Player Matchup

Ymir
Ymir
Gentle2k
Ymir
Level 9
God Stats
1W - 0L
1,651 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Kobethecloser8
Danzaburou
Level 88
God Stats
2W - 0L
1,489 SR
Queue Stats
94W - 72L
1,540 Elo+
Party 2
Merlin
Merlin
xItalianStaIIion
Merlin
Level 103
God Stats
6W - 5L
1,470 SR
Queue Stats
51W - 45L
1,576 Elo+
Party 2
Team Averages
Level 67
1,537 SR
1,539 Elo+

VS

Team Averages
Level 45
1,495 SR
1,452 Elo+
Tiamat
Tiamat
CloutCryZ
Tiamat
Level 98
God Stats
0W - 2L
1,589 SR
Queue Stats
20W - 14L
1,567 Elo+
Party 1
Gilgamesh
Gilgamesh
DrXereaux
Gilgamesh
Level 29
God Stats
18W - 29L
1,373 SR
Queue Stats
65W - 81L
1,383 Elo+
Solo
Anhur
Anhur
RSutt4025
Anhur
Level 7
God Stats
0W - 4L
1,524 SR
Queue Stats
9W - 17L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
0 / 1 / 14
9,886
618
1,960
7,650
7,694
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Kobethecloser8
Danzaburou
16
11 / 4 / 8
12,817
801
16,375
14,236
5,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
10 / 0 / 8
12,326
770
19,478
8,381
3,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CloutCryZ
Tiamat
15
1 / 3 / 4
10,183
636
9,577
12,677
7,462
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
DrXereaux
Gilgamesh
11
3 / 10 / 2
10,297
644
7,254
16,091
7,622
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
RSutt4025
Anhur
12
1 / 8 / 3
9,232
577
1,944
13,543
4,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
21
Kills
5
5
Deaths
21
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tiamat
CloutCryZ
Tiamat
1
3
4
1
L
Gilgamesh
DrXereaux
Gilgamesh
3
10
2
0.4
W
Ymir
0
1
14
7
W
Danzaburou
Kobethecloser8
Danzaburou
11
4
8
3.75
L
Anhur
RSutt4025
Anhur
1
8
3
0.31
W
10
0
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,813
Damage
18,775
30,267
Taken
42,311
15,940
Mitigated
19,469
6,995
Healing
6,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
CloutCryZ
Tiamat
9,577
1,203
0
3,253
12,677
7,462
164
4,517
7,843
60,030
0
L
Gilgamesh
DrXereaux
Gilgamesh
7,254
1,546
516
1,047
16,091
7,622
0
8,365
7,343
0
18,656
W
Ymir
1,960
847
846
633
7,650
7,694
175
2,491
5,159
9,590
0
W
Danzaburou
Kobethecloser8
Danzaburou
16,375
5,460
0
3,177
14,236
5,121
2,131
4,099
10,137
0
79,568
L
Anhur
RSutt4025
Anhur
1,944
577
0
1,540
13,543
4,385
0
7,432
5,599
0
19,557
W
19,478
437
0
2,339
8,381
3,125
760
3,063
5,318
60,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,029
Gold Earned
29,712
222
Minions Killed
159
0
Camps Cleared
0
798,351
Distance Traveled
749,797
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,183
636
102
6
0
292,552
3
L
Gilgamesh
10,297
644
16
1
0
229,194
5
W
Ymir
9,886
618
16
1
0
259,009
0
W
Danzaburou
12,817
801
100
6
0
258,495
2
L
Anhur
9,232
577
41
3
0
228,051
3
W
Merlin
12,326
770
106
7
0
280,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role