Player Matchup

Ra
Ra
BrokemonTrainor
Ra
Level 3
God Stats
1W - 1L
1,705 SR
Queue Stats
5W - 8L
1,373 Elo+
Party 1
Ares
Ares
EyeQDontMiss
Ares
Level 25
God Stats
10W - 12L
1,816 SR
Queue Stats
567W - 570L
1,468 Elo+
Solo
Mercury
Mercury
Prime2O6
Mercury
Level 109
God Stats
0W - 3L
1,271 SR
Queue Stats
160W - 147L
1,517 Elo+
Party 1
Anhur
Anhur
mistroking
Anhur
Level 8
God Stats
4W - 4L
1,630 SR
Queue Stats
30W - 31L
1,485 Elo+
Party 1
Hou Yi
Hou Yi
treesusisking
Hou Yi
Level 25
God Stats
11W - 5L
1,742 SR
Queue Stats
42W - 52L
1,360 Elo+
Solo
Team Averages
Level 34
1,633 SR
1,440 Elo+

VS

Team Averages
Level 23
1,511 SR
1,439 Elo+
Ares
Ares
EnBrrrr2_5
Ares
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 32L
1,450 Elo+
Solo
Mercury
Mercury
Rest Bright
Mercury
Level 16
God Stats
2W - 4L
1,267 SR
Queue Stats
55W - 59L
1,516 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
aManNowDead
Ah Muzen Cab
Level 28
God Stats
4W - 9L
1,519 SR
Queue Stats
808W - 755L
1,515 Elo+
Solo
Nu Wa
Nu Wa
l ITz l Knight
Nu Wa
Level 23
God Stats
3W - 0L
1,772 SR
Queue Stats
26W - 22L
1,512 Elo+
Solo
Ah Puch
Ah Puch
yungeeen_q
Ah Puch
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,203 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 4
5,673
473
2,978
8,624
2,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
3 / 2 / 1
6,472
539
3,562
8,966
6,744
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mercury
Prime2O6
Mercury
10
2 / 7 / 2
6,075
506
3,275
10,659
3,425
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anhur
10
1 / 2 / 4
5,866
489
3,196
7,615
2,031
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 4 / 0
5,815
485
2,860
6,908
2,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 2 / 3
6,818
568
4,020
6,355
2,606
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
Rest Bright
Mercury
11
2 / 1 / 3
6,452
538
2,754
7,448
2,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
aManNowDead
Ah Muzen Cab
12
3 / 2 / 2
7,217
601
8,299
7,500
2,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
5 / 1 / 7
7,024
585
7,509
4,922
1,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ah Puch
yungeeen_q
Ah Puch
12
3 / 2 / 5
6,898
575
7,139
5,914
1,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
7
Kills
20
20
Deaths
8
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
W
7
2
3
4.25
L
3
2
1
1.75
L
Mercury
Prime2O6
Mercury
2
7
2
0.43
W
Mercury
Rest Bright
Mercury
2
1
3
3.5
W
Ah Muzen Cab
aManNowDead
Ah Muzen Cab
3
2
2
2
W
5
1
7
8.5
L
Anhur
1
2
4
1.5
L
0
4
0
0
W
Ah Puch
yungeeen_q
Ah Puch
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,871
Damage
29,721
42,772
Taken
32,139
17,123
Mitigated
10,688
8,828
Healing
9,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,978
679
286
815
8,624
2,840
0
6,583
1,883
18,830
0
W
4,020
518
0
1,518
6,355
2,606
0
1,432
4,849
19,966
0
L
3,562
224
0
1,700
8,966
6,744
198
1,673
7,215
20,483
0
L
Mercury
Prime2O6
Mercury
3,275
1,644
0
2,618
10,659
3,425
0
5,353
5,107
0
22,214
W
Mercury
Rest Bright
Mercury
2,754
1,156
0
3,220
7,448
2,397
222
430
6,998
0
37,254
W
Ah Muzen Cab
aManNowDead
Ah Muzen Cab
8,299
4,223
0
1,743
7,500
2,413
0
2,549
4,951
0
48,703
W
7,509
1,326
0
500
4,922
1,448
1,059
582
4,268
30,664
0
L
Anhur
3,196
1,012
0
2,622
7,615
2,031
376
2,078
5,451
0
16,907
L
2,860
1,013
0
787
6,908
2,083
1,396
2,262
4,448
0
29,140
W
Ah Puch
yungeeen_q
Ah Puch
7,139
485
0
2,862
5,914
1,824
1,096
1,227
4,533
39,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,901
Gold Earned
34,409
214
Minions Killed
335
0
Camps Cleared
0
1,167,077
Distance Traveled
1,132,967
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,673
473
40
3
0
267,164
0
W
Ares
6,818
568
37
3
0
240,434
0
L
Ares
6,472
539
27
2
0
208,831
1
L
Mercury
6,075
506
49
4
0
250,722
0
W
Mercury
6,452
538
80
7
0
264,924
3
W
Ah Muzen Cab
7,217
601
86
7
0
188,896
0
W
Nu Wa
7,024
585
60
5
0
211,315
0
L
Anhur
5,866
489
43
4
0
229,935
2
L
Hou Yi
5,815
485
55
5
0
210,425
0
W
Ah Puch
6,898
575
72
6
0
227,398
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role