Player Matchup

Mercury
Mercury
BKing21
Mercury
Level 16
God Stats
0W - 1L
1,115 SR
Queue Stats
1W - 3L
1,203 Elo+
Party 1
Merlin
Merlin
Joelato500
Merlin
Level 18
God Stats
0W - 2L
1,298 SR
Queue Stats
1W - 3L
1,203 Elo+
Party 1
Ares
Ares
llFenix
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,203 Elo+
Party 1
Team Averages
Level 14
1,304 SR
1,203 Elo+

VS

Team Averages
Level 60
1,591 SR
1,664 Elo+
Anubis
Anubis
RICHIEE12
Anubis
Level 106
God Stats
5W - 1L
1,805 SR
Queue Stats
92W - 69L
1,713 Elo+
Solo
Apollo
Apollo
WetterThan7Lakes
Apollo
Level 25
God Stats
4W - 2L
1,295 SR
Queue Stats
48W - 34L
1,669 Elo+
Party 2
Hercules
Hercules
carpit
Hercules
Level 49
God Stats
3W - 4L
1,674 SR
Queue Stats
155W - 93L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BKing21
Mercury
12
4 / 7 / 5
9,921
661
9,743
14,163
4,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
Joelato500
Merlin
14
3 / 5 / 6
10,290
686
12,141
11,702
4,378
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ares
llFenix
Ares
13
3 / 8 / 6
9,676
645
6,203
18,581
14,452
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
RICHIEE12
Anubis
16
9 / 2 / 10
11,735
782
17,855
14,553
7,844
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
6 / 6 / 7
10,874
725
7,548
11,679
4,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
carpit
Hercules
14
5 / 3 / 10
10,667
711
11,926
12,290
11,045
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
47
10
Kills
20
20
Deaths
11
17
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Mercury
BKing21
Mercury
4
7
5
0.93
L
Merlin
Joelato500
Merlin
3
5
6
1.2
W
Anubis
RICHIEE12
Anubis
9
2
10
7
W
6
6
7
1.58
W
Hercules
carpit
Hercules
5
3
10
3.33
L
Ares
llFenix
Ares
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,087
Damage
37,329
44,446
Taken
38,522
23,672
Mitigated
23,409
5,890
Healing
12,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BKing21
Mercury
9,743
6,248
0
1,408
14,163
4,842
0
5,830
8,333
0
33,518
L
Merlin
Joelato500
Merlin
12,141
844
243
3,689
11,702
4,378
0
6,011
5,691
51,066
0
W
Anubis
RICHIEE12
Anubis
17,855
1,363
0
9,041
14,553
7,844
717
6,192
8,361
54,743
0
W
7,548
4,873
0
776
11,679
4,520
1,615
5,306
6,373
0
41,061
W
Hercules
carpit
Hercules
11,926
3,073
299
2,648
12,290
11,045
634
6,897
5,393
0
36,105
L
Ares
llFenix
Ares
6,203
810
0
550
18,581
14,452
0
6,030
12,551
15,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,887
Gold Earned
33,276
133
Minions Killed
185
0
Camps Cleared
0
735,913
Distance Traveled
749,198
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,921
661
39
3
0
267,788
4
L
Merlin
10,290
686
80
5
0
233,910
2
W
Anubis
11,735
782
71
5
0
243,327
2
W
Apollo
10,874
725
76
5
0
241,534
0
W
Hercules
10,667
711
38
3
0
264,337
0
L
Ares
9,676
645
14
1
0
234,215
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role