Player Matchup

Cernunnos
Cernunnos
KumbhasCurves
Cernunnos
Level 160
God Stats
7W - 5L
1,376 SR
Queue Stats
233W - 182L
1,501 Elo+
Party 3
Terra
Terra
PerryThePyjack
Terra
Level 139
God Stats
2W - 1L
1,500 SR
Queue Stats
113W - 89L
1,503 Elo+
Party 3
Aphrodite
Aphrodite
Princeship
Aphrodite
Level 27
God Stats
2W - 3L
1,208 SR
Queue Stats
87W - 92L
1,510 Elo+
Party 2
Ra
Ra
whatttheslayer
Ra
Level 8
God Stats
20W - 23L
1,530 SR
Queue Stats
44W - 47L
1,451 Elo+
Party 3
Hera
Hera
wickedspiritt
Hera
Level 83
God Stats
2W - 2L
1,404 SR
Queue Stats
74W - 80L
1,463 Elo+
Party 2
Team Averages
Level 83
1,404 SR
1,486 Elo+

VS

Team Averages
Level 42
1,537 SR
1,427 Elo+
Artemis
Artemis
Cedrilada
Artemis
Level 28
God Stats
25W - 12L
1,536 SR
Queue Stats
122W - 108L
1,464 Elo+
Party 4
Jormungandr
Jormungandr
KatPotato2658
Jormungandr
Level 66
God Stats
2W - 9L
1,563 SR
Queue Stats
180W - 228L
1,410 Elo+
Party 1
Baron Samedi
Baron Samedi
Shrocolis
Baron Samedi
Level 49
God Stats
1W - 3L
1,500 SR
Queue Stats
127W - 118L
1,470 Elo+
Party 4
Thoth
Thoth
Unicorngloss
Thoth
Level 41
God Stats
3W - 3L
1,678 SR
Queue Stats
179W - 209L
1,418 Elo+
Party 1
Tsukuyomi
Tsukuyomi
mfingalaniz
Tsukuyomi
Level 24
God Stats
27W - 43L
1,406 SR
Queue Stats
96W - 145L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
KumbhasCurves
Cernunnos
20
12 / 1 / 7
18,074
1,130
44,780
22,334
12,526
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
1 / 5 / 15
15,707
982
17,225
28,742
33,238
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
Princeship
Aphrodite
20
1 / 1 / 9
13,599
850
7,216
15,115
11,252
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
1 / 1 / 12
14,337
896
15,414
13,409
13,211
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
8 / 3 / 8
16,024
1,002
23,804
14,184
6,089
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

109

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cedrilada
Artemis
20
4 / 9 / 7
15,108
944
28,396
30,198
14,279
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
KatPotato2658
Jormungandr
19
2 / 3 / 6
13,453
841
12,336
27,025
36,267
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Shrocolis
Baron Samedi
20
2 / 5 / 8
14,164
885
22,395
23,679
26,705
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
1 / 4 / 6
13,847
865
15,135
15,021
6,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
mfingalaniz
Tsukuyomi
19
2 / 2 / 6
13,538
846
9,646
16,830
7,576
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
44
23
Kills
11
11
Deaths
23
51
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Artemis
Cedrilada
Artemis
4
9
7
0.83
L
Jormungandr
KatPotato2658
Jormungandr
2
3
6
1.67
W
Cernunnos
KumbhasCurves
Cernunnos
12
1
7
15.5
W
1
5
15
1.7
W
Aphrodite
Princeship
Aphrodite
1
1
9
5.5
L
Baron Samedi
Shrocolis
Baron Samedi
2
5
8
1.2
L
1
4
6
1
L
Tsukuyomi
mfingalaniz
Tsukuyomi
2
2
6
2.5
W
1
1
12
7
W
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,439
Damage
87,908
93,784
Taken
112,753
76,316
Mitigated
90,923
37,480
Healing
22,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Cedrilada
Artemis
28,396
17,138
0
4,465
30,198
14,279
0
17,576
12,622
0
68,227
L
Jormungandr
KatPotato2658
Jormungandr
12,336
2,576
1,120
703
27,025
36,267
0
15,104
11,921
37,204
0
W
Cernunnos
KumbhasCurves
Cernunnos
44,780
26,635
0
5,865
22,334
12,526
0
12,237
9,760
0
99,026
W
17,225
323
4,735
7,569
28,742
33,238
0
13,619
14,673
34,042
0
W
Aphrodite
Princeship
Aphrodite
7,216
1,362
8,334
7,361
15,115
11,252
0
10,092
4,833
25,150
0
L
Baron Samedi
Shrocolis
Baron Samedi
22,395
379
5,788
6,275
23,679
26,705
0
12,672
11,007
48,341
0
L
15,135
571
1,550
2,310
15,021
6,096
0
9,476
5,545
54,674
0
L
Tsukuyomi
mfingalaniz
Tsukuyomi
9,646
1,597
0
54
16,830
7,576
0
8,831
7,779
0
28,349
W
15,414
1,407
1,180
215
13,409
13,211
0
6,333
6,916
36,810
0
W
23,804
7,983
1,565
656
14,184
6,089
0
6,336
7,736
53,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,741
Gold Earned
70,110
343
Minions Killed
327
13
Camps Cleared
4
1,566,396
Distance Traveled
1,437,399
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
15,108
944
117
7
0
271,863
0
L
Jormungandr
13,453
841
42
3
1
233,702
0
W
Cernunnos
18,074
1,130
120
8
7
308,947
0
W
Terra
15,707
982
43
3
2
293,998
0
W
Aphrodite
13,599
850
49
3
0
305,812
0
L
Baron Samedi
14,164
885
64
4
1
312,547
1
L
Thoth
13,847
865
84
5
2
298,338
0
L
Tsukuyomi
13,538
846
20
1
0
320,949
0
W
Ra
14,337
896
57
4
3
328,986
3
W
Hera
16,024
1,002
74
5
1
328,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role