Player Matchup

King Arthur
King Arthur
Austin_killer500
King Arthur
Level 69
God Stats
135W - 119L
1,582 SR
Queue Stats
323W - 339L
1,482 Elo+
Party 2
Fenrir
Fenrir
Elite_Tarkar
Fenrir
Level 81
God Stats
10W - 6L
1,745 SR
Queue Stats
104W - 96L
1,494 Elo+
Party 2
Chang'e
Chang'e
JahsehTentac1on
Chang'e
Level 67
God Stats
12W - 10L
1,343 SR
Queue Stats
835W - 820L
1,448 Elo+
Solo
Anhur
Anhur
MattBed
Anhur
Level 104
God Stats
2W - 2L
1,755 SR
Queue Stats
265W - 250L
1,433 Elo+
Solo
Zhong Kui
Zhong Kui
marmaku
Zhong Kui
Level 146
God Stats
5W - 1L
1,500 SR
Queue Stats
350W - 371L
1,483 Elo+
Solo
Team Averages
Level 93
1,585 SR
1,468 Elo+

VS

Team Averages
Level 104
1,679 SR
1,457 Elo+
Gilgamesh
Gilgamesh
ARSHK9
Gilgamesh
Level 129
God Stats
7W - 8L
1,560 SR
Queue Stats
182W - 158L
1,504 Elo+
Party 1
Thanatos
Thanatos
Ancestral7Prime
Thanatos
Level 86
God Stats
0W - 1L
1,815 SR
Queue Stats
40W - 42L
1,477 Elo+
Solo
Artio
Artio
I-Like-Eat-Pie
Artio
Level 64
God Stats
1W - 2L
1,524 SR
Queue Stats
3W - 10L
1,315 Elo+
Party 1
Artemis
Artemis
Sheriru0
Artemis
Level 89
God Stats
1W - 2L
1,754 SR
Queue Stats
40W - 42L
1,467 Elo+
Party 1
Nu Wa
Nu Wa
TeddysMoo
Nu Wa
Level 153
God Stats
11W - 6L
1,741 SR
Queue Stats
216W - 206L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Austin_killer500
King Arthur
12
5 / 0 / 0
6,992
636
4,977
7,698
3,345
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
9
1 / 0 / 4
5,265
479
1,705
3,522
1,337
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 2 / 2
5,538
503
2,506
4,418
1,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anhur
MattBed
Anhur
10
3 / 0 / 3
5,784
526
2,580
4,370
1,322
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
marmaku
Zhong Kui
10
0 / 1 / 6
5,588
508
4,459
4,730
2,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ARSHK9
Gilgamesh
9
2 / 3 / 0
5,401
491
3,620
6,393
2,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
11
0 / 3 / 0
5,561
506
1,944
6,755
2,429
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

8
1 / 2 / 0
5,022
457
599
4,721
3,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes

Shoes

+6%
Movement Speed

Artemis
Sheriru0
Artemis
8
0 / 2 / 1
4,635
421
3,019
3,830
1,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
TeddysMoo
Nu Wa
10
0 / 1 / 3
5,842
531
4,123
3,396
864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
11
Kills
3
3
Deaths
11
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ARSHK9
Gilgamesh
2
3
0
0.67
L
Thanatos
0
3
0
0
W
King Arthur
Austin_killer500
King Arthur
5
0
0
5
W
Fenrir
1
0
4
3
L
1
2
0
0.5
W
2
2
2
1.5
W
Anhur
MattBed
Anhur
3
0
3
4.5
L
Artemis
Sheriru0
Artemis
0
2
1
0.25
L
Nu Wa
TeddysMoo
Nu Wa
0
1
3
1.5
W
Zhong Kui
marmaku
Zhong Kui
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,227
Damage
13,305
24,738
Taken
25,095
9,745
Mitigated
10,189
9,632
Healing
9,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ARSHK9
Gilgamesh
3,620
1,261
0
1,898
6,393
2,201
0
2,426
3,851
0
25,284
L
Thanatos
1,944
148
0
4,878
6,755
2,429
0
0
6,755
0
28,593
W
King Arthur
Austin_killer500
King Arthur
4,977
725
0
2,115
7,698
3,345
0
242
7,456
0
36,536
W
Fenrir
1,705
648
0
843
3,522
1,337
0
1,354
2,168
0
16,780
L
599
0
0
1,416
4,721
3,489
0
1,299
3,400
4,444
0
W
2,506
377
818
2,176
4,418
1,278
0
1,310
3,108
27,479
0
W
Anhur
MattBed
Anhur
2,580
829
152
1,902
4,370
1,322
0
389
3,981
0
28,409
L
Artemis
Sheriru0
Artemis
3,019
1,369
0
609
3,830
1,206
0
1,433
2,397
0
26,160
L
Nu Wa
TeddysMoo
Nu Wa
4,123
957
0
759
3,396
864
0
1,573
1,727
35,010
0
W
Zhong Kui
marmaku
Zhong Kui
4,459
358
0
1,626
4,730
2,463
0
1,427
3,303
30,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,167
Gold Earned
26,461
271
Minions Killed
247
0
Camps Cleared
0
1,016,951
Distance Traveled
893,147
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,401
491
64
6
0
213,550
1
L
Thanatos
5,561
506
65
6
0
146,559
0
W
King Arthur
6,992
636
65
6
0
210,430
3
W
Fenrir
5,265
479
37
3
0
202,366
1
L
Artio
5,022
457
10
1
0
177,932
3
W
Chang'e
5,538
503
61
6
0
198,636
2
W
Anhur
5,784
526
54
5
0
214,743
4
L
Artemis
4,635
421
45
4
0
179,665
3
L
Nu Wa
5,842
531
63
6
0
175,441
2
W
Zhong Kui
5,588
508
54
5
0
190,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role