Player Matchup

Gilgamesh
Gilgamesh
CK_Chip
Gilgamesh
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,445 Elo+
Party 2
Fafnir
Fafnir
DarkLordSriracha
Fafnir
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,827 Elo+
Party 2
Vulcan
Vulcan
SwishersNWoods
Vulcan
Level 57
God Stats
8W - 6L
1,585 SR
Queue Stats
33W - 36L
1,636 Elo+
Solo
Team Averages
Level 87
1,528 SR
1,636 Elo+

VS

Team Averages
Level 129
1,718 SR
1,862 Elo+
Scylla
Scylla
FiгeStorm
Scylla
Level 158
God Stats
10W - 3L
1,653 SR
Queue Stats
1,464W - 341L
1,976 Elo+
Party 1
Gilgamesh
Gilgamesh
GodSzekun
Gilgamesh
Level 159
God Stats
25W - 5L
2,017 SR
Queue Stats
1,348W - 356L
1,981 Elo+
Party 1
Hercules
Hercules
Ill2PaCllI
Hercules
Level 69
God Stats
14W - 25L
1,485 SR
Queue Stats
220W - 235L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CK_Chip
Gilgamesh
9
1 / 8 / 3
7,720
702
6,507
13,497
10,552
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
2 / 6 / 3
8,668
788
3,325
12,237
10,400
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
2 / 6 / 1
7,314
665
5,772
7,329
2,419
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
FiгeStorm
Scylla
13
10 / 1 / 6
9,586
871
9,441
6,144
1,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
GodSzekun
Gilgamesh
13
8 / 3 / 11
9,354
850
13,390
9,454
5,043
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
Ill2PaCllI
Hercules
12
2 / 1 / 17
8,634
785
5,592
8,289
4,199
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
54
5
Kills
20
20
Deaths
5
7
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CK_Chip
Gilgamesh
1
8
3
0.31
L
2
6
3
0.58
W
Scylla
FiгeStorm
Scylla
10
1
6
13
W
Gilgamesh
GodSzekun
Gilgamesh
8
3
11
4.5
W
Hercules
Ill2PaCllI
Hercules
2
1
17
10.5
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,604
Damage
28,423
33,063
Taken
23,887
23,371
Mitigated
11,234
3,287
Healing
5,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CK_Chip
Gilgamesh
6,507
892
0
469
13,497
10,552
0
3,811
9,494
0
19,918
L
3,325
462
0
2,568
12,237
10,400
0
4,109
7,934
7,840
0
W
Scylla
FiгeStorm
Scylla
9,441
975
0
1,716
6,144
1,992
852
2,369
3,775
40,895
0
W
Gilgamesh
GodSzekun
Gilgamesh
13,390
3,502
0
1,275
9,454
5,043
657
3,338
6,116
0
36,852
W
Hercules
Ill2PaCllI
Hercules
5,592
1,845
0
2,509
8,289
4,199
982
3,499
4,790
0
22,237
L
5,772
954
0
250
7,329
2,419
0
1,093
6,154
33,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,702
Gold Earned
27,574
77
Minions Killed
133
0
Camps Cleared
0
588,674
Distance Traveled
648,620
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,720
702
24
2
0
196,981
3
L
Fafnir
8,668
788
14
1
0
185,103
3
W
Scylla
9,586
871
56
5
0
206,877
2
W
Gilgamesh
9,354
850
42
4
0
216,068
3
W
Hercules
8,634
785
35
3
0
225,675
4
L
Vulcan
7,314
665
39
4
0
206,590
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role