Player Matchup

Horus
Horus
MrMagic22
Horus
Level 28
God Stats
3W - 2L
1,851 SR
Queue Stats
107W - 138L
1,324 Elo+
Party 2
Danzaburou
Danzaburou
Paanda16
Danzaburou
Level 26
God Stats
17W - 10L
1,529 SR
Queue Stats
43W - 58L
1,273 Elo+
Party 2
Sylvanus
Sylvanus
ashleylis3
Sylvanus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 114L
1,309 Elo+
Solo
Loki
Loki
easy-trap24
Loki
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 21L
1,180 Elo+
Solo
Medusa
Medusa
nefisto221188
Medusa
Level 8
God Stats
6W - 5L
1,770 SR
Queue Stats
544W - 621L
1,171 Elo+
Solo
Team Averages
Level 22
1,630 SR
1,251 Elo+

VS

Team Averages
Level 11
1,447 SR
1,476 Elo+
Sun Wukong
Sun Wukong
DragonBeast0
Sun Wukong
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Solo
Bakasura
Bakasura
HighTechPlayer
Bakasura
Level 6
God Stats
2W - 0L
1,241 SR
Queue Stats
8W - 7L
1,500 Elo+
Solo
King Arthur
King Arthur
Niko-Vanpatten
King Arthur
Level 26
God Stats
27W - 28L
1,496 SR
Queue Stats
291W - 294L
1,379 Elo+
Solo
Olorun
Olorun
Plannnnnt
Olorun
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Yemoja
Yemoja
bbysela
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
MrMagic22
Horus
19
9 / 8 / 8
13,024
482
21,341
26,227
27,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
Paanda16
Danzaburou
19
12 / 7 / 5
12,771
473
24,328
23,695
10,739
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
ashleylis3
Sylvanus
3
0 / 0 / 0
7,012
260
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
0 / 9 / 4
9,180
340
1,141
13,791
4,539
18
6 / 6 / 7
12,142
450
15,189
17,917
8,083
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DragonBeast0
Sun Wukong
18
1 / 6 / 3
12,117
449
5,600
16,158
14,134
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
20
21 / 1 / 0
17,337
642
27,640
21,086
14,499
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Niko-Vanpatten
King Arthur
20
5 / 6 / 10
14,614
541
19,360
26,541
33,514
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
Plannnnnt
Olorun
13
1 / 10 / 1
10,080
373
5,208
14,591
5,625
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
bbysela
Yemoja
16
2 / 7 / 4
11,966
443
6,004
17,601
20,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
48
27
Kills
30
30
Deaths
30
24
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DragonBeast0
Sun Wukong
1
6
3
0.42
W
Bakasura
21
1
0
21
L
Horus
MrMagic22
Horus
9
8
8
1.63
W
King Arthur
Niko-Vanpatten
King Arthur
5
6
10
1.67
L
Danzaburou
Paanda16
Danzaburou
12
7
5
2.07
W
Olorun
Plannnnnt
Olorun
1
10
1
0.15
L
Sylvanus
ashleylis3
Sylvanus
0
0
0
0
W
Yemoja
bbysela
Yemoja
2
7
4
0.57
L
0
9
4
0.22
L
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,999
Damage
63,812
81,630
Taken
95,977
50,386
Mitigated
88,210
13,319
Healing
20,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DragonBeast0
Sun Wukong
5,600
482
0
1,804
16,158
14,134
3,741
0
16,158
0
57,553
W
Bakasura
27,640
18,968
0
7,692
21,086
14,499
3,903
0
21,086
0
136,191
L
Horus
MrMagic22
Horus
21,341
10,723
601
3,559
26,227
27,025
1,158
4,430
20,887
0
73,043
W
King Arthur
Niko-Vanpatten
King Arthur
19,360
1,779
0
4,580
26,541
33,514
2,826
0
26,541
1,382
92,381
L
Danzaburou
Paanda16
Danzaburou
24,328
11,835
0
7,159
23,695
10,739
3,705
2,929
20,336
0
75,478
W
Olorun
Plannnnnt
Olorun
5,208
4,291
99
1,486
14,591
5,625
2,329
0
14,591
25,460
0
L
Sylvanus
ashleylis3
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
W
Yemoja
bbysela
Yemoja
6,004
1,352
3,153
1,491
17,601
20,438
2,764
0
17,601
25,327
0
L
1,141
507
0
0
13,791
4,539
44
2,754
10,855
0
13,766
L
15,189
7,754
0
2,000
17,917
8,083
1,556
2,273
15,504
0
66,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,129
Gold Earned
66,114
320
Minions Killed
537
0
Camps Cleared
0
1,761,116
Distance Traveled
2,050,972
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,117
449
97
4
0
420,700
1
W
Bakasura
17,337
642
195
7
0
578,331
1
L
Horus
13,024
482
105
4
0
443,923
0
W
King Arthur
14,614
541
159
6
0
412,479
0
L
Danzaburou
12,771
473
95
4
0
414,093
0
W
Olorun
10,080
373
48
2
0
284,711
1
L
Sylvanus
7,012
260
0
0
0
37
0
W
Yemoja
11,966
443
38
1
0
354,751
0
L
Loki
9,180
340
24
1
0
431,133
0
L
Medusa
12,142
450
96
4
0
471,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role