Player Matchup

Discordia
Discordia
IIISoRrOwIII
Discordia
Level 18
God Stats
34W - 26L
1,641 SR
Queue Stats
263W - 286L
1,557 Elo+
Solo
Neith
Neith
LegacyAffix
Neith
Level 29
God Stats
13W - 9L
1,521 SR
Queue Stats
34W - 41L
1,420 Elo+
Solo
Sobek
Sobek
TrapsRLife
Sobek
Level 29
God Stats
2W - 0L
1,712 SR
Queue Stats
116W - 96L
1,437 Elo+
Solo
Team Averages
Level 25
1,625 SR
1,471 Elo+

VS

Team Averages
Level 15
1,570 SR
1,614 Elo+
Athena
Athena
MadamSweggy
Athena
Level 16
God Stats
2W - 2L
1,631 SR
Queue Stats
14W - 9L
1,601 Elo+
Party 1
Olorun
Olorun
MisterSweggy
Olorun
Level 16
God Stats
0W - 1L
1,577 SR
Queue Stats
14W - 10L
1,623 Elo+
Party 1
Anhur
Anhur
notjerrybtw
Anhur
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
IIISoRrOwIII
Discordia
9
2 / 5 / 1
6,936
694
8,070
7,184
2,158
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 6 / 2
6,394
639
6,535
7,434
2,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
9
1 / 4 / 1
7,012
701
3,090
12,623
9,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
12
5 / 2 / 10
8,652
865
8,112
12,742
7,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
11
4 / 1 / 7
7,747
775
6,410
5,878
2,562
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
6 / 0 / 9
8,335
834
8,596
6,636
2,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
3
Kills
15
15
Deaths
3
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Discordia
IIISoRrOwIII
Discordia
2
5
1
0.5
W
0
6
2
0.17
L
Athena
5
2
10
5
L
Olorun
4
1
7
7.5
W
Sobek
1
4
1
0.38
L
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,695
Damage
23,118
27,241
Taken
25,256
13,849
Mitigated
12,173
4,904
Healing
11,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
IIISoRrOwIII
Discordia
8,070
888
0
833
7,184
2,158
0
4,729
2,455
22,243
0
W
6,535
3,941
0
712
7,434
2,238
0
4,485
2,949
0
25,255
L
Athena
8,112
2,071
0
4,070
12,742
7,324
55
4,270
8,472
26,855
0
L
Olorun
6,410
2,801
1,958
2,466
5,878
2,562
101
2,683
3,195
31,797
0
W
Sobek
3,090
466
620
2,739
12,623
9,453
0
5,349
7,274
7,776
0
L
8,596
4,755
0
3,040
6,636
2,287
888
4,301
2,335
0
27,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,342
Gold Earned
24,734
75
Minions Killed
125
0
Camps Cleared
0
483,230
Distance Traveled
533,902
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,936
694
29
3
0
159,991
0
W
Neith
6,394
639
42
4
0
147,020
3
L
Athena
8,652
865
25
3
0
201,232
1
L
Olorun
7,747
775
40
4
0
169,670
2
W
Sobek
7,012
701
4
0
0
176,219
2
L
Anhur
8,335
834
60
6
0
163,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role