Player Matchup

Cthulhu
Cthulhu
Humble_Aries
Cthulhu
Level 17
God Stats
5W - 3L
1,562 SR
Queue Stats
5W - 7L
1,417 Elo+
Party 1
Gilgamesh
Gilgamesh
Slight_Ace
Gilgamesh
Level 78
God Stats
44W - 30L
1,549 SR
Queue Stats
124W - 120L
1,470 Elo+
Party 1
Scylla
Scylla
killler3334
Scylla
Level 27
God Stats
5W - 3L
1,712 SR
Queue Stats
12W - 13L
1,436 Elo+
Party 1
Team Averages
Level 41
1,608 SR
1,441 Elo+

VS

Team Averages
Level 69
1,648 SR
1,471 Elo+
Gilgamesh
Gilgamesh
Diggittydong
Gilgamesh
Level 73
God Stats
22W - 8L
1,723 SR
Queue Stats
226W - 190L
1,433 Elo+
Party 2
Medusa
Medusa
Diogenes9153
Medusa
Level 121
God Stats
6W - 0L
1,500 SR
Queue Stats
230W - 203L
1,480 Elo+
Party 2
Anubis
Anubis
Wapujuki
Anubis
Level 12
God Stats
23W - 15L
1,723 SR
Queue Stats
83W - 61L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Humble_Aries
Cthulhu
14
1 / 6 / 6
10,085
630
4,829
18,960
15,742
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
Slight_Ace
Gilgamesh
14
5 / 7 / 1
11,624
727
16,361
18,080
12,486
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Scylla
13
1 / 8 / 6
10,270
642
5,183
11,543
3,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Diggittydong
Gilgamesh
15
6 / 3 / 10
11,650
728
12,169
13,603
7,924
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Medusa
16
12 / 3 / 5
12,665
792
19,723
12,403
5,219
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
Wapujuki
Anubis
14
3 / 2 / 11
10,898
681
8,360
10,521
6,294
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
47
7
Kills
21
21
Deaths
8
13
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Diggittydong
Gilgamesh
6
3
10
3.67
W
Medusa
12
3
5
4.83
L
Cthulhu
Humble_Aries
Cthulhu
1
6
6
0.67
L
Gilgamesh
Slight_Ace
Gilgamesh
5
7
1
0.79
W
Anubis
Wapujuki
Anubis
3
2
11
4.25
L
Scylla
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,373
Damage
40,252
48,583
Taken
36,527
31,279
Mitigated
19,437
6,030
Healing
7,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Diggittydong
Gilgamesh
12,169
3,261
0
1,670
13,603
7,924
267
4,929
8,450
0
48,781
W
Medusa
19,723
8,077
0
3,141
12,403
5,219
1,453
2,986
9,287
0
70,039
L
Cthulhu
Humble_Aries
Cthulhu
4,829
307
818
3,306
18,960
15,742
140
3,216
15,744
28,485
0
L
Gilgamesh
Slight_Ace
Gilgamesh
16,361
3,272
0
1,150
18,080
12,486
308
3,674
14,406
0
35,724
W
Anubis
Wapujuki
Anubis
8,360
881
0
2,272
10,521
6,294
608
1,752
8,715
27,428
0
L
Scylla
5,183
897
0
756
11,543
3,051
486
1,486
10,057
28,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,979
Gold Earned
35,213
134
Minions Killed
168
0
Camps Cleared
0
810,725
Distance Traveled
899,677
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,650
728
50
3
0
297,664
2
W
Medusa
12,665
792
81
5
0
317,023
1
L
Cthulhu
10,085
630
47
3
0
264,687
1
L
Gilgamesh
11,624
727
50
3
0
301,923
2
W
Anubis
10,898
681
37
2
0
284,990
0
L
Scylla
10,270
642
37
2
0
244,115
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role