Player Matchup

Baron Samedi
Baron Samedi
Boktus
Baron Samedi
Level 108
God Stats
5W - 3L
1,799 SR
Queue Stats
81W - 60L
1,635 Elo+
Party 2
Fenrir
Fenrir
OMGItsUnEasy
Fenrir
Level 107
God Stats
14W - 6L
1,584 SR
Queue Stats
72W - 50L
1,705 Elo+
Party 2
Pele
Pele
Slatherss
Pele
Level 123
God Stats
6W - 0L
1,956 SR
Queue Stats
100W - 77L
1,662 Elo+
Party 2
Team Averages
Level 113
1,780 SR
1,667 Elo+

VS

Team Averages
Level 81
1,666 SR
1,544 Elo+
Fenrir
Fenrir
JuicEclipse
Fenrir
Level 92
God Stats
3W - 7L
1,877 SR
Queue Stats
8W - 14L
1,510 Elo+
Party 1
Neith
Neith
LilBoodha
Neith
Level 89
God Stats
10W - 10L
1,620 SR
Queue Stats
72W - 77L
1,559 Elo+
Party 1
Bellona
Bellona
W0rshipper0fg0ds
Bellona
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Boktus
Baron Samedi
16
2 / 2 / 9
12,599
600
8,854
8,212
8,749
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
15
4 / 4 / 7
13,050
621
9,881
16,989
7,773
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Pele
17
6 / 3 / 5
13,722
653
17,700
14,243
5,547
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
7 / 3 / 2
13,423
639
6,643
12,505
5,610
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
LilBoodha
Neith
15
1 / 6 / 6
11,982
571
10,405
15,838
6,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
1 / 3 / 5
11,750
560
6,368
16,552
13,816
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
22
12
Kills
9
9
Deaths
12
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Boktus
Baron Samedi
2
2
9
3.25
L
Fenrir
7
3
2
2.67
L
Neith
LilBoodha
Neith
1
6
6
0.67
W
Fenrir
4
4
7
1.88
W
Pele
6
3
5
2.83
L
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,435
Damage
23,416
39,444
Taken
44,895
22,069
Mitigated
26,405
16,164
Healing
8,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Boktus
Baron Samedi
8,854
1,114
1,376
3,441
8,212
8,749
708
364
7,848
49,624
0
L
Fenrir
6,643
1,259
0
2,180
12,505
5,610
0
3,150
9,355
0
41,834
L
Neith
LilBoodha
Neith
10,405
3,822
0
2,907
15,838
6,979
0
2,186
13,652
0
63,361
W
Fenrir
9,881
2,995
0
6,697
16,989
7,773
1,659
651
16,338
0
69,163
W
Pele
17,700
3,315
0
4,650
14,243
5,547
1,082
1,017
13,226
0
93,966
L
6,368
1,054
0
3,377
16,552
13,816
0
3,560
12,992
8,214
28,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,371
Gold Earned
37,155
225
Minions Killed
214
0
Camps Cleared
0
1,140,445
Distance Traveled
1,146,093
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,599
600
46
2
0
353,359
5
L
Fenrir
13,423
639
63
3
0
403,637
6
L
Neith
11,982
571
108
5
0
323,903
3
W
Fenrir
13,050
621
70
3
0
388,111
3
W
Pele
13,722
653
109
5
0
398,975
1
L
Bellona
11,750
560
43
2
0
418,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role