Player Matchup

Sun Wukong
Sun Wukong
BrickedUp_OG
Sun Wukong
Level 22
God Stats
35W - 32L
1,151 SR
Queue Stats
56W - 64L
1,264 Elo+
Party 1
Neith
Neith
Brody_0440
Neith
Level 6
God Stats
12W - 22L
1,476 SR
Queue Stats
12W - 23L
1,382 Elo+
Party 1
Tsukuyomi
Tsukuyomi
El_Prodigy_OG
Tsukuyomi
Level 28
God Stats
17W - 13L
1,280 SR
Queue Stats
42W - 52L
1,284 Elo+
Party 1
Cerberus
Cerberus
JewNips_OG
Cerberus
Level 61
God Stats
7W - 6L
1,592 SR
Queue Stats
111W - 141L
1,332 Elo+
Party 1
Artemis
Artemis
SuperiorSoul_22
Artemis
Level 20
God Stats
86W - 57L
1,569 SR
Queue Stats
124W - 115L
1,408 Elo+
Solo
Team Averages
Level 27
1,414 SR
1,334 Elo+

VS

Team Averages
Level 19
1,463 SR
1,341 Elo+
Anhur
Anhur
Garythesnail20
Anhur
Level 7
God Stats
3W - 9L
1,185 SR
Queue Stats
6W - 15L
1,296 Elo+
Party 2
Agni
Agni
LiLDADDi13
Agni
Level 25
God Stats
29W - 30L
1,508 SR
Queue Stats
82W - 106L
1,380 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Mr_Woozi
Cu Chulainn
Level 13
God Stats
1W - 1L
1,766 SR
Queue Stats
4W - 5L
1,293 Elo+
Solo
Ymir
Ymir
wcw97213
Ymir
Level 19
God Stats
126W - 140L
1,474 SR
Queue Stats
158W - 200L
1,351 Elo+
Party 2
Loki
Loki
xNaked Giraffex
Loki
Level 32
God Stats
32W - 35L
1,384 SR
Queue Stats
156W - 187L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BrickedUp_OG
Sun Wukong
13
0 / 3 / 0
7,446
438
4,346
12,022
5,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
14
0 / 2 / 4
7,589
446
4,120
5,442
1,903
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
El_Prodigy_OG
Tsukuyomi
15
6 / 2 / 7
9,221
542
7,668
9,029
3,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
JewNips_OG
Cerberus
15
8 / 0 / 2
9,458
556
14,677
12,742
6,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
8 / 5 / 1
10,558
621
11,687
11,182
4,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
6,452
380
4,013
9,984
2,190
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 6 / 3
7,915
466
4,452
8,412
2,185
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Mr_Woozi
Cu Chulainn
17
4 / 0 / 0
9,795
576
10,398
10,478
10,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ymir
11
0 / 4 / 1
6,649
391
2,508
17,809
8,582
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
6 / 7 / 1
8,658
509
9,972
11,167
3,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
22
Kills
12
12
Deaths
22
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BrickedUp_OG
Sun Wukong
0
3
0
0
W
Neith
0
2
4
1
W
Tsukuyomi
El_Prodigy_OG
Tsukuyomi
6
2
7
4.75
L
0
5
1
0.1
W
Cerberus
JewNips_OG
Cerberus
8
0
2
9
L
2
6
3
0.58
L
Cu Chulainn
Mr_Woozi
Cu Chulainn
4
0
0
4
W
8
5
1
1.7
L
Ymir
0
4
1
0.13
L
6
7
1
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,498
Damage
31,343
50,417
Taken
57,850
22,845
Mitigated
27,176
19,338
Healing
12,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BrickedUp_OG
Sun Wukong
4,346
811
219
3,825
12,022
5,762
0
1,217
10,280
0
37,873
W
Neith
4,120
1,903
0
1,056
5,442
1,903
765
1,192
4,250
0
38,328
W
Tsukuyomi
El_Prodigy_OG
Tsukuyomi
7,668
3,068
0
3,937
9,029
3,498
0
731
8,248
0
51,551
L
4,013
1,101
0
660
9,984
2,190
633
4,914
5,070
0
22,740
W
Cerberus
JewNips_OG
Cerberus
14,677
138
0
7,412
12,742
6,760
176
3,360
9,382
52,467
0
L
4,452
78
225
574
8,412
2,185
0
770
7,642
27,278
0
L
Cu Chulainn
Mr_Woozi
Cu Chulainn
10,398
1,508
0
3,907
10,478
10,990
94
0
10,478
7,442
62,798
W
11,687
7,991
279
2,610
11,182
4,922
2,525
2,167
9,015
0
63,677
L
Ymir
2,508
206
318
5,568
17,809
8,582
224
7,294
10,515
24,221
0
L
9,972
3,869
0
1,743
11,167
3,229
467
1,699
9,468
0
38,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,272
Gold Earned
39,469
468
Minions Killed
345
0
Camps Cleared
0
1,611,331
Distance Traveled
1,433,730
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,446
438
80
5
0
328,784
7
W
Neith
7,589
446
83
5
0
311,853
0
W
Tsukuyomi
9,221
542
106
6
0
360,814
2
L
Anhur
6,452
380
51
3
0
294,041
0
W
Cerberus
9,458
556
86
5
0
332,715
2
L
Agni
7,915
466
53
3
0
256,999
1
L
Cu Chulainn
9,795
576
140
8
0
306,875
4
W
Artemis
10,558
621
113
7
0
277,165
2
L
Ymir
6,649
391
39
2
0
265,341
0
L
Loki
8,658
509
62
4
0
310,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role