Player Matchup

Neith
Neith
ArtVandelay0710
Neith
Level 18
God Stats
25W - 17L
1,495 SR
Queue Stats
82W - 73L
1,301 Elo+
Party 3
Pele
Pele
HermitRoll
Pele
Level 21
God Stats
3W - 5L
1,406 SR
Queue Stats
12W - 23L
1,239 Elo+
Party 2
Geb
Geb
SoccerDragon4
Geb
Level 21
God Stats
35W - 33L
1,231 SR
Queue Stats
71W - 66L
1,366 Elo+
Party 3
Nox
Nox
death_cheeto
Nox
Level 21
God Stats
0W - 3L
1,304 SR
Queue Stats
10W - 20L
1,280 Elo+
Party 2
Ares
Ares
rickym2
Ares
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 11L
1,500 Elo+
Solo
Team Averages
Level 17
1,387 SR
1,337 Elo+

VS

Team Averages
Level 20
1,247 SR
1,293 Elo+
Anubis
Anubis
AngelS147
Anubis
Level 19
God Stats
76W - 59L
1,446 SR
Queue Stats
127W - 119L
1,276 Elo+
Party 1
Nemesis
Nemesis
Dashie XI
Nemesis
Level 22
God Stats
16W - 11L
1,494 SR
Queue Stats
774W - 760L
1,330 Elo+
Solo
Hou Yi
Hou Yi
DorfMan258
Hou Yi
Level 24
God Stats
5W - 8L
1,186 SR
Queue Stats
84W - 88L
1,324 Elo+
Party 1
Mercury
Mercury
ToadMode9900
Mercury
Level 17
God Stats
6W - 15L
1,100 SR
Queue Stats
154W - 150L
1,276 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ambyneo25
Cu Chulainn
Level 20
God Stats
3W - 11L
1,011 SR
Queue Stats
176W - 173L
1,261 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 1
5,425
543
1,803
4,427
1,190
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 3 / 1
5,521
552
2,323
5,548
1,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Boots

Boots

+6%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 1 / 3
4,915
492
1,609
8,138
3,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

9
1 / 5 / 1
5,033
503
1,369
6,129
1,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ares
rickym2
Ares
5
0 / 6 / 2
4,160
416
983
7,409
3,146
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AngelS147
Anubis
11
5 / 3 / 0
6,500
650
4,244
4,470
1,959
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
Dashie XI
Nemesis
10
2 / 1 / 1
5,636
564
2,379
5,578
1,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hou Yi
DorfMan258
Hou Yi
10
1 / 0 / 1
5,745
575
3,698
4,045
1,153
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
ToadMode9900
Mercury
9
4 / 0 / 1
5,582
558
1,825
3,427
1,027
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
ambyneo25
Cu Chulainn
10
4 / 1 / 3
6,272
627
5,535
4,898
2,764
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
5
Kills
16
17
Deaths
5
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
AngelS147
Anubis
5
3
0
1.67
L
2
2
1
1.25
W
Nemesis
Dashie XI
Nemesis
2
1
1
2.5
W
Hou Yi
DorfMan258
Hou Yi
1
0
1
1.5
L
2
3
1
0.83
L
0
1
3
1.5
W
Mercury
ToadMode9900
Mercury
4
0
1
4.5
W
Cu Chulainn
ambyneo25
Cu Chulainn
4
1
3
5.5
L
1
5
1
0.3
L
Ares
rickym2
Ares
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,087
Damage
17,681
31,651
Taken
22,418
10,339
Mitigated
8,685
6,159
Healing
5,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AngelS147
Anubis
4,244
547
0
0
4,470
1,959
866
1,387
2,998
32,717
0
L
1,803
722
0
987
4,427
1,190
207
0
4,427
0
21,516
W
Nemesis
Dashie XI
Nemesis
2,379
965
0
2,323
5,578
1,782
0
497
5,049
0
22,402
W
Hou Yi
DorfMan258
Hou Yi
3,698
1,562
0
1,389
4,045
1,153
1,150
802
3,243
0
29,574
L
2,323
404
0
1,830
5,548
1,381
0
198
5,350
0
17,675
L
1,609
329
0
2,382
8,138
3,077
92
0
8,138
12,706
0
W
Mercury
ToadMode9900
Mercury
1,825
752
93
87
3,427
1,027
638
440
2,987
0
18,504
W
Cu Chulainn
ambyneo25
Cu Chulainn
5,535
1,349
0
1,538
4,898
2,764
699
718
4,180
0
24,835
L
1,369
171
0
960
6,129
1,545
0
3,008
3,121
13,595
0
L
Ares
rickym2
Ares
983
478
0
0
7,409
3,146
0
1,038
6,371
9,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,054
Gold Earned
29,735
146
Minions Killed
243
0
Camps Cleared
0
872,670
Distance Traveled
928,431
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,500
650
51
5
0
138,720
0
L
Neith
5,425
543
36
4
0
172,288
0
W
Nemesis
5,636
564
50
5
0
208,341
2
W
Hou Yi
5,745
575
60
6
0
188,695
1
L
Pele
5,521
552
43
4
0
187,045
0
L
Geb
4,915
492
24
2
0
187,303
0
W
Mercury
5,582
558
38
4
0
219,246
0
W
Cu Chulainn
6,272
627
44
4
0
173,429
0
L
Nox
5,033
503
29
3
0
147,749
0
L
Ares
4,160
416
14
1
0
178,285
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role