Player Matchup

Nox
Nox
Mishellyo_o
Nox
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,291 Elo+
Party 1
Merlin
Merlin
SukaDicaTwice
Merlin
Level 8
God Stats
3W - 3L
1,320 SR
Queue Stats
10W - 21L
1,131 Elo+
Party 1
Fenrir
Fenrir
Viewtiful_Dro
Fenrir
Level 11
God Stats
5W - 4L
1,427 SR
Queue Stats
8W - 9L
1,326 Elo+
Party 1
Izanami
Izanami
dirtyhawaiian69
Izanami
Level 24
God Stats
11W - 6L
1,297 SR
Queue Stats
53W - 51L
1,422 Elo+
Solo
Da Ji
Da Ji
goldwing0825
Da Ji
Level 44
God Stats
32W - 24L
1,557 SR
Queue Stats
56W - 51L
1,494 Elo+
Party 1
Team Averages
Level 18
1,420 SR
1,333 Elo+

VS

Team Averages
Level 14
1,587 SR
1,454 Elo+
Freya
Freya
 
Freya
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
CRITICAL_S0UL
Vamana
Level 18
God Stats
14W - 20L
1,425 SR
Queue Stats
24W - 30L
1,499 Elo+
Party 2
Fenrir
Fenrir
FatalDreamZzz
Fenrir
Level 21
God Stats
1W - 2L
1,769 SR
Queue Stats
49W - 53L
1,474 Elo+
Party 2
Apollo
Apollo
Quinn_Shoubu12
Apollo
Level 5
God Stats
2W - 2L
1,741 SR
Queue Stats
2W - 4L
1,304 Elo+
Solo
Olorun
Olorun
buddymudd6
Olorun
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 5 / 17
11,408
951
4,616
8,132
3,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
4 / 3 / 24
12,907
1,076
8,791
9,180
8,816
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

19
9 / 2 / 15
13,290
1,108
14,954
17,638
10,833
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
12 / 6 / 15
13,832
1,153
29,234
14,248
6,230
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
12 / 3 / 8
13,263
1,105
18,688
11,274
5,298
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

226

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
18
5 / 6 / 5
13,243
1,104
9,851
13,026
4,500
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
8 / 7 / 7
13,119
1,093
18,557
24,948
26,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
6 / 10 / 8
13,052
1,088
18,812
24,035
12,220
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
0 / 15 / 9
10,835
903
7,456
20,116
6,992
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Olorun
buddymudd6
Olorun
13
0 / 0 / 0
8,890
741
0
0
0

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
48
38
Kills
19
19
Deaths
38
79
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
5
6
5
1.25
L
8
7
7
1.64
L
6
10
8
1
W
1
5
17
1.9
L
0
15
9
0.3
W
4
3
24
5.33
W
9
2
15
8.25
L
Olorun
buddymudd6
Olorun
0
0
0
0
W
12
6
15
3.25
W
12
3
8
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,283
Damage
54,676
60,472
Taken
82,125
34,661
Mitigated
50,456
7,774
Healing
5,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
9,851
3,860
0
877
13,026
4,500
0
747
12,279
32,060
0
L
18,557
10,598
0
3,857
24,948
26,744
0
5,818
19,130
21
35,496
L
18,812
4,865
0
772
24,035
12,220
0
3,365
20,670
0
33,553
W
4,616
825
0
53
8,132
3,484
0
1,544
6,388
13,950
0
L
7,456
2,129
0
216
20,116
6,992
0
3,477
16,639
0
16,017
W
8,791
3,113
98
1,522
9,180
8,816
0
1,346
7,784
22,619
0
W
14,954
5,728
0
876
17,638
10,833
0
3,938
13,500
0
35,351
L
Olorun
buddymudd6
Olorun
0
0
0
0
0
0
0
0
0
0
0
W
29,234
25,493
0
3,899
14,248
6,230
0
1,566
12,509
0
59,916
W
18,688
5,606
0
1,326
11,274
5,298
0
1,471
9,603
0
32,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,700
Gold Earned
59,139
215
Minions Killed
145
8
Camps Cleared
2
911,179
Distance Traveled
870,254
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
13,243
1,104
61
5
0
164,480
0
L
Vamana
13,119
1,093
32
3
2
259,391
0
L
Fenrir
13,052
1,088
32
3
0
244,875
0
W
Nox
11,408
951
26
2
0
144,923
0
L
Apollo
10,835
903
20
2
0
192,977
2
W
Merlin
12,907
1,076
40
3
0
153,781
0
W
Fenrir
13,290
1,108
60
5
2
234,391
0
L
Olorun
8,890
741
0
0
0
8,531
0
W
Izanami
13,832
1,153
63
5
2
171,903
0
W
Da Ji
13,263
1,105
26
2
4
206,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role