Player Matchup

Thor
Thor
Acеs
Thor
Level 29
God Stats
25W - 25L
1,410 SR
Queue Stats
407W - 292L
1,769 Elo+
Solo
Ymir
Ymir
JNJP
Ymir
Level 54
God Stats
16W - 16L
1,838 SR
Queue Stats
272W - 214L
1,633 Elo+
Party 2
King Arthur
King Arthur
Lebarbs2
King Arthur
Level 2
God Stats
5W - 1L
1,720 SR
Queue Stats
25W - 12L
1,670 Elo+
Party 2
Kukulkan
Kukulkan
Lebarbs42069
Kukulkan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,837 Elo+
Party 2
Neith
Neith
nkm2000
Neith
Level 4
God Stats
7W - 3L
1,929 SR
Queue Stats
15W - 12L
1,713 Elo+
Party 2
Team Averages
Level 21
1,679 SR
1,725 Elo+

VS

Team Averages
Level 25
1,462 SR
1,416 Elo+
Ymir
Ymir
Dfdfs
Ymir
Level 11
God Stats
0W - 2L
1,311 SR
Queue Stats
49W - 44L
1,239 Elo+
Party 3
Ratatoskr
Ratatoskr
MeIiodus
Ratatoskr
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 29L
1,545 Elo+
Party 1
Hel
Hel
PeeWeeSlayhouse
Hel
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
RAKANBOSS
Neith
Level 1
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
Tauttr
Gilgamesh
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,298 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Acеs
Thor
17
13 / 0 / 6
10,808
721
12,323
9,327
5,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
JNJP
Ymir
12
0 / 3 / 7
8,026
535
2,397
9,504
5,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
Lebarbs2
King Arthur
16
0 / 0 / 0
9,491
633
716
4,827
3,278
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Lebarbs42069
Kukulkan
18
12 / 0 / 5
11,154
744
14,173
4,468
2,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
nkm2000
Neith
12
0 / 4 / 1
7,572
505
2,537
4,767
1,338
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Dfdfs
Ymir
10
3 / 3 / 3
6,818
455
3,508
12,222
8,123
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ratatoskr
MeIiodus
Ratatoskr
10
1 / 6 / 1
6,665
444
3,305
10,649
3,968
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
0 / 8 / 0
5,505
367
1,074
8,717
3,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Neith
RAKANBOSS
Neith
11
3 / 5 / 4
6,888
459
3,716
7,077
2,376
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Tauttr
Gilgamesh
11
0 / 3 / 0
6,268
418
1,007
6,666
2,785
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
25
Kills
7
7
Deaths
25
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thor
Acеs
Thor
13
0
6
16
L
Ymir
Dfdfs
Ymir
3
3
3
1.5
W
Ymir
JNJP
Ymir
0
3
7
1.17
W
King Arthur
Lebarbs2
King Arthur
0
0
0
0
W
Kukulkan
Lebarbs42069
Kukulkan
12
0
5
14.5
L
Ratatoskr
MeIiodus
Ratatoskr
1
6
1
0.25
L
0
8
0
0
L
Neith
RAKANBOSS
Neith
3
5
4
1
L
Gilgamesh
Tauttr
Gilgamesh
0
3
0
0
W
Neith
nkm2000
Neith
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,146
Damage
12,610
32,893
Taken
45,331
17,940
Mitigated
20,798
9,275
Healing
3,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Acеs
Thor
12,323
3,591
0
3,728
9,327
5,872
0
973
8,322
0
76,335
L
Ymir
Dfdfs
Ymir
3,508
623
0
1,197
12,222
8,123
0
4,317
7,905
23,055
0
W
Ymir
JNJP
Ymir
2,397
693
0
1,186
9,504
5,394
0
1,979
7,525
31,577
0
W
King Arthur
Lebarbs2
King Arthur
716
96
0
2,511
4,827
3,278
0
0
4,827
0
58,380
W
Kukulkan
Lebarbs42069
Kukulkan
14,173
1,435
0
1,208
4,468
2,058
1,349
709
3,693
82,325
0
L
Ratatoskr
MeIiodus
Ratatoskr
3,305
580
0
515
10,649
3,968
0
3,678
6,971
0
38,204
L
1,074
685
0
978
8,717
3,546
0
5,194
3,523
7,192
0
L
Neith
RAKANBOSS
Neith
3,716
2,369
0
714
7,077
2,376
0
1,148
5,929
0
25,097
L
Gilgamesh
Tauttr
Gilgamesh
1,007
233
0
262
6,666
2,785
0
2,233
4,433
0
28,208
W
Neith
nkm2000
Neith
2,537
1,627
0
642
4,767
1,338
46
823
3,944
0
39,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,051
Gold Earned
32,144
541
Minions Killed
258
0
Camps Cleared
0
1,461,874
Distance Traveled
1,292,470
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,808
721
134
9
0
309,010
5
L
Ymir
6,818
455
34
2
0
259,649
4
W
Ymir
8,026
535
59
4
0
284,223
1
W
King Arthur
9,491
633
117
8
0
298,829
4
W
Kukulkan
11,154
744
147
10
0
305,124
3
L
Ratatoskr
6,665
444
88
6
0
305,896
0
L
Hel
5,505
367
23
2
0
210,289
5
L
Neith
6,888
459
51
3
0
237,129
0
L
Gilgamesh
6,268
418
62
4
0
279,507
0
W
Neith
7,572
505
84
6
0
264,688
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role