
W
Gilgamesh
TheRealValust
Gilgamesh
2
3
5
1.5
W
Cthulhu
ThyMyst
Cthulhu
6
2
10
5.5
W
Janus
Zulvs
Janus
4
1
5
6.5
L
Ao Kuang
faze_thotbot
Ao Kuang
0
4
1
0.13
W
Danzaburou
ssuunnyD
Danzaburou
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,648
Damage
54,561
85,876
Taken
92,368
48,580
Mitigated
51,247
27,358
Healing
30,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
11,644
3,261
0
1,326
17,394
7,573
427
5,160
12,078
0
75,113
L
5,838
840
3,033
6,202
19,065
8,564
204
6,773
12,118
29,124
0
L
18,441
13,295
581
5,597
23,312
8,708
1,553
5,663
17,649
0
86,123
L
Tiamat
SaintBelve
Tiamat
12,120
869
0
5,392
13,557
7,549
1,014
2,698
10,720
68,875
0
W
Da Ji
SoBisMe
Da Ji
13,629
4,931
0
7,267
17,578
8,019
0
5,355
12,045
0
96,036
W
Gilgamesh
TheRealValust
Gilgamesh
11,587
4,231
0
4,815
18,746
13,812
2,374
7,543
11,139
0
89,564
W
Cthulhu
ThyMyst
Cthulhu
11,113
810
746
4,680
18,851
14,921
973
3,681
15,062
27,697
0
W
Janus
Zulvs
Janus
11,944
1,326
93
3,396
12,087
4,559
630
3,873
7,860
98,716
0
L
Ao Kuang
faze_thotbot
Ao Kuang
6,518
1,981
0
8,001
19,040
18,853
574
2,158
16,746
54,799
0
W
Danzaburou
ssuunnyD
Danzaburou
18,375
9,208
0
6,361
18,614
7,269
4,346
3,300
15,294
0
74,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,911
Gold Earned
50,973
657
Minions Killed
554
0
Camps Cleared
0
2,165,970
Distance Traveled
1,858,422
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,701
486
130
6
0
447,403
5
L
Terra
10,059
457
47
2
0
344,311
1
L
Izanami
10,424
474
141
6
0
343,960
3
L
Tiamat
10,809
491
154
7
0
384,643
3
W
Da Ji
12,813
582
159
7
0
436,835
5
W
Gilgamesh
12,740
579
172
8
0
435,436
5
W
Cthulhu
11,704
532
32
1
0
453,731
3
W
Janus
12,563
571
185
8
0
412,194
1
L
Ao Kuang
8,980
408
82
4
0
338,105
4
W
Danzaburou
12,091
550
109
5
0
427,774
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role