Player Matchup

Ymir
Ymir
Gold II
BUILDTHEWALLXD
Ymir
Gold II
Level 88
God Stats
16W - 19L
1,493 SR
Queue Stats
100W - 85L
1,642 MMR
Party 2
Danzaburou
Danzaburou
Platinum IV
CandySalt
Danzaburou
Platinum IV
Level 143
God Stats
0W - 1L
1,649 SR
Queue Stats
321W - 319L
1,761 MMR
Party 3
Osiris
Osiris
Platinum III
Lizardfule
Osiris
Platinum III
Level 144
God Stats
19W - 14L
1,886 SR
Queue Stats
373W - 367L
1,812 MMR
Party 3
Janus
Janus
Gold I
NotEmilZyy
Janus
Gold I
Level 108
God Stats
7W - 4L
1,726 SR
Queue Stats
60W - 52L
1,790 MMR
Solo
Loki
Loki
Platinum III
macheche
Loki
Platinum III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 57L
1,952 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 110
1,651 SR
1,791 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 141
1,590 SR
1,737 MMR
Eset
Eset
Platinum IV
JustTin
Eset
Platinum IV
Level 160
God Stats
4W - 3L
1,586 SR
Queue Stats
207W - 203L
1,776 MMR
Solo
Chang'e
Chang'e
Platinum V
MrJonton
Chang'e
Platinum V
Level 127
God Stats
28W - 14L
1,710 SR
Queue Stats
38W - 30L
1,695 MMR
Party 1
The Morrigan
The Morrigan
Platinum I
Tutupash
The Morrigan
Platinum I
Level 159
God Stats
9W - 2L
1,686 SR
Queue Stats
406W - 378L
1,936 MMR
Party 1
Serqet
Serqet
Platinum IV
grandmasknees
Serqet
Platinum IV
Level 114
God Stats
4W - 7L
1,467 SR
Queue Stats
325W - 319L
1,778 MMR
Solo
Heimdallr
Heimdallr
Platinum I
waffleman67
Heimdallr
Platinum I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 10 / 8
12,698
470
12,441
30,614
32,843
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
CandySalt
Danzaburou
20
4 / 7 / 3
15,115
560
14,103
24,189
8,714
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Osiris
Lizardfule
Osiris
20
5 / 7 / 8
13,826
512
17,019
29,452
27,637
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
20
10 / 7 / 5
13,826
512
19,110
19,615
5,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
18
3 / 9 / 10
12,017
445
11,373
24,509
9,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
TsukuyomiTiamatAthenaSetGuan Yu

VS

Bans
ApolloSobekKing ArthurCerberusSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
JustTin
Eset
20
5 / 7 / 17
14,890
551
14,242
32,005
36,144
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
MrJonton
Chang'e
20
9 / 3 / 12
16,099
596
28,125
21,473
11,930
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

The Morrigan
Tutupash
The Morrigan
20
15 / 5 / 8
16,827
623
29,861
15,587
7,886
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
7 / 5 / 14
14,829
549
15,905
22,205
12,183
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
waffleman67
Heimdallr
20
4 / 5 / 10
14,552
539
16,562
21,753
12,715
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
101
25
Kills
40
40
Deaths
25
34
Assists
61
Player
Kills
Deaths
Assists
KDA
L
3
10
8
0.7
L
Danzaburou
CandySalt
Danzaburou
4
7
3
0.79
W
Eset
JustTin
Eset
5
7
17
1.93
L
Osiris
Lizardfule
Osiris
5
7
8
1.29
W
Chang'e
MrJonton
Chang'e
9
3
12
5
L
Janus
10
7
5
1.79
W
The Morrigan
Tutupash
The Morrigan
15
5
8
3.8
W
7
5
14
2.8
L
Loki
3
9
10
0.89
W
Heimdallr
waffleman67
Heimdallr
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,046
Damage
104,695
128,379
Taken
113,023
84,504
Mitigated
80,858
16,422
Healing
47,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,441
3,910
0
2,400
30,614
32,843
0
15,192
15,267
45,441
0
L
Danzaburou
CandySalt
Danzaburou
14,103
9,089
0
5,468
24,189
8,714
714
12,445
11,437
0
127,176
W
Eset
JustTin
Eset
14,242
2,361
1,071
6,675
32,005
36,144
1,917
10,174
21,624
46,400
0
L
Osiris
Lizardfule
Osiris
17,019
4,688
0
3,167
29,452
27,637
934
15,752
12,342
0
87,310
W
Chang'e
MrJonton
Chang'e
28,125
1,611
6,967
12,633
21,473
11,930
1,818
4,200
17,143
104,909
0
L
Janus
19,110
954
252
1,646
19,615
5,969
0
10,707
8,300
114,817
0
W
The Morrigan
Tutupash
The Morrigan
29,861
5,343
317
2,007
15,587
7,886
1,704
4,951
10,310
126,592
11,484
W
15,905
2,277
0
7,172
22,205
12,183
2,687
9,091
12,842
0
85,728
L
Loki
11,373
3,128
0
3,489
24,509
9,341
0
13,105
10,735
0
81,211
W
Heimdallr
waffleman67
Heimdallr
16,562
10,729
0
10,767
21,753
12,715
2,492
3,201
18,500
0
120,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,482
Gold Earned
77,197
759
Minions Killed
741
0
Camps Cleared
0
2,457,666
Distance Traveled
2,580,218
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,698
470
53
2
0
452,775
3
L
Danzaburou
15,115
560
214
8
0
424,153
2
W
Eset
14,890
551
60
2
0
450,950
1
L
Osiris
13,826
512
147
5
0
537,209
0
W
Chang'e
16,099
596
161
6
0
558,245
5
L
Janus
13,826
512
208
8
0
533,008
8
W
The Morrigan
16,827
623
219
8
0
491,324
3
W
Serqet
14,829
549
118
4
0
600,106
2
L
Loki
12,017
445
137
5
0
510,521
9
W
Heimdallr
14,552
539
183
7
0
479,593
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role