Player Matchup

Xing Tian
Xing Tian
DilrewDeluxe
Xing Tian
Level 103
God Stats
0W - 3L
1,312 SR
Queue Stats
1W - 4L
1,274 Elo+
Party 2
Sobek
Sobek
FilthyGiraffe85
Sobek
Level 87
God Stats
0W - 1L
1,741 SR
Queue Stats
21W - 27L
1,467 Elo+
Party 2
Gilgamesh
Gilgamesh
Spade Parade
Gilgamesh
Level 123
God Stats
1W - 3L
1,251 SR
Queue Stats
7W - 14L
1,368 Elo+
Party 2
Chaac
Chaac
asainpancake
Chaac
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,471 Elo+
Party 2
Team Averages
Level 104
1,451 SR
1,395 Elo+

VS

Team Averages
Level 69
1,590 SR
1,490 Elo+
Scylla
Scylla
Horstachi0
Scylla
Level 87
God Stats
9W - 10L
1,565 SR
Queue Stats
79W - 92L
1,491 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Patruvious
Tsukuyomi
Level 52
God Stats
10W - 10L
1,450 SR
Queue Stats
82W - 94L
1,488 Elo+
Party 1
Nu Wa
Nu Wa
Silver5093
Nu Wa
Level 69
God Stats
10W - 10L
1,648 SR
Queue Stats
78W - 90L
1,491 Elo+
Party 1
Heimdallr
Heimdallr
Xeno3501
Heimdallr
Level 67
God Stats
5W - 4L
1,697 SR
Queue Stats
63W - 73L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DilrewDeluxe
Xing Tian
15
1 / 3 / 3
9,039
646
4,021
14,837
17,192
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 5 / 3
8,089
578
1,142
14,103
10,519
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
Spade Parade
Gilgamesh
15
4 / 7 / 2
9,693
692
8,777
14,212
7,293
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
1 / 4 / 3
9,597
686
7,724
17,440
19,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Horstachi0
Scylla
17
6 / 0 / 10
11,425
816
16,668
8,906
3,344
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Patruvious
Tsukuyomi
16
4 / 4 / 10
10,635
760
11,179
11,565
5,103
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
17
3 / 2 / 10
11,245
803
12,944
5,679
2,380
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Xeno3501
Heimdallr
17
6 / 1 / 7
11,553
825
11,340
8,177
3,912
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
56
6
Kills
19
19
Deaths
7
11
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
DilrewDeluxe
Xing Tian
1
3
3
0.83
L
0
5
3
0.3
W
Scylla
Horstachi0
Scylla
6
0
10
11
W
Tsukuyomi
Patruvious
Tsukuyomi
4
4
10
2.25
W
Nu Wa
3
2
10
4
L
Gilgamesh
Spade Parade
Gilgamesh
4
7
2
0.71
W
Heimdallr
Xeno3501
Heimdallr
6
1
7
9.5
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,664
Damage
52,131
60,592
Taken
34,327
54,613
Mitigated
14,739
6,334
Healing
2,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
DilrewDeluxe
Xing Tian
4,021
214
0
347
14,837
17,192
0
6,353
8,193
28,410
0
L
1,142
46
0
770
14,103
10,519
0
8,958
4,827
5,990
0
W
Scylla
Horstachi0
Scylla
16,668
2,527
0
195
8,906
3,344
893
1,152
7,529
50,422
0
W
Tsukuyomi
Patruvious
Tsukuyomi
11,179
3,237
0
121
11,565
5,103
1,697
1,928
9,387
0
28,284
W
Nu Wa
12,944
2,130
0
0
5,679
2,380
2,820
697
4,882
42,931
0
L
Gilgamesh
Spade Parade
Gilgamesh
8,777
1,383
0
898
14,212
7,293
0
5,831
8,003
0
30,046
W
Heimdallr
Xeno3501
Heimdallr
11,340
4,986
0
1,943
8,177
3,912
3,348
1,687
6,340
0
40,710
L
7,724
673
0
4,319
17,440
19,609
39
7,624
9,418
0
46,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,418
Gold Earned
44,858
187
Minions Killed
259
7
Camps Cleared
8
944,741
Distance Traveled
1,151,112
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,039
646
40
3
1
254,082
0
L
Sobek
8,089
578
7
1
0
192,148
0
W
Scylla
11,425
816
60
4
2
304,969
3
W
Tsukuyomi
10,635
760
36
3
1
299,422
0
W
Nu Wa
11,245
803
83
6
2
257,633
1
L
Gilgamesh
9,693
692
52
4
3
264,556
0
W
Heimdallr
11,553
825
80
6
3
289,088
2
L
Chaac
9,597
686
88
6
3
233,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role