Player Matchup

Izanami
Izanami
Da_Phenom11
Izanami
Level 38
God Stats
3W - 0L
1,412 SR
Queue Stats
8W - 15L
1,182 Elo+
Party 1
Ymir
Ymir
ErekkT
Ymir
Level 27
God Stats
2W - 3L
1,433 SR
Queue Stats
81W - 75L
1,584 Elo+
Party 1
Hercules
Hercules
IPhowned
Hercules
Level 99
God Stats
8W - 1L
1,930 SR
Queue Stats
307W - 273L
1,601 Elo+
Party 1
Serqet
Serqet
TheFossil
Serqet
Level 69
God Stats
10W - 10L
1,611 SR
Queue Stats
137W - 117L
1,643 Elo+
Party 1
Merlin
Merlin
iSlangHouses
Merlin
Level 96
God Stats
19W - 13L
1,486 SR
Queue Stats
45W - 41L
1,471 Elo+
Party 1
Team Averages
Level 66
1,575 SR
1,496 Elo+

VS

Team Averages
Level 43
1,572 SR
1,554 Elo+
Thor
Thor
ClaspedMedusa0
Thor
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 21L
1,555 Elo+
Party 2
Hades
Hades
Horsechow
Hades
Level 87
God Stats
0W - 1L
1,698 SR
Queue Stats
46W - 34L
1,587 Elo+
Party 2
Apollo
Apollo
Nohatak
Apollo
Level 42
God Stats
21W - 10L
1,978 SR
Queue Stats
87W - 69L
1,588 Elo+
Party 2
King Arthur
King Arthur
VenaticOSP
King Arthur
Level 47
God Stats
9W - 15L
1,264 SR
Queue Stats
205W - 209L
1,473 Elo+
Solo
Cabrakan
Cabrakan
hobotirithius
Cabrakan
Level 27
God Stats
2W - 6L
1,417 SR
Queue Stats
26W - 21L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Da_Phenom11
Izanami
11
1 / 9 / 3
7,100
473
5,966
10,735
3,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
ErekkT
Ymir
10
0 / 6 / 3
6,474
432
3,613
14,761
8,197
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
IPhowned
Hercules
17
13 / 0 / 0
10,719
715
14,418
13,903
11,307
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Serqet
TheFossil
Serqet
13
4 / 2 / 2
8,170
545
3,687
8,452
3,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
15
5 / 0 / 3
9,363
624
8,681
6,074
2,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 2
6,395
426
2,334
10,938
3,648
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hades
Horsechow
Hades
13
2 / 3 / 4
7,963
531
9,281
8,591
4,443
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
Nohatak
Apollo
13
11 / 6 / 3
8,265
551
13,110
11,615
4,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
VenaticOSP
King Arthur
12
0 / 7 / 0
6,649
443
4,067
10,743
6,147
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cabrakan
hobotirithius
Cabrakan
11
3 / 3 / 11
7,667
511
5,769
9,489
8,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
37
23
Kills
17
17
Deaths
23
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Izanami
Da_Phenom11
Izanami
1
9
3
0.28
W
Ymir
ErekkT
Ymir
0
6
3
0.25
L
Hades
Horsechow
Hades
2
3
4
1.33
W
Hercules
IPhowned
Hercules
13
0
0
13
L
Apollo
Nohatak
Apollo
11
6
3
2.08
W
Serqet
TheFossil
Serqet
4
2
2
2.5
L
King Arthur
VenaticOSP
King Arthur
0
7
0
0
L
Cabrakan
hobotirithius
Cabrakan
3
3
11
2.83
W
Merlin
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,365
Damage
34,561
53,925
Taken
51,376
28,332
Mitigated
26,867
14,532
Healing
13,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,334
633
0
4,278
10,938
3,648
0
2,021
8,561
0
33,650
W
Izanami
Da_Phenom11
Izanami
5,966
4,072
198
1,356
10,735
3,512
530
3,729
7,006
0
31,575
W
Ymir
ErekkT
Ymir
3,613
366
225
1,977
14,761
8,197
0
4,105
10,656
28,680
0
L
Hades
Horsechow
Hades
9,281
1,817
121
3,584
8,591
4,443
0
2,676
5,726
51,828
0
W
Hercules
IPhowned
Hercules
14,418
4,384
0
5,154
13,903
11,307
271
1,814
12,089
16,463
57,125
L
Apollo
Nohatak
Apollo
13,110
9,081
0
2,215
11,615
4,331
188
4,069
7,314
0
50,884
W
Serqet
TheFossil
Serqet
3,687
789
0
3,175
8,452
3,153
0
2,772
5,680
0
42,091
L
King Arthur
VenaticOSP
King Arthur
4,067
860
0
1,185
10,743
6,147
0
1,333
9,134
0
36,185
L
Cabrakan
hobotirithius
Cabrakan
5,769
1,338
0
1,861
9,489
8,298
0
4,532
4,731
18,567
0
W
Merlin
8,681
505
0
2,447
6,074
2,163
822
2,630
3,444
60,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,826
Gold Earned
36,939
464
Minions Killed
391
0
Camps Cleared
0
1,458,903
Distance Traveled
1,351,195
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,395
426
68
5
0
286,387
7
W
Izanami
7,100
473
75
5
0
246,556
2
W
Ymir
6,474
432
34
2
0
267,986
1
L
Hades
7,963
531
131
9
0
277,517
1
W
Hercules
10,719
715
140
9
0
313,510
3
L
Apollo
8,265
551
96
6
0
241,777
2
W
Serqet
8,170
545
86
6
0
343,021
1
L
King Arthur
6,649
443
76
5
0
263,876
4
L
Cabrakan
7,667
511
20
1
0
281,638
1
W
Merlin
9,363
624
129
9
0
287,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role