Player Matchup

Ymir
Ymir
Marcobs1000
Ymir
Level 47
God Stats
14W - 19L
1,515 SR
Queue Stats
38W - 35L
1,568 Elo+
Party 1
Danzaburou
Danzaburou
Shebasteru
Danzaburou
Level 145
God Stats
12W - 8L
1,606 SR
Queue Stats
71W - 73L
1,574 Elo+
Party 1
Gilgamesh
Gilgamesh
Xcaderkilgard
Gilgamesh
Level 141
God Stats
3W - 6L
1,516 SR
Queue Stats
65W - 69L
1,579 Elo+
Party 1
Janus
Janus
jd1596
Janus
Level 144
God Stats
5W - 8L
1,500 SR
Queue Stats
74W - 77L
1,565 Elo+
Party 1
Sylvanus
Sylvanus
xX TheDude X30
Sylvanus
Level 157
God Stats
2W - 0L
1,274 SR
Queue Stats
91W - 102L
1,394 Elo+
Solo
Team Averages
Level 127
1,482 SR
1,536 Elo+

VS

Team Averages
Level 100
1,624 SR
1,481 Elo+
Ra
Ra
ChinoCarepicha
Ra
Level 84
God Stats
0W - 1L
1,386 SR
Queue Stats
50W - 54L
1,451 Elo+
Solo
Loki
Loki
KingEnvyMX
Loki
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,323 Elo+
Party 2
Gilgamesh
Gilgamesh
Slouzie
Gilgamesh
Level 39
God Stats
1W - 1L
1,685 SR
Queue Stats
3W - 2L
1,650 Elo+
Party 2
Tsukuyomi
Tsukuyomi
l Peshka l
Tsukuyomi
Level 129
God Stats
0W - 1L
1,862 SR
Queue Stats
3W - 3L
1,479 Elo+
Party 2
Ullr
Ullr
vBadAim
Ullr
Level 101
God Stats
0W - 1L
1,689 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 8
12,667
704
4,526
10,159
12,533
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Danzaburou
Shebasteru
Danzaburou
20
14 / 1 / 7
16,149
897
27,010
12,889
6,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Xcaderkilgard
Gilgamesh
19
4 / 3 / 12
13,052
725
13,515
16,158
13,749
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
jd1596
Janus
20
3 / 4 / 10
12,834
713
8,563
9,749
4,122
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Sylvanus
18
0 / 1 / 16
11,450
636
5,594
13,862
13,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 3 / 5
11,868
659
14,272
12,668
5,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
4 / 7 / 2
11,403
634
7,031
14,009
7,497
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Slouzie
Gilgamesh
17
1 / 6 / 7
10,826
601
8,625
21,616
18,353
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tsukuyomi
l Peshka l
Tsukuyomi
18
3 / 6 / 4
11,573
643
12,301
17,502
12,395
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ullr
vBadAim
Ullr
17
0 / 1 / 3
10,057
559
4,453
6,804
2,925
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
31
23
Kills
10
10
Deaths
23
53
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
3
5
1.5
L
4
7
2
0.71
W
2
1
8
6
W
Danzaburou
Shebasteru
Danzaburou
14
1
7
17.5
L
Gilgamesh
Slouzie
Gilgamesh
1
6
7
0.75
W
Gilgamesh
Xcaderkilgard
Gilgamesh
4
3
12
3.33
W
Janus
jd1596
Janus
3
4
10
2
L
Tsukuyomi
l Peshka l
Tsukuyomi
3
6
4
0.83
L
Ullr
vBadAim
Ullr
0
1
3
1.5
W
Sylvanus
0
1
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,208
Damage
46,682
62,817
Taken
72,599
50,665
Mitigated
46,688
26,426
Healing
6,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,272
964
1,712
2,834
12,668
5,518
0
5,314
7,255
62,470
0
L
7,031
1,195
0
608
14,009
7,497
0
4,236
9,660
0
21,058
W
4,526
0
0
1,894
10,159
12,533
264
2,846
7,313
15,252
0
W
Danzaburou
Shebasteru
Danzaburou
27,010
12,343
0
4,968
12,889
6,644
2,733
2,172
10,717
0
87,781
L
Gilgamesh
Slouzie
Gilgamesh
8,625
981
100
1,095
21,616
18,353
0
4,644
16,860
0
34,307
W
Gilgamesh
Xcaderkilgard
Gilgamesh
13,515
5,128
0
4,088
16,158
13,749
1,243
2,698
13,460
0
33,839
W
Janus
jd1596
Janus
8,563
490
150
820
9,749
4,122
501
2,666
7,083
52,952
0
L
Tsukuyomi
l Peshka l
Tsukuyomi
12,301
2,566
0
205
17,502
12,395
1
4,194
13,241
0
50,691
L
Ullr
vBadAim
Ullr
4,453
1,509
0
26
6,804
2,925
239
888
5,880
0
37,281
W
Sylvanus
5,594
605
7,376
7,130
13,862
13,617
590
4,574
9,288
22,089
4,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,152
Gold Earned
55,727
400
Minions Killed
385
8
Camps Cleared
7
1,722,413
Distance Traveled
1,635,208
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,868
659
117
7
0
366,738
6
L
Loki
11,403
634
37
2
3
328,650
0
W
Ymir
12,667
704
40
2
0
345,998
2
W
Danzaburou
16,149
897
140
8
2
358,248
4
L
Gilgamesh
10,826
601
59
3
1
278,139
0
W
Gilgamesh
13,052
725
43
2
1
346,539
1
W
Janus
12,834
713
130
7
1
328,441
1
L
Tsukuyomi
11,573
643
82
5
2
315,199
3
L
Ullr
10,057
559
90
5
1
346,482
0
W
Sylvanus
11,450
636
47
3
4
343,187
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role