Player Matchup

Hun Batz
Hun Batz
El Quetza2892
Hun Batz
Level 88
God Stats
7W - 3L
1,500 SR
Queue Stats
330W - 363L
1,398 Elo+
Party 1
Cupid
Cupid
FaUsToC90
Cupid
Level 42
God Stats
6W - 6L
1,403 SR
Queue Stats
142W - 166L
1,407 Elo+
Party 1
Sylvanus
Sylvanus
IamJustSteven
Sylvanus
Level 153
God Stats
5W - 4L
1,853 SR
Queue Stats
84W - 85L
1,378 Elo+
Party 1
Gilgamesh
Gilgamesh
LMojica20
Gilgamesh
Level 88
God Stats
16W - 9L
1,540 SR
Queue Stats
217W - 228L
1,416 Elo+
Party 1
Janus
Janus
Muerd3t4ngas
Janus
Level 27
God Stats
2W - 1L
1,832 SR
Queue Stats
30W - 21L
1,519 Elo+
Party 1
Team Averages
Level 80
1,626 SR
1,424 Elo+

VS

Team Averages
Level 49
1,503 SR
1,496 Elo+
Tyr
Tyr
Bartsy Beauty33
Tyr
Level 19
God Stats
0W - 1L
1,414 SR
Queue Stats
1W - 1L
1,668 Elo+
Party 3
Fenrir
Fenrir
CalebCares
Fenrir
Level 87
God Stats
13W - 8L
1,559 SR
Queue Stats
121W - 89L
1,580 Elo+
Party 2
Kuzenbo
Kuzenbo
Hituug
Kuzenbo
Level 39
God Stats
32W - 28L
1,569 SR
Queue Stats
582W - 566L
1,447 Elo+
Solo
Skadi
Skadi
Kingvex5092
Skadi
Level 33
God Stats
4W - 9L
1,501 SR
Queue Stats
7W - 22L
1,419 Elo+
Party 2
Hel
Hel
XSolarMeerkatX
Hel
Level 67
God Stats
0W - 1L
1,471 SR
Queue Stats
3W - 8L
1,367 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
El Quetza2892
Hun Batz
20
8 / 3 / 6
14,811
570
11,306
18,130
9,783
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Cupid
FaUsToC90
Cupid
19
5 / 1 / 6
13,303
512
7,392
14,622
6,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
IamJustSteven
Sylvanus
18
5 / 0 / 11
13,651
525
9,406
18,726
25,156
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
LMojica20
Gilgamesh
17
7 / 2 / 20
13,233
509
21,008
23,189
27,316
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
12 / 1 / 10
14,199
546
28,640
11,211
5,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 10 / 2
9,076
349
5,259
18,758
13,397
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
CalebCares
Fenrir
18
2 / 6 / 1
11,918
458
8,364
21,700
9,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Hituug
Kuzenbo
12
0 / 6 / 3
9,099
350
8,121
23,464
22,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
1 / 7 / 1
11,781
453
9,924
17,440
6,760
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
2 / 9 / 2
11,073
426
4,845
22,646
9,230
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
15
37
Kills
6
7
Deaths
38
53
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
10
2
0.2
L
Fenrir
CalebCares
Fenrir
2
6
1
0.42
W
Hun Batz
El Quetza2892
Hun Batz
8
3
6
3.67
W
Cupid
FaUsToC90
Cupid
5
1
6
8
L
Kuzenbo
Hituug
Kuzenbo
0
6
3
0.25
W
Sylvanus
IamJustSteven
Sylvanus
5
0
11
10.5
L
1
7
1
0.21
W
Gilgamesh
LMojica20
Gilgamesh
7
2
20
8.5
W
12
1
10
17
L
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,752
Damage
36,513
85,878
Taken
104,008
74,394
Mitigated
61,260
29,378
Healing
27,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,259
843
0
640
18,758
13,397
184
5,384
13,374
47
29,202
L
Fenrir
CalebCares
Fenrir
8,364
1,665
659
6,917
21,700
9,440
0
4,140
17,319
0
86,645
W
Hun Batz
El Quetza2892
Hun Batz
11,306
3,152
0
1,768
18,130
9,783
2,294
2,393
15,737
0
136,870
W
Cupid
FaUsToC90
Cupid
7,392
3,900
66
6,196
14,622
6,824
6,116
2,412
12,210
0
96,749
L
Kuzenbo
Hituug
Kuzenbo
8,121
2,755
531
2,421
23,464
22,433
100
11,592
11,872
19,232
0
W
Sylvanus
IamJustSteven
Sylvanus
9,406
1,405
5,322
8,608
18,726
25,156
1,748
3,098
15,628
46,173
0
L
9,924
5,257
0
2,299
17,440
6,760
2,812
3,667
13,773
0
91,561
W
Gilgamesh
LMojica20
Gilgamesh
21,008
3,938
317
4,612
23,189
27,316
529
4,107
19,082
0
53,651
W
28,640
1,916
0
2,489
11,211
5,315
2,006
2,971
8,240
111,888
0
L
4,845
110
4,975
8,620
22,646
9,230
102
13,263
9,383
54,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,197
Gold Earned
52,947
610
Minions Killed
465
0
Camps Cleared
0
2,580,426
Distance Traveled
2,297,412
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,076
349
41
2
0
456,549
0
L
Fenrir
11,918
458
126
5
0
517,962
1
W
Hun Batz
14,811
570
193
7
0
565,205
3
W
Cupid
13,303
512
145
6
0
445,952
1
L
Kuzenbo
9,099
350
19
1
0
432,318
3
W
Sylvanus
13,651
525
49
2
0
452,889
4
L
Skadi
11,781
453
158
6
0
419,082
1
W
Gilgamesh
13,233
509
56
2
0
565,434
0
W
Janus
14,199
546
167
6
0
550,946
2
L
Hel
11,073
426
121
5
0
471,501
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role