Player Matchup

Hades
Hades
BrandonFett2
Hades
Level 146
God Stats
3W - 4L
1,407 SR
Queue Stats
440W - 322L
1,742 Elo+
Party 2
Fenrir
Fenrir
Spicy S1
Fenrir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 100L
1,402 Elo+
Party 2
Cthulhu
Cthulhu
xXBlightTrapXx
Cthulhu
Level 127
God Stats
5W - 2L
1,663 SR
Queue Stats
320W - 228L
1,591 Elo+
Party 2
Team Averages
Level 100
1,523 SR
1,578 Elo+

VS

Team Averages
Level 20
1,434 SR
1,381 Elo+
Cu Chulainn
Cu Chulainn
Getrekedyo-
Cu Chulainn
Level 24
God Stats
241W - 203L
1,501 SR
Queue Stats
270W - 250L
1,404 Elo+
Party 1
Janus
Janus
ThotBeGonzo
Janus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,376 Elo+
Party 1
Tiamat
Tiamat
Titaniumtigerzz
Tiamat
Level 28
God Stats
7W - 13L
1,302 SR
Queue Stats
111W - 112L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
14 / 2 / 11
12,779
799
22,240
19,173
14,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
Spicy S1
Fenrir
14
4 / 2 / 18
10,737
671
7,060
10,661
7,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
8 / 0 / 17
12,518
782
14,634
15,367
17,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Getrekedyo-
Cu Chulainn
10
0 / 8 / 2
8,332
521
7,591
17,878
8,183
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
1 / 11 / 2
9,410
588
5,076
14,875
4,673
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
3 / 7 / 0
9,412
588
12,515
16,908
7,932
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
8
26
Kills
4
4
Deaths
26
46
Assists
4
Player
Kills
Deaths
Assists
KDA
W
14
2
11
9.75
L
Cu Chulainn
Getrekedyo-
Cu Chulainn
0
8
2
0.13
W
Fenrir
Spicy S1
Fenrir
4
2
18
6.5
L
1
11
2
0.18
L
3
7
0
0.43
W
8
0
17
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,934
Damage
25,182
45,201
Taken
49,661
39,111
Mitigated
20,788
20,179
Healing
6,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,240
1,633
1,129
12,463
19,173
14,315
65
8,131
11,042
91,434
0
L
Cu Chulainn
Getrekedyo-
Cu Chulainn
7,591
1,658
183
2,015
17,878
8,183
0
11,158
6,233
5,675
22,915
W
Fenrir
Spicy S1
Fenrir
7,060
1,414
0
2,827
10,661
7,703
1,609
3,891
6,770
0
16,402
L
5,076
1,319
291
924
14,875
4,673
0
11,965
2,735
21,919
0
L
12,515
1,283
0
3,027
16,908
7,932
0
13,232
3,387
31,017
0
W
14,634
625
0
3,760
15,367
17,093
315
7,213
8,154
40,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,034
Gold Earned
27,154
189
Minions Killed
104
0
Camps Cleared
0
829,420
Distance Traveled
701,159
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,779
799
109
7
0
249,397
0
L
Cu Chulainn
8,332
521
37
2
0
243,508
1
W
Fenrir
10,737
671
17
1
0
288,459
2
L
Janus
9,410
588
29
2
0
216,091
1
L
Tiamat
9,412
588
38
2
0
241,560
0
W
Cthulhu
12,518
782
63
4
0
291,564
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role